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61. (Request) Squad linking for Factional Warfare - in Feedback/Requests [original thread]
Minor Treat wrote: I am hoping we could get squad syncing (linking) for the use of Factional warfare. This would help allow players to use larger scale battles with their corporation members within factional warfare. Now I understand nobody wan...
- by Burntface man112 - at 2013.09.06 22:40:00
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62. (PETITION) KEEP aim assist - in General Discussions [original thread]
Mossellia Delt wrote: Minor Treat wrote: Aim assist is necessary for a console game. Plus KBM has Raw turning, and accuracy control. It isnt necessary and kb/m doesnt yet have raw imput in the game. Then again nor do gamepads it wrist v...
- by Burntface man112 - at 2013.09.04 06:18:00
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63. (PETITION) KEEP aim assist - in General Discussions [original thread]
keep it keep it keep it keep it keep it keep it keep it keep it keep it keep it keep it keep it keep it keep it keep it keep it keep it keep it!!!!!!!!!!!!! It keep them mass hole in line.
- by Burntface man112 - at 2013.09.04 04:58:00
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64. people who complain about aim assist is clearly stupid or a masshole - in General Discussions [original thread]
Lurchasaurus wrote: Burntface man112 wrote: yup just read the subject above. would you like to know what people think about you and your posts defending the aimbot? i know what i think of you and thats all that matters to me masshole
- by Burntface man112 - at 2013.09.04 04:57:00
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65. (PETITION) KEEP aim assist - in General Discussions [original thread]
DUST Fiend wrote: Went 32/4 in my first game with my Duvolle, I mean, Exile i went 50/ 3 with my mass driver standard.
- by Burntface man112 - at 2013.09.04 04:55:00
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66. (PETITION) KEEP aim assist - in General Discussions [original thread]
Mossellia Delt wrote: KAGEHOSHI Horned Wolf wrote: Signed. Its perfectly fine in my opinion, and completely normal for a console shooter. KB/M has been unshackled, and the aim assist is needed for DS3 needs to stay competitive. I bet the sa...
- by Burntface man112 - at 2013.09.04 04:55:00
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67. people who complain about aim assist is clearly stupid or a masshole - in General Discussions [original thread]
yup just read the subject above.
- by Burntface man112 - at 2013.09.04 04:54:00
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68. (PETITION) KEEP aim assist - in General Discussions [original thread]
calvin b wrote: I agree remove Aim Assist. Its a crutch, learn to look down your sights. learn to shut your mouth
- by Burntface man112 - at 2013.09.04 04:52:00
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69. (PETITION) KEEP aim assist - in General Discussions [original thread]
The aim assist is fine, abit much on adhesion but still it helps keep certain weapons under control. Some say remove from pc but than it hinders all players never the less. Keep the assist
- by Burntface man112 - at 2013.09.04 04:47:00
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70. Aim Assist is BACK!!! good job ccp - in General Discussions [original thread]
The aim assist is finally here and it works like it should... But i won't lie adhesion is abit much... Nevertheless it keep that MD under control finally, i actually can't bi tch about that weapon anymore because i have actually hit my damn target...
- by Burntface man112 - at 2013.09.04 04:41:00
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71. skill vs not skill weapons - in General Discussions [original thread]
Hecarim Van Hohen wrote: Burntface man112 wrote: Leovarian L Lavitz wrote: AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! your an idiot, the bullets made contact with y...
- by Burntface man112 - at 2013.09.01 18:57:00
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72. skill vs not skill weapons - in General Discussions [original thread]
Morathi III wrote: Burntface man112 wrote: AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful..... Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that? ...
- by Burntface man112 - at 2013.09.01 18:52:00
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73. skill vs not skill weapons - in General Discussions [original thread]
its intended for area denial which means to keep people out of area's not medium range thats why every rifle in history today is a form of assault because its an assault rifle. AR is the type of weapon we see in every shooter because its a standa...
- by Burntface man112 - at 2013.09.01 18:51:00
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74. skill vs not skill weapons - in General Discussions [original thread]
P14GU3 wrote: Akdhar Saif wrote: Either reduce the MDs Clip size or rate of fire. Or just increase it's fitting req so you can't use anything else. You realize MD already has like 3rd smallest clip and ROF, and the 2nd highest fitting cost...
- by Burntface man112 - at 2013.09.01 18:47:00
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75. skill vs not skill weapons - in General Discussions [original thread]
MarasdF Loron wrote: AR requires skill?! HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!! Oh wait, you're actually serious...? HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAH...
- by Burntface man112 - at 2013.09.01 18:42:00
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76. skill vs not skill weapons - in General Discussions [original thread]
Jimbo1337 wrote: ADAM-OF-EVE wrote: people talk about it being a skill weapon when it is in fact it is the least skilled weapon in the game. you simply point in general direction and fire and it will hit. have 4 or 5 of your squad with these...
- by Burntface man112 - at 2013.09.01 18:41:00
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77. skill vs not skill weapons - in General Discussions [original thread]
Chunky Munkey wrote: Burntface man112 wrote: AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful..... Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that...
- by Burntface man112 - at 2013.09.01 18:39:00
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78. skill vs not skill weapons - in General Discussions [original thread]
TheD1CK wrote: since CCP fixed the flaylock it is most certainly a skill weapon so you dont seem to know what your talking about also someone may have mentioned but I didn't see the Laser Rifle up here which is most certainly a weapon requiring...
- by Burntface man112 - at 2013.09.01 18:36:00
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79. skill vs not skill weapons - in General Discussions [original thread]
Thang Bausch wrote: Burntface man112 wrote: AR, snipers, Scrambler, and anything which requires precision without splash damage is skillful..... Massdrivers, and flaylocks are not skillful..... WTF is so difficult to understand about that?...
- by Burntface man112 - at 2013.09.01 18:33:00
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80. skill vs not skill weapons - in General Discussions [original thread]
Thang Bausch wrote: Burntface man112 wrote: Leovarian L Lavitz wrote: AR doesn't require skill. Just hold R1 and swipe your hit-scan death beam across the enemy a few times ??? Profit! your an idiot, the bullets made contact with you bo...
- by Burntface man112 - at 2013.09.01 18:29:00
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