Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
241. The apex suit PG+CPU changes - in General Discussions [original thread]
CommanderBolt wrote: Huh, is that so? After reading the Dev Blog I was under the impression that Apex stats might be under the nerf hammer.... A buff you say!? When you go to your fitting screen you see the suits fitting with all skills i...
- by Bright Cloud - at 2015.07.06 18:37:00
|
242. Maximum Warbarge level is now 8 in patch notes !! - in General Discussions [original thread]
So i assume i can upgrade my ammunitions subsystem to lvl 8 and get 9% more damage? Thats if you are silly enough to dump 500Gé¼ onto it lol.
- by Bright Cloud - at 2015.07.06 18:32:00
|
243. Possible items for the Districk Kredit Store ;) - in General Discussions [original thread]
Youll probs just see the generic ISK items in the store slighty renamed and thats it.
- by Bright Cloud - at 2015.07.06 16:17:00
|
244. Oh wow lol - in The War Room [original thread]
501st Headstrong wrote: Bright Cloud wrote: 501st Headstrong wrote: PC is for competition Bright Cloud. Maybe instead of trashing my corporation you can get some talent with your friends and see what we're all about. Otherwise shut up wit...
- by Bright Cloud - at 2015.07.06 16:11:00
|
245. Announcement:Dev Blog: Warlords 1.2 Overview & Patch Notes - in General Discussions [original thread]
Anaheim Darko wrote: Ah, is the Apex bubble about to burst? No more proto weapons on them! The apex bubble is about to get even bigger as it allready is. They essentially are all getting buffed. Ive compared the devblog chart to what we have ...
- by Bright Cloud - at 2015.07.06 15:52:00
|
246. The apex suit PG+CPU changes - in General Discussions [original thread]
We are about to see some significant buffs to all apex suits. So i made it easy for you and post the stat changes for each suit. Please remember that these stats do not include any skills so its raw stat changes: -Amarr "opus" assault: -1PG and +...
- by Bright Cloud - at 2015.07.06 15:40:00
|
247. [Update] Command Points and Planetary Conquest - in General Discussions [original thread]
XxBlazikenxX wrote: CCP Rattati wrote: Attacking a district when a corporation does not own a district (25,000 CP) Currently there are no unoccupied districts in molden heath, does this mean you're opening up PC to all of New Eden?! Man ...
- by Bright Cloud - at 2015.07.06 14:42:00
|
248. Oh wow lol - in The War Room [original thread]
Dust User wrote: Bright Cloud wrote: Competition? That was a good joke pal more about exploitation of broken game mechanics and thats about it. You havent mastered the game, you have mastered the abuse of ******** game mechanics and thats i...
- by Bright Cloud - at 2015.07.06 13:54:00
|
249. Oh wow lol - in The War Room [original thread]
501st Headstrong wrote: PC is for competition Bright Cloud. Maybe instead of trashing my corporation you can get some talent with your friends and see what we're all about. Otherwise shut up with your constant pessimism dude. I mean, everyone h...
- by Bright Cloud - at 2015.07.06 13:15:00
|
250. [Update] Command Points and Planetary Conquest - in General Discussions [original thread]
Zaria Min Deir wrote: Bright Cloud wrote: This looks all nice but we still have no clue whats in the DK store with tomorrows update. Nothing. CCP Rattati wrote: the District Market will be shipping empty. We want to know everything wor...
- by Bright Cloud - at 2015.07.06 13:05:00
|
251. [Update] Command Points and Planetary Conquest - in General Discussions [original thread]
This looks all nice but we still have no clue whats in the DK store with tomorrows update.
- by Bright Cloud - at 2015.07.06 10:54:00
|
252. End users licence agreement heads up - in General Discussions [original thread]
Theres barely anyone here who streams this game due its extreme low reputation. So meh.
- by Bright Cloud - at 2015.07.05 21:51:00
|
253. Improving biotics - in Feedback/Requests [original thread]
Reallusion GrimSleeper wrote: Bright Cloud wrote: Ever since myofibres (melee damage mods) had jump height added to them ive wondered what could we add to kardio regulators and kinetic catalyzers? How about it that kardio regulators dont jus...
- by Bright Cloud - at 2015.07.05 21:39:00
|
254. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
Aeon Amadi wrote: Evan Gotabor wrote: CCP Rattati wrote: ROF mod in low? or fitting with Gallente, ROF in high and move dmg mods to low? Be careful about moving the damage mod. If you do this, it will hit pretty hard the armor tanked c...
- by Bright Cloud - at 2015.07.05 17:29:00
|
255. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Deezy do you know whats even easier then to team deploy into FW and complete your missions there? Having a allied corp attacking one of your districts to boost CP missions and you dont even need 32 people to do that. So why should i do it in FW if...
- by Bright Cloud - at 2015.07.05 17:20:00
|
256. Why you -probably- shouldn't use Officer suits in PC - in General Discussions [original thread]
Pierced Daddy wrote: Aeon Amadi wrote: Pierced Daddy wrote: Aeon Amadi wrote: Just saying. EDIT: He also had a Thale's, which was the entire reason we removed him with such prejudice. While I think it's hilarious , it's not the ...
- by Bright Cloud - at 2015.07.05 14:27:00
|
257. PSA PUBLIC SERVICE ANNOUNCEMENT - in The War Room [original thread]
Pierced Daddy wrote: Hurr durr im butthurt True story.
- by Bright Cloud - at 2015.07.05 13:05:00
|
258. Oh wow lol - in The War Room [original thread]
Richard Gamerich-R wrote: Bright Cloud wrote: Arirana wrote: Richard Gamerich-R wrote: https://youtu.be/35EVXu3Zsk4 Even in 0H of all corps you people restock your fits mid PC. In a PC you might not win no less. I cannot fathom ...
- by Bright Cloud - at 2015.07.05 13:01:00
|
259. Should we change swarms to deal kinetic damage? - in Feedback/Requests [original thread]
As it stands now the swarm launcher is the number 1 anti armor weapon in the game and is used by everyone. However it buggs me that the minmatarr commando gets a bonus for it which is a CALDARI weapon. Since CCP cannot really have weapon specific ...
- by Bright Cloud - at 2015.07.05 12:52:00
|
260. kaalakiota bolt pistol deals 402HP damage... - in General Discussions [original thread]
CCP is it actually a good idea to have this pocket sniper? Ive looked it up how much damage potential that thing has and its quite disturbing. We are even capable to do more damage then a thale without damage mods on it. So here is how you can mak...
- by Bright Cloud - at 2015.07.05 12:37:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |