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NextDark Knight
Hellstorm LLC Evil Syndicate Alliance.
799
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Posted - 2015.06.09 13:27:00 -
[1] - Quote
Would it be possible to make timers easer for people that can't play everyday?
Example fix would be a fixed timer system that some districts have a fixed day timer that can't be changed.
40% attackable everyday 20% attackable Monday, Wednesday, Friday 20% attackable Tuesday, Thursday 20% attackable Saturday and Sunday.
Over 60+ Million SP and full proto in all Caldari Suits. Dust just won't die on PS3/Xbox. Dustin since 6/29/2012
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Dust User
Horizons' Edge No Context
2
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Posted - 2015.06.09 14:23:00 -
[2] - Quote
You are affiliated with Cyber Cobras so expect your days in PC to be limited anyways. |
NextDark Knight
Hellstorm LLC Evil Syndicate Alliance.
799
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Posted - 2015.06.09 15:05:00 -
[3] - Quote
Thanks for reminding me constructive feedback is greeted by the trolls.
At no time has our true Hellstorm members ever had problems getting into PCs. With the current state, why would you want to? Lots of upkeep with little reward.
Back to the point, if the fequence was lower like once or twice a week for attacks/defense. PC players wouldn't get burnt out and it would be more enjoyable.
Over 60+ Million SP and full proto in all Caldari Suits. Dust just won't die on PS3/Xbox. Dustin since 6/29/2012
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Terry Webber
Molon Labe. RUST415
751
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Posted - 2015.06.13 06:50:00 -
[4] - Quote
Haven't you read about the upcoming changes to PC, Knight? They might alleviate some of your concerns.
Inertial Booster Module Thread
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Mejt0
Dead Man's Game
1
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Posted - 2015.06.13 15:21:00 -
[5] - Quote
We'll see after changes.
Too many timers set during work time.
Loyal to The State
Member of : State Protectorate
Belongs to : Patriots power bloc
Civire Bloodline
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Leither Yiltron
Molon Labe. RUST415
1
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Posted - 2015.06.13 23:22:00 -
[6] - Quote
NextDark Knight wrote:Would it be possible to make timers easer for people that can't play everyday?
Example fix would be a fixed timer system that some districts have a fixed day timer that can't be changed.
40% attackable everyday 20% attackable Monday, Wednesday, Friday 20% attackable Tuesday, Thursday 20% attackable Saturday and Sunday.
Unfortunately I don't think that's really a defensible game mechanic where PC's concerned. If the players you have can't be online when you're being attacked, you either shouldn't hold land or you need to find players that can hold that land.
The issue with these types of timer restrictions is that while they lend assistance to people who can't play every day, they also allow corps that DO play every day to take disproportionately large amounts of land. Even our 1-hour-window timer system today has that flaw, and it's not as restrictive as this suggestion.
Long term roadmap by Aeon Amadi
Have a pony
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.14 01:46:00 -
[7] - Quote
Thats what the raiding feature (which is planned for the next update) will be there for. Near instant PC matches though you wont be aible to flip a district just with raiding itself. But it will be good enough to take peoples lunch money and abuse corps that are allready beeing attacked and steal cash while beeing busy defending a other district.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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