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4801. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
CCP Remnant wrote: martinofski wrote: I think with the current maps design, we should have received another race for the heavy, a shield, fast version for "running" around and turning at reasonnable speeds so we can track the guy running a...
- by Breakin Stuff - at 2013.05.09 01:47:00
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4802. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
focus guys we have a dev paying attention. try not to get sidetracked and give the man as much info as you can. I need to go to bed. 4am debating balance in DUST. I really am an irredeemable nerd.
- by Breakin Stuff - at 2013.05.08 11:46:00
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4803. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Master Jaraiya wrote: I honestly only feel like this is due to the other classes movement buff in the form of strafe sprinting.It makes the much harder to track and keep on target. it's the reticle. at 20-30 meters the target usually fill...
- by Breakin Stuff - at 2013.05.08 11:38:00
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4804. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
ChromeBreaker wrote: For tracking consider this a bug report, or that its become more aparent in this build. I played heavy the entire beta, I can not keep my recitle on target. At range spread forces you to look down the sights, which cant ...
- by Breakin Stuff - at 2013.05.08 11:34:00
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4805. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
CCP Remnant wrote: Master Jaraiya wrote: CCP Remnant wrote: That's odd. Is that 20m as seen from the target intel info on-screen? I double-checked the curves like five minutes ago and they're definitely 30m for optimal range. I'll inve...
- by Breakin Stuff - at 2013.05.08 11:24:00
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4806. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
CCP Remnant wrote: Breakin Stuff wrote: CCP Remnant wrote: Things relevant to my interest proto HMG lost two high slots for complex mods, lost weaponry bonus, lost over 20% base damage. Excellent point. I'd forgotten that they wer...
- by Breakin Stuff - at 2013.05.08 11:23:00
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4807. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
CCP Remnant wrote: Things relevant to my interest My experience is they aren't doing enough damage to kill anyone quickly. proto HMG lost two high slots for complex mods, lost weaponry bonus, lost over 20% base damage. that's a rather shar...
- by Breakin Stuff - at 2013.05.08 11:19:00
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4808. CCP, Nerf the AR - in General Discussions [original thread]
Goddammit this thread exemplifies everything that brought us the uprising weapon changes. Knock this crap off damn you. Last thing we need is another nerfbat round. Only nova knives and myofybril stimulants will be viable anymore.
- by Breakin Stuff - at 2013.05.08 11:09:00
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4809. A Precedent for the CPM Moving Forward - in General Discussions [original thread]
Nstomper wrote: Breakin Stuff wrote: Nstomper wrote: should be limited to closed beta vets since we've been here forever just a thought New players have as much right to make comment and post thoughts on balance. "I was here first" do...
- by Breakin Stuff - at 2013.05.07 23:53:00
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4810. A Precedent for the CPM Moving Forward - in General Discussions [original thread]
Nstomper wrote: should be limited to closed beta vets since we've been here forever just a thought New players have as much right to make comment and post thoughts on balance. "I was here first" doesn't give any of us niche protection, nor ...
- by Breakin Stuff - at 2013.05.07 23:10:00
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4811. Wait so this build is that bad? - in General Discussions [original thread]
Geth Massredux wrote: And 85% of people with less then 50 likes are saying this is a bad build.. CMON now... This is amazing... Adapt to the new build or .... -Geth Like on some real - this build is amazing.... the hell you say. mo...
- by Breakin Stuff - at 2013.05.07 21:30:00
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4812. Heavies have a niche now - in General Discussions [original thread]
Selinate deux wrote: Pvt Numnutz wrote: Breakin Stuff wrote: RazielJones wrote: The only thing heavys need is a slight buff to range, or to tighten up bullet spread at range. as it is right now anyone can stand still out side the 15 me...
- by Breakin Stuff - at 2013.05.07 20:10:00
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4813. HYBRID WEAPONS? - in General Discussions [original thread]
Correct. forge guns too. Upcoming weapon: plasma cannon looks to be a hybrid as well.
- by Breakin Stuff - at 2013.05.07 18:20:00
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4814. HYBRID WEAPONS? - in General Discussions [original thread]
Hybrid weapons are the Gallente and Caldari go-to weapons. Blaster weapons, like shotguns and the Assault Rifle currently in game are short range, high DPS weapons. Railguns like the sniper rifle and Forge gun tend to be slow firing, long range ...
- by Breakin Stuff - at 2013.05.07 18:11:00
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4815. Heavies have a niche now - in General Discussions [original thread]
RazielJones wrote: The only thing heavys need is a slight buff to range, or to tighten up bullet spread at range. as it is right now anyone can stand still out side the 15 meter max range and just take their time taking down a heavy. I don't n...
- by Breakin Stuff - at 2013.05.07 10:27:00
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4816. The lack of constructive Criticism - in General Discussions [original thread]
CCP Praetorian wrote: We are monitoring these discussions actively, and we are extremely grateful for all of the feedback. Our teams are actively working on stabilizing, fixing and improving things, and following the forums helps them do their ...
- by Breakin Stuff - at 2013.05.07 09:21:00
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4817. The lack of constructive Criticism - in General Discussions [original thread]
The Robot Devil wrote: Come on people let's get real and give them time to do what we want. i won't argue this point, but basically the forums are spilling over with "This build is not fun" it is a simple message. it's easy to comprehend. B...
- by Breakin Stuff - at 2013.05.07 08:25:00
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4818. Heavies have a niche now - in General Discussions [original thread]
The heavy always had a niche. heavies were literally an exemplar of the phrase "who dares, wins" The only people who were successful and brutally efficient were the ones who realized that heavy suits were a great way to get killed. a lot. then th...
- by Breakin Stuff - at 2013.05.07 08:17:00
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4819. The lack of constructive Criticism - in General Discussions [original thread]
The Robot Devil wrote: Do you want them to develop the game or spend all of their time in the forums? They need time and we should give them at least 24 hours. communication doesn't need to be a dev response to every little ranting nutjob he...
- by Breakin Stuff - at 2013.05.07 08:09:00
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4820. Heavies have a niche now - in General Discussions [original thread]
WyrmHero1945 wrote: They're now what they're meant to be, moving damage sponges. Don't expect to be killing everyone at CQC now. Your role is to survive and take hits while the assaults do the killing. When the assaults die you stand there and ...
- by Breakin Stuff - at 2013.05.07 08:03:00
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