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401. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
pumping up wrote: Bright Steel wrote: voidfaction wrote: Bright Steel wrote: Example of pub stomp: 1) 2500 2) 2100 3) 1800 4) 1500 5) 1500 6)1300 7) 1100 8) 900 9) 850 10) 750 11) 600 12) 550 13) 500 14) 350 15) 250 16) 75 Median= 909...
- by Bright Steel - at 2015.01.13 18:37:00
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402. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Unit-775 wrote: no Skill Points granted to Veterans with less than minimum War Points ? and Scotty putting us in matches wich are neraly done ? so if a Team stomps the other and people start leaving what would i do if i get put into this matc...
- by Bright Steel - at 2015.01.13 18:33:00
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403. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
voidfaction wrote: Bright Steel wrote: Example of pub stomp: 1) 2500 2) 2100 3) 1800 4) 1500 5) 1500 6)1300 7) 1100 8) 900 9) 850 10) 750 11) 600 12) 550 13) 500 14) 350 15) 250 16) 75 Median= 909 and mean= 1123 A vet should be easily with...
- by Bright Steel - at 2015.01.13 18:29:00
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404. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Example of pub stomp: 1) 2500 2) 2100 3) 1800 4) 1500 5) 1500 6)1300 7) 1100 8) 900 9) 850 10) 750 11) 600 12) 550 13) 500 14) 350 15) 250 16) 75 Median= 909 and mean= 1123 A vet should be easily within 50% of the lowest, being the median
- by Bright Steel - at 2015.01.13 18:08:00
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405. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Iria Gren wrote: Bright Steel wrote: Min WP threshold should be equated based off median team score which would allow it to more accurately respond to varying battle scenarios. Perhaps even a combination of mean and median calculations, pe...
- by Bright Steel - at 2015.01.13 18:00:00
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406. New Type of Grenade - in Feedback/Requests [original thread]
Sounds good but the ps3 has a hard time with hives much less people spaming these. The gallentte research facility would just freeze every time
- by Bright Steel - at 2015.01.13 17:32:00
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407. Match making - in Feedback/Requests [original thread]
A big factor in team balance has always been squads and a big power imbalance always seen with a organized sqaud vrs randoms. What is Scotty only put squads against squads. Meaning a squad of X players qeus a match and the first 32 player pool ...
- by Bright Steel - at 2015.01.13 17:27:00
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408. [Request] Bring AUR Tokens to Dust for player trading. - in Feedback/Requests [original thread]
Jadek Menaheim wrote: @Pokey Dravon The big thing to watch out for is contract scamming, considering if all of these token options were available. That's a bit of caveat emptor and healthy meta gaming aside. Although not due to personal exp...
- by Bright Steel - at 2015.01.13 17:19:00
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409. Visual 'Ping' function - in Feedback/Requests [original thread]
+1
- by Bright Steel - at 2015.01.13 16:32:00
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410. Rated T - in General Discussions [original thread]
This is what our society has come to... Not going to games for the intellectual challenge and stimulation but for gruesome gore and Mutilation. I was happy to find an in depth FPS that didn't try to sell itself on being the most graphic....
- by Bright Steel - at 2015.01.13 16:10:00
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411. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Min WP threshold should be equated based off median team score which would allow it to more accurately respond to varying battle scenarios. Perhaps even a combination of mean and median calculations, perhaps preferencing the lower of the two.
- by Bright Steel - at 2015.01.13 15:27:00
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412. Weapon Reload Speed is the key - in General Discussions [original thread]
Operative 1174 Uuali wrote: True story, the log off selection on the menu can get you laid. The more you know. ^ best kept secret of dust
- by Bright Steel - at 2015.01.12 20:23:00
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413. CR range? - in General Discussions [original thread]
Leadfoot10 wrote: Makuta Miserix wrote: Leadfoot10 wrote: A little more than the AR and a little less than the RR??? Something like that. In between 40-50 for optimal if I'm not mistaken. Found it! Here's the thread that shows the...
- by Bright Steel - at 2015.01.12 18:31:00
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414. All I wanted my whole life... - in General Discussions [original thread]
http://vimeo.com/86139041 All I wanted my whole life was 100k isk and a pink lemonade But seriously I'm going to head u three times and then your going to send me 100k isk..... From EVERYBODY!!!
- by Bright Steel - at 2015.01.12 18:29:00
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415. Minmatar Scouts Need A Dirtbike - in General Discussions [original thread]
With a flaylock duct taped to the front
- by Bright Steel - at 2015.01.12 18:12:00
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416. CR range? - in General Discussions [original thread]
Makuta Miserix wrote: Bright Steel wrote: Anyone got numbers on the optimal and effective CR ranges with and without sharpshooter 5? Just thought I should say, Sharpshooter hasn't effected range since Beta. ^
- by Bright Steel - at 2015.01.12 17:55:00
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417. CR range? - in General Discussions [original thread]
Anyone got numbers on the optimal and effective CR ranges with and without sharpshooter 5?
- by Bright Steel - at 2015.01.12 17:51:00
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418. laser rifle.....how do you use it? - in General Discussions [original thread]
I love my minmando with 2 complex damage mods and a lazar rifle/boundless CR combo. Ambush and playing support hanging out about 60-80 meters from reds. Plenty of assists with lazar and shreds anyone that gets within 70 meters with CR
- by Bright Steel - at 2015.01.12 17:45:00
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419. Trick to increase frame rate - in General Discussions [original thread]
bolsh lee wrote: Same trick different year.. The majority are placebos, you'll feel alright for a little, bit maybe even play a little better.. Then here in a few weeks you'll try another method, and another.... I remember the days when every...
- by Bright Steel - at 2015.01.12 16:45:00
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420. Why arent Minmatar assaults smart? - in General Discussions [original thread]
MinASS OPness is seen in it versatility and adaptiveness. Heavies at 30+ meters die to any assault, within 30 it depends on soil and circumstances
- by Bright Steel - at 2015.01.12 16:15:00
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