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361. Anti Armor class? CCP owes us one! - in Feedback/Requests [original thread]
Lonewolf Heavy wrote: Honestly, I dont care about killing the tanks half the time, if i nail them great, if not at least they are out of the way for the moment. I Suicide bomb tanks, Swarm them, Forge them, and even grab a sica and suicide at t...
- by Bradric Banewolf - at 2014.01.20 20:27:00
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362. Anti Armor class? CCP owes us one! - in Feedback/Requests [original thread]
Grenadier suit with extra grenade damage, bombadier suit has two grenade slot and two equipment slots with only one light weapon slot, or better sidearm damage. How about anti armor dropsuit with not so many low and high slot but two equipment and...
- by Bradric Banewolf - at 2014.01.20 20:16:00
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363. Anti Armor class? CCP owes us one! - in Feedback/Requests [original thread]
Seriously, where's the Anti Armor weapons pack in the market? An aurum pack of Swarm launchers, Packed AV nades, Forge Gun's, F/45 proximity's, and a new combat rifle style submachine gun that only cost 1,500 isk but wipes out infantry? Call it th...
- by Bradric Banewolf - at 2014.01.20 17:47:00
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364. [feedback] burst AR - in Feedback/Requests [original thread]
Burst AR? You mean the Combat Rifle? Lol! Anything AR is a dust relic like the jove?! They're slowly being nerfed out of existance, but you won't get those sp's back?! The Burst AR was the first to eat dust?! Now if it's not a GEK-38 or Duvolle yo...
- by Bradric Banewolf - at 2014.01.20 17:16:00
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365. Anti Armor class? CCP owes us one! - in Feedback/Requests [original thread]
When will anti armor become a true class? As it stands it's just an assault dropsuit with a swarm launcher?! Tanks got a huge buff while anti vehicle weapons got nerfed to kingdom come?! And that's just it! The only thing anti armor about the anti...
- by Bradric Banewolf - at 2014.01.20 17:09:00
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366. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
CCP Nothin wrote: Thanks for such admirably patient posting. A reply to this thread is long overdue, but here goes. First off, I think the concept behind having higher WP rewards from using more expensive gear (and thus putting more ISK at at...
- by Bradric Banewolf - at 2014.01.20 16:26:00
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367. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Great idea, and you even covered guys who exploit potential problems. i.e the guy behind the tank just repping it the whole game?! Make it to where they only get points for fully repping the tank, not just sitting there making it indestructible. O...
- by Bradric Banewolf - at 2014.01.20 16:11:00
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368. Request:Nanite injector WP fix - in Feedback/Requests [original thread]
Also, running proto gear that works sometime is going to cost you in the long run?! They gotta fix the glitches first. To many times have I been got by the "decoy dead guy". He goes down and is already gone, but the number stays where there's no ...
- by Bradric Banewolf - at 2014.01.20 15:57:00
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369. Request:Nanite injector WP fix - in Feedback/Requests [original thread]
Ghermard-ol Dizeriois wrote: Big time NO-NO. According to such thoughts, those who deploy PRO nanohives should also get more WP, same for PRO uplinks or by using PRO scanners when searching the enemies; and I could go on. Even a MLT gear can d...
- by Bradric Banewolf - at 2014.01.20 15:52:00
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370. [Request] Limit the H slot to weapons with the H tag - in Feedback/Requests [original thread]
+10
- by Bradric Banewolf - at 2014.01.20 03:18:00
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371. optional pickup! - in Feedback/Requests [original thread]
How many times have you screamed at the tv and said "stop picking me up!" Simple fix. Option to request help or bleed out. No needle and number countdown shows to your comrades unless you hit the button! This will alleviate the random blueberry of...
- by Bradric Banewolf - at 2014.01.20 03:16:00
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372. Battlefield Commander - in Feedback/Requests [original thread]
+1 agreed!
- by Bradric Banewolf - at 2014.01.20 02:43:00
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373. more vids! - in Feedback/Requests [original thread]
I know this isn't entirely important, but I would like more dust 514 vids, as well as more interview vids with devs! Helps with immersion, and keeps me from wanting to strangle devs and cpm's. Atleast I know they see what we see in game, and hear ...
- by Bradric Banewolf - at 2014.01.20 02:40:00
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374. [request] limit number of HAV's per team! - in Feedback/Requests [original thread]
+1 agreed! About time someone said it too. I propose 2 of any type of vehicle at any one time. 6 vehicles max. If you can't kill us all with your double blaster tanks oh well! Can hardly call in an lav because of the amount of tanks rolling around...
- by Bradric Banewolf - at 2014.01.20 02:28:00
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375. This should be a no-brainer. - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: No one is asking for advice Alam and truely you can give me none. Who doesn't know about moving from side to side or just getting out of the line of fire ... just stop with the insults ... that is not n...
- by Bradric Banewolf - at 2014.01.18 00:38:00
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376. Another request for a grenadier! - in Feedback/Requests [original thread]
I know it's been requested before, but the grenadier suit should replace the whole frontline anti armor! Or give a race the anti armor class of suit as well. With tanks posing such a great threat like they do now, we need a dedicate class. Myself ...
- by Bradric Banewolf - at 2014.01.17 22:19:00
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377. Request weapon : AA gun - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Guys, lay off. Some people do not speak English natively and some are just bad. Just because his English is somewhat lacking does not invalidate his argument. Personally, I do not feel that Dropships are unbalanced versu...
- by Bradric Banewolf - at 2014.01.16 16:39:00
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378. Cost of operation - in Feedback/Requests [original thread]
It's simple really. CCP if you plan on introducing anymore op weapons make sure they are not both op and cheap?! I have lvl 5 assault rifle capability, but they cost between 47,000 and 77,000 isk per while the new weapons at lvl 1 rail and combat ...
- by Bradric Banewolf - at 2014.01.16 06:42:00
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379. Turret installations - in Feedback/Requests [original thread]
Jackoun Amarthon wrote: Meee One wrote: Unkillable? No Durable as a CRU so they don't go down in three shots? Yes No way! even a Rail tank wouldn't be able to kill it before the user has found the rail tank in the distance and shot it do...
- by Bradric Banewolf - at 2014.01.08 18:13:00
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380. [Request] Grenadier dropsuit - in Feedback/Requests [original thread]
General12912 wrote: Alam, if you really dont like it, then why are you bumping the thread. thats one thing I have always found funny about people. they dont like the suggestion, so they post a whiney post about it hoping others will agree wit...
- by Bradric Banewolf - at 2013.12.30 05:10:00
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