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221. Outer Heaven: A major defeat - in The War Room [original thread]
Viktor Hadah Jr wrote: im just going to assume they lost because richard restocked his fits mid game again. lol.
- by Bright Cloud - at 2015.07.09 17:48:00
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222. A idea to minimise frame drop on the Gallente Research facility. - in General Discussions [original thread]
We all experienced it the horrendeus frame rate drops when playing on a map that has the Gallente Reasearch Facility . My idea on how to fix the map is to take on the exact same approach that CCP did with the Caldari Production Facility . The Ca...
- by Bright Cloud - at 2015.07.09 15:41:00
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223. picking or choosing the right scout - in General Discussions [original thread]
Dont undervalue the caldari scout. He can have a decent scan precision of 37.44 DB at a scan range of 51m. That is if you fit a range amplifier and a scan precision module. Basically you detect everything from assaults and bigger from afar. Can be...
- by Bright Cloud - at 2015.07.09 15:35:00
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224. Buff Commando Cpu/Pg - in General Discussions [original thread]
CCP Rattati wrote: Instead of PG/CPU, there will be a commando skill, bonus to fitting light weapons On top of the reload and damage bonus?
- by Bright Cloud - at 2015.07.09 11:33:00
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225. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
idlerowl wrote: Sir Dukey wrote: CCP Rattati wrote: ROF mod in low? or fitting with Gallente, ROF in high and move dmg mods to low? keep damage mods in high because it helps us Caldari Commandos snipe! It's very interesting !! And ...
- by Bright Cloud - at 2015.07.08 23:17:00
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226. just wondering how would ccp - in General Discussions [original thread]
Dzago Sevatarion wrote: Mejt0 wrote: Very game hurting glitch//bug : no reaction from CCP Bug that allows you to claim aurum item : panic in CCP basement, immediately plans of fixing. CCP is sooo professional. It's not just any old aurum...
- by Bright Cloud - at 2015.07.08 13:04:00
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227. just wondering how would ccp - in General Discussions [original thread]
CCP Rattati wrote: jonny battles wrote: Get rid of the serpintene scout being that some people actually bought theres from trading we can track all players that used the claim function and track all trades of that item from that person to...
- by Bright Cloud - at 2015.07.08 11:28:00
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228. Cal sent was nerfed - in General Discussions [original thread]
You could fit two complex regulators which cuts down the normal shield delay to 1.6 sec and the depleted delay to 0.45 seconds. You could aswell have a armor repper and regulator.
- by Bright Cloud - at 2015.07.07 13:10:00
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229. Announcement:Warlords 1.2 Feedback - in Feedback/Requests [original thread]
RESERVED FOR POSSIBLE RANT OR PRAISE.
- by Bright Cloud - at 2015.07.07 11:33:00
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230. The new commando changes: - in General Discussions [original thread]
CCP Rattati wrote: Bright Cloud wrote: Im looking worried to the minmatarr commando with its upcoming 3 highslots. Which means you will be aible to stack tripple damage mods, then have 15% from the proficency, then add 10% from the commando ...
- by Bright Cloud - at 2015.07.07 11:29:00
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231. The new commando changes: - in General Discussions [original thread]
Im looking worried to the minmatarr commando with its upcoming 3 highslots. Which means you will be aible to stack tripple damage mods, then have 15% from the proficency, then add 10% from the commando itself and to top it off 6% from the warbarge...
- by Bright Cloud - at 2015.07.07 11:04:00
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232. The apex suit PG+CPU changes - in General Discussions [original thread]
CCP Rattati wrote: Thanks for the OP! Yes, they are intended to be between STD and ADV, and this was defined in the original Dev Blog about APEX's. So this is a Buff to maintain that distinction. With the Buff that Standard bPO's are getting ...
- by Bright Cloud - at 2015.07.07 10:58:00
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233. [Update] Command Points and Planetary Conquest - in General Discussions [original thread]
Ares 514 wrote: Interesting that now events like the current one will now impact PC by reducing daily CP generation. How so? The 4 weekly missions are additional missions which do not reduce the amount of missions you get each day. Previously...
- by Bright Cloud - at 2015.07.07 07:03:00
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234. The apex suit PG+CPU changes - in General Discussions [original thread]
Update: edited the OP to be easier to read.
- by Bright Cloud - at 2015.07.07 06:44:00
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235. Normalize the Player Market Tomorrow - in General Discussions [original thread]
INB4 WE CAN ONLY TRADE AUR APEX SUITS.
- by Bright Cloud - at 2015.07.07 06:33:00
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236. Amarr assault Bonus. - in General Discussions [original thread]
No. Its gonna stay as it is period. The scrambler is allready the fastest reloading rifle and with that no need to make it even more faster with a silly bonus on it.
- by Bright Cloud - at 2015.07.07 06:31:00
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237. When will modded controller exploit be fixed? - in General Discussions [original thread]
The butthurt is real.
- by Bright Cloud - at 2015.07.07 06:27:00
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238. Oh wow lol - in The War Room [original thread]
Pierced Daddy wrote: Bright Cloud wrote: 501st Headstrong wrote: Bright Cloud wrote: 501st Headstrong wrote: PC is for competition Bright Cloud. Maybe instead of trashing my corporation you can get some talent with your friends and ...
- by Bright Cloud - at 2015.07.06 19:44:00
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239. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
Sgt Kirk wrote: CCP Rattati wrote: ROF mod in low? or fitting with Gallente, ROF in high and move dmg mods to low? I'm not really sure what lore reasons wed have for a suit module to affect a weapon but I'm guessing it has something to do ...
- by Bright Cloud - at 2015.07.06 19:31:00
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240. The apex suit PG+CPU changes - in General Discussions [original thread]
Breakin Stuff wrote: once the changes go hot, there will be little/no functional difference between apex and standard BPOs. APEX suits PG/CPU is being brought up to match STD. Erm not they are creeping up to ADV fitting lvls.
- by Bright Cloud - at 2015.07.06 19:24:00
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