Pages: 1 2 3 4 5 6 7 8 [9] 10 |
161. (BUG) Null Cannon hit detection - in Feedback/Requests [original thread]
There is a serious problem where the Null Cannon will absorb shots taken from people outside the objectives while those inside will receive no damage. I will be firing at someone point blank from outside the null cannon and frequently the Objectiv...
- by Burntface man112 - at 2013.07.24 21:52:00
|
162. Nerf the Flaylock pistol - in General Discussions [original thread]
D legendary hero wrote: CCP Eterne wrote: We have a dev blog in the pipeline that will discuss the changes we're making to the Flaylock that will help bring it into line with other weapons. The changes are pretty significant. there you g...
- by Burntface man112 - at 2013.07.22 06:05:00
|
163. Nerf the Flaylock pistol - in General Discussions [original thread]
hakeru tekidoki wrote: being a shotgun my primary weapon, the flaylock allows for good balance in tight situations where i might need a bit more range or against someone trying to 'roadkill' me, for instance... so it's great as a secondary wea...
- by Burntface man112 - at 2013.07.22 06:02:00
|
164. Nerf the Flaylock pistol - in General Discussions [original thread]
Daxxis KANNAH wrote: Just going to say for the last time - The sidearm argument is ridiculous. If sidearms are supposed to be much less lethal then drop the requirements to 1x and scale back their damage even more. The only thing I see with si...
- by Burntface man112 - at 2013.07.22 06:00:00
|
165. Gathering opinions about Ambush - in Ambush Gamemode [original thread]
CCP Draco wrote: KAGEHOSHI Horned Wolf wrote: I would love that so much. Ambush spawning is very far from perfect, and putting things in the hands of the players would be the best idea. Drop uplinks and mobile CRUs are currently your best ...
- by Burntface man112 - at 2013.07.22 04:17:00
|
166. GAME FREEZES UP! - in Feedback/Requests [original thread]
The-Errorist wrote: Do you have over 7 chat channels? no i do not
- by Burntface man112 - at 2013.07.22 00:50:00
|
167. GAME FREEZES UP! - in Feedback/Requests [original thread]
This game freezes up so much and its not just me that struggles with this issue! Over 5 people tell me how much it freezes up its stupid. If there is two things this game will make me quit playing Dust 514 its the Flaylock pistol Tier 5 and 3 vers...
- by Burntface man112 - at 2013.07.22 00:44:00
|
168. (REQ) New players - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Hello, The main weapon you, as a newbie of sorts, has against these prototype wielding foes is strategy. They are all usually confident because they are using the best gear shamelessly in a public match (proto stomping) bu...
- by Burntface man112 - at 2013.07.22 00:40:00
|
169. (REQ) New players - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: CCP is dedicating a good portion of their resources to improving New Player Experience from a better tutorial to meaningful and intuitive UI. How about Matchmaking? seems pretty clear to me when someone has better equi...
- by Burntface man112 - at 2013.07.21 21:51:00
|
170. Nerf the Flaylock pistol - in General Discussions [original thread]
Prophet Endokush wrote: just so people know, -FLAYLOCK DRAWBACKS- actually more like anti-flaylock tactics it is useless at long ranges near worthless when fighting uphill at point blank it is impossible to use suicide accidents are common ...
- by Burntface man112 - at 2013.07.21 06:47:00
|
171. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
This Presentation is a great idea, CCP get some of these idea roling especially the aiming part!
- by Burntface man112 - at 2013.07.21 06:35:00
|
172. (REQ) New players - in Feedback/Requests [original thread]
Ghost Kaisar wrote: SO MANY WALLS OF TEXT. Please, try and paragraph these posts. Makes them a pain to read. lol sorry
- by Burntface man112 - at 2013.07.21 06:21:00
|
173. (REQ) Aim Assits, and aiming improvements? - in Feedback/Requests [original thread]
For anyone who makes a Statement Aim Assist is not a must for me, if CCP impose running and shooting penalties than stationary shooting will allow more dynamic gameplay to allow players to run and gun with precision weapons. While Guns like HMG an...
- by Burntface man112 - at 2013.07.21 05:07:00
|
174. (REQ) New players - in Feedback/Requests [original thread]
Demon Buddah wrote: CCP plans on adding PVE sometime in the future, don't know when but it will. This will allow players to take on NPC contracts to gain ISK and SP. And I have been playing this since the beta and I will tell you what I tell ev...
- by Burntface man112 - at 2013.07.21 04:54:00
|
175. (REQ) Aim Assits, and aiming improvements? - in Feedback/Requests [original thread]
8213 wrote: Demon Buddah wrote: Aim assist should just be removed... Aim on your own, don't need the game to aim for you. EDIT: At least make it possible to turn faster though. Have you forgotten about Keyboard and Mouse players? If ever...
- by Burntface man112 - at 2013.07.21 04:40:00
|
176. (REQ) Aim Assits, and aiming improvements? - in Feedback/Requests [original thread]
Demon Buddah wrote: Aim assist should just be removed... Aim on your own, don't need the game to aim for you. EDIT: At least make it possible to turn faster though. I understand this statement, but its more about comfortability of shooting t...
- by Burntface man112 - at 2013.07.21 04:38:00
|
177. I LOVE YOU GUYS. - in The Locker Room [original thread]
CCP Mintchip wrote: I love you, too! So much love! *hug* Hey are you that girl on Youtube doing the Eve online Videos? you like Famous you know. lol just messing with you, maybe someone else has the same name as you.
- by Burntface man112 - at 2013.07.21 01:34:00
|
178. Nerf the Flaylock pistol - in General Discussions [original thread]
Master Ratchet2448 wrote: hakeru tekidoki wrote: being a shotgun my primary weapon, the flaylock allows for good balance in tight situations where i might need a bit more range or against someone trying to 'roadkill' me, for instance... so ...
- by Burntface man112 - at 2013.07.21 01:23:00
|
179. (REQ) Aim Assits, and aiming improvements? - in Feedback/Requests [original thread]
I have notice that aiming in this game can be a little difficult. Perhaps more so than any other shooter i have ever played. Now people have told me that the aim assist was a lot more responsive when there was range limitations to weapons. Aiming ...
- by Burntface man112 - at 2013.07.21 01:13:00
|
180. (REQ) New players - in Feedback/Requests [original thread]
Hi CCP i was wondering if you guys have any plans for the new players involved in Dust514. My experience so far as a new player is to be honest a rough experience. From what i have seen so far, its clear to me that equipment gained by the skill po...
- by Burntface man112 - at 2013.07.21 00:33:00
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 |
First page | Previous page | Next page | Last page |