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661. Fix Armor tanks. - in Feedback/Requests [original thread]
Sir Dukey wrote: Make the Armor Reps Active. Boom. Fixed. How hard was that. 200 reps per sec for 15 sec basic 250 ADV 300 PRO. Yeah right withe inbuild passive repair (+30HP/s) this would be insanely gamebreaking. I certainly do remembe...
- by Bright Cloud - at 2015.05.22 13:24:00
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662. Eve offline telling a sad story - in General Discussions [original thread]
Ripley Riley wrote: Around this time every month I pull up Eve Offline: Dust to review the 3 and 6 month averages for Dust. Some data points I am noticing... During the 2015 Christmas holidays our we dipped to 1,526. Seen here . Which i...
- by Bright Cloud - at 2015.05.22 13:10:00
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663. How to turn a CQC Gal Assault into a female dog - in General Discussions [original thread]
Can some 1 here please explain me the conversation about the assault scrambler rifle and the related video? If none of you scrubs noticed it in both encounters the guy had a regular scrambler rifle. How i can tell? The sound both variants make is ...
- by Bright Cloud - at 2015.05.22 08:29:00
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664. How to turn a CQC Gal Assault into a female dog - in General Discussions [original thread]
Did you ever considered that the amarr assaults maybe used damage mods while you are running around with probs 3 myos to jump around like a crackhead? You relied onto it that they are bad shots and that they wouldnt hit you seems like this wasnt t...
- by Bright Cloud - at 2015.05.22 02:52:00
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665. Interesting :) - in General Discussions [original thread]
FW yes pubs no. Otherwise the matchmaking changes would be completely useless.
- by Bright Cloud - at 2015.05.22 00:12:00
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666. The matchlist in other contracts should be ported for FW. - in General Discussions [original thread]
Aero Yassavi wrote: Q syncs are not even remotely hard to form, so that is not a valid argument. If anything it will be easier for smaller squads to avoid ending matches with q syncs and other q syncs to seek out the competition. Yeah right ...
- by Bright Cloud - at 2015.05.21 21:10:00
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667. Announcement:Trans-Dimensional Anomaly Testing Grounds - in General Discussions [original thread]
A other thing to discuss would be if we could get that matchlist (you select the match) that is in other contracts to be implemented for FW. Would do wonders for that game mode if you dont have to wait 30 mins to get into a match. Just put a hold ...
- by Bright Cloud - at 2015.05.21 21:04:00
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668. Announcement:Trans-Dimensional Anomaly Testing Grounds - in General Discussions [original thread]
You have 3 of them so you can choose which protal you want to take and after all its completely optional. Its like with uplinks dont spawn on them if you expect that somebody is camping them. Its true that you could camp them but that splitts your...
- by Bright Cloud - at 2015.05.21 06:21:00
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669. The matchlist in other contracts should be ported for FW. - in General Discussions [original thread]
Do that and i mean exactly that for FW. Matches with the most players are at the top list and descending to the bottom with fewer players. Add a hold to the MCC timer till both sides have at least 12 people and you are done. If you do that you don...
- by Bright Cloud - at 2015.05.21 06:16:00
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670. How portals work and where to find them. - in General Discussions [original thread]
If you havent read the sticky we have now "anomalys" which are essentially one way portals/teleporters. On BORDER GULCH you can find all 3 entrys in your MCC. On ashlands they are scattered around your groundspawn. Its quite simple you just go tr...
- by Bright Cloud - at 2015.05.21 06:11:00
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671. Announcement:Trans-Dimensional Anomaly Testing Grounds - in General Discussions [original thread]
There is a issue with rendering when you go trough a portal. It takes 1~3 secs for the game to render enemys that are nearby the exit which can make it difficult to fight back if you dont know whos shoting you.
- by Bright Cloud - at 2015.05.21 05:53:00
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672. Announcement:Trans-Dimensional Anomaly Testing Grounds - in General Discussions [original thread]
What the fudge is this? Shot the thing before it lays eggs!
- by Bright Cloud - at 2015.05.21 05:19:00
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673. Scanning should reveal the scanner - in Feedback/Requests [original thread]
And how would this affect gameplay? Scanner logis are not really known to be "stealthy" and you gotta keep in mind that the scan profile means nothing if the guy sits 200m away from you where your passive scans will never pick him up. Plus they ar...
- by Bright Cloud - at 2015.05.21 05:16:00
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674. (Idea)Black Eagle HMG - in Feedback/Requests [original thread]
HMG in a lightslot oh god just no.
- by Bright Cloud - at 2015.05.21 05:12:00
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675. Legion copyright dropped, Trello isn't updated, devs quiet - in General Discussions [original thread]
CCP Rattati wrote: The team is hard at work for the PC 2.0 feature and what I think is a huge improvement to progression. Add Powercores to that equation and you simply run out of time. I will share my powercore and tiericide Google doc when I...
- by Bright Cloud - at 2015.05.21 05:11:00
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676. How to identify scrub tankers - in General Discussions [original thread]
The Attorney General wrote: They hop out mid fight to throw lai dais along with their passengers. They roll with AV on their suit as well for maximum ball licking. This game is bad, sure. But the players are why its dead. having gunner...
- by Bright Cloud - at 2015.05.21 05:10:00
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677. Completely done with dominations - in General Discussions [original thread]
Countering highground is possible with a dropship even if they are sitting there with forgegunners. Just fit 2 hardeners on your viper/gorgon and set full speed collision course at sayd rooftops and take a couple of HMG heavys with ya. Swarms have...
- by Bright Cloud - at 2015.05.21 05:08:00
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678. Pirate suits and how to implement them. - in General Discussions [original thread]
fragmentedhackslash wrote: Bright Cloud wrote: Iron Wolf Saber wrote: You cannot have one item require 2 skills. This includes platforms (suits/vehicles), modules, weapons, and skill books. Epic fail on massive proportions right there ...
- by Bright Cloud - at 2015.05.21 01:19:00
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679. What's the difference between... - in General Discussions [original thread]
lol if we would have a shield healing tool then the armor crutch players would go on a riot.
- by Bright Cloud - at 2015.05.21 01:11:00
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680. Pirate suits and how to implement them. - in General Discussions [original thread]
Iron Wolf Saber wrote: You cannot have one item require 2 skills. This includes platforms (suits/vehicles), modules, weapons, and skill books. Epic fail on massive proportions right there folks. So lets elaborate on this by proving him that ...
- by Bright Cloud - at 2015.05.21 00:54:00
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