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81. skill vs not skill weapons - in General Discussions [original thread]
R'adeh Hunt wrote: Panther Alpha wrote: R'adeh Hunt wrote: Panther Alpha wrote: Leovarian L Lavitz wrote: AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! With the...
- by Burntface man112 - at 2013.09.01 18:26:00
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82. skill vs not skill weapons - in General Discussions [original thread]
R'adeh Hunt wrote: Panther Alpha wrote: Leovarian L Lavitz wrote: AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! With the MD you just have to hold R1... don't need to ...
- by Burntface man112 - at 2013.09.01 18:23:00
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83. skill vs not skill weapons - in General Discussions [original thread]
Justin Tymes wrote: The Mass Driver is the epitome of the phrase " A minute to learn, a lifetime to master", because maining the MD requires you to always manage your optimal range. The MD is the most affected by elevation; your weapon gets a h...
- by Burntface man112 - at 2013.09.01 18:22:00
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84. skill vs not skill weapons - in General Discussions [original thread]
Tallen Ellecon wrote: I'd like to see you hit a moving target at a slightly higher elevation from 50 yards with an MD. easy as hell, I'd like to see you beat a MD at lower elavation with your assault rifle
- by Burntface man112 - at 2013.09.01 18:14:00
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85. aim assist is coming back!!!! - in General Discussions [original thread]
Commander Tuna wrote: The controls are currently fine. I guess us ds3 need some way to keep up with m/kb. control are fine for a shooter, but we have reduction control problems since we are fighting the Mouse and keyboard users too. M/Kb gets...
- by Burntface man112 - at 2013.08.31 05:10:00
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86. skill vs not skill weapons - in General Discussions [original thread]
Burntface man112 wrote: Leovarian L Lavitz wrote: Burntface man112 wrote: Leovarian L Lavitz wrote: AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! You are aware that...
- by Burntface man112 - at 2013.08.31 05:06:00
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87. skill vs not skill weapons - in General Discussions [original thread]
Leovarian L Lavitz wrote: Burntface man112 wrote: Leovarian L Lavitz wrote: AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! You are aware that AR are in every Shooter in...
- by Burntface man112 - at 2013.08.31 05:04:00
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88. aim assist is coming back!!!! - in General Discussions [original thread]
Thurak1 wrote: i wonder if this will help at all with the terrible hit detection. Maybe now all those people i see doing the dust514 2 step of nearly godmode will stop. Its almost funny to me since i am a FG user but its so weird when someone m...
- by Burntface man112 - at 2013.08.31 05:02:00
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89. skill vs not skill weapons - in General Discussions [original thread]
Henchmen21 wrote: They require the basic human motor skill of hand eye coordination that is all. basic which is the key word
- by Burntface man112 - at 2013.08.31 05:01:00
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90. skill vs not skill weapons - in General Discussions [original thread]
Leovarian L Lavitz wrote: AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! You are aware that AR are in every Shooter in history right, as a matter of fact in real life too.......
- by Burntface man112 - at 2013.08.31 04:57:00
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91. skill vs not skill weapons - in General Discussions [original thread]
Leovarian L Lavitz wrote: AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! your an idiot, the bullets made contact with you body because i pointed it at your body.... while fla...
- by Burntface man112 - at 2013.08.31 04:53:00
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92. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? If you allow Mass drivers to shoot from dropships and be as difficult to hit a...
- by Burntface man112 - at 2013.08.31 04:52:00
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93. skill vs not skill weapons - in General Discussions [original thread]
AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful..... Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? splash damage vs on the mark hitting your targets...
- by Burntface man112 - at 2013.08.31 04:50:00
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94. AR Abuse - in General Discussions [original thread]
Bittersteel the Bastard wrote: semperfi1999 wrote: Despite everythign you guys are saying you realize the stats show the ASCR being better than the AR right? AR has no recoil AR has more accuracy AScR has like 80% efficiency against armo...
- by Burntface man112 - at 2013.08.31 04:42:00
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95. AR Abuse - in General Discussions [original thread]
Raymundo Kagestad V wrote: Seriously CCP, this thing is ridiculous, and it's honestly the only thing (Besides the obvious LLAV) that needs a nerf beating. I mean a REAL beating. For all the ammo it has, the damage should be pithy so that people...
- by Burntface man112 - at 2013.08.31 04:36:00
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96. aim assist is coming back!!!! - in General Discussions [original thread]
Minako Nakajima wrote: clean your DS3 Analog sticks :) to make 'em work like brand neeeewwwwwwwwwwwwwwww... might help with aim assist on. aim assist is turned off bud, check dev post.. and my DS3 is new
- by Burntface man112 - at 2013.08.31 04:33:00
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97. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
If this ever happens i will play something else, my corporation fell apart because 60 members quit the game because of flaylockers in 1.2 through 1.3. in a months span; 60 players left Dust 514 and when i contacted them again to play the game afte...
- by Burntface man112 - at 2013.08.31 04:30:00
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98. aim assist is coming back!!!! - in General Discussions [original thread]
Mobius Kaethis wrote: Aim assist just means you'll have a much lower chance of getting that headshot, which is often what leads to quick multiple kills. No aim assist will still be the way most skilled players play. not anymore since 1.4 is a...
- by Burntface man112 - at 2013.08.31 04:25:00
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99. aim assist is coming back!!!! - in General Discussions [original thread]
yay! thank god since DS3 shooter finally can compete with M/KB since the aim assist is off right now.
- by Burntface man112 - at 2013.08.25 23:43:00
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100. 1.4 Matchmaking - in General Discussions [original thread]
The new ground up matchmaking system is coming to 1.4 but will it be a drastic improvement over our current matchmaking? Too many matches have gone to waste due to lopsided battles of stronger players against the weaker ones. Can we get more infor...
- by Burntface man112 - at 2013.08.25 22:42:00
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