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Meee One
The dyst0pian Corporation Zero-Day
200
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Posted - 2014.01.20 14:14:00 -
[1] - Quote
-MLT 5 WP -ADV 30 WP -PRO 60 WP This would properly reward specialisation in nanite injectors. And possibly cut back or even end MLT injector spam.
Sexy jutsu
Time to jaaam!
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Ghermard-ol Dizeriois
Maphia Clan Corporation
86
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Posted - 2014.01.20 14:18:00 -
[2] - Quote
Big time NO-NO. According to such thoughts, those who deploy PRO nanohives should also get more WP, same for PRO uplinks or by using PRO scanners when searching the enemies; and I could go on.
Even a MLT gear can do the difference if properly used: your idea would only make things far worse for new players.
If you are an hacker, a cheater o a glitcher, you deserve death. In real life.
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RKKR
The Southern Legion The Umbra Combine
664
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Posted - 2014.01.20 14:34:00 -
[3] - Quote
MLT injector + reptool gives you more WP than using the PRO version. That's ****** up, new players should be happy they can help their teammates, people with enough SP using MLT support only are just douchebags that are in it for the WP, the WP is nice but helping your team in the best way is why you should do it in the first place.
I guess it can't be helped with he current mechanics.
Anyway There is this thread about WP rewards and META-level equipment around here somewhere. |
Meee One
The dyst0pian Corporation Zero-Day
200
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Posted - 2014.01.20 14:36:00 -
[4] - Quote
Ghermard-ol Dizeriois wrote:Big time NO-NO. According to such thoughts, those who deploy PRO nanohives should also get more WP, same for PRO uplinks or by using PRO scanners when searching the enemies; and I could go on.
Even a MLT gear can do the difference if properly used: your idea would only make things far worse for new players. No,you are making excuses to keep WP the same because you spam MLT injectors. Once a new player learns how much more WP can be made using better gear they'll spec into it. And vets who run MLT injectors for easy WP won't anymore,they would actually do something worthwhile with that eq slot. Unless they are just griefing.
Sexy jutsu
Time to jaaam!
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this guy kyle
Sardaukar Merc Guild General Tso's Alliance
5
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Posted - 2014.01.20 14:58:00 -
[5] - Quote
I seen no point in having pro injector, when my pro rep tool can do a better job at keeping you alive. I understand players do tend to misuse the equipment, but that's all part of learning the game is it not? And if I'm not mistaken, that's why you can't continuously get points for picking up the same person. Unless you do something to get points before picking them up again. |
this guy kyle
Sardaukar Merc Guild General Tso's Alliance
5
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Posted - 2014.01.20 15:03:00 -
[6] - Quote
And if we did that, we should do the same for weapons, suits, other equipment, tanks, dropships and everything else in game I'm forgetting. Let's just also no allow new players to play at all, because once they see their efforts at trying to be better will be so slowly gained they will quit all together. |
Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
31
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Posted - 2014.01.20 15:52:00 -
[7] - Quote
Ghermard-ol Dizeriois wrote:Big time NO-NO. According to such thoughts, those who deploy PRO nanohives should also get more WP, same for PRO uplinks or by using PRO scanners when searching the enemies; and I could go on.
Even a MLT gear can do the difference if properly used: your idea would only make things far worse for new players.
He's right. New players don't have much to stay in this game for as it is. If we keep making everything about running proto the game will die sooner than later. The incentive for me to get my lvl 4 hives was to do a better job when reviving my comrades. We need to all start begging ccp for choice! Go pro choice! If I don't ask for reps no one should see my number on the ground. If I don't want blues in my vehicle there should be a check box in vehicle setting, and If I do I shouldn't have to wait 15 secs. Give us the "blueberry won't leave ejecto seato option!" If I wanna recall my lav so others can call in vehicles, or just to save that 30k isk, my lav shouldn't blow up because some dingleberry thinks he's actually going to gst someone with that horrible turret on back?!
"Anybody order chaos?"
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
31
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Posted - 2014.01.20 15:57:00 -
[8] - Quote
Also, running proto gear that works sometime is going to cost you in the long run?! They gotta fix the glitches first. To many times have I been got by the "decoy dead guy". He goes down and is already gone, but the number stays where there's no body?!
"Anybody order chaos?"
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Ku Shala
Onuoto Uakan Huogaatsu
769
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Posted - 2014.01.20 17:46:00 -
[9] - Quote
Hmmm proto injector or proto reps ..... guess your getting the rusty stick, and with all that extra equip cost you lucky I dont use a milita rep tool too. I'd rather keep my distance after the recycled needles with my Lai Dai.
Onuoto Uakan Huogaatsu Apply today!
For the State
Caldari Loyalist
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TheD1CK
Dead Man's Game
420
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Posted - 2014.01.20 18:26:00 -
[10] - Quote
Seriously.... No-one should get 60wp for reviving me with 15% hp
40 - mlt/std 50 - adv 60 - pro
CCP!!!!!!
this isn't too much to ask for and it would reward the medics who deserve it
Minmatar Demolitions Specialist
Plasma Cannon Pro
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1633
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Posted - 2014.01.20 18:47:00 -
[11] - Quote
RKKR wrote:MLT injector + reptool gives you more WP than using the PRO version. That's ****** up, new players should be happy they can help their teammates, people with enough SP using MLT support only are just douchebags that are in it for the WP, the WP is nice but helping your team in the best way is why you should do it in the first place.
I guess it can't be helped with he current mechanics.
Anyway There is this thread about WP rewards and META-level equipment around here somewhere.
I agree. Using a proto Nanite Injector with 80% heal or even 100% heal should give the same amount of WP or even a little bit more than using Militia Injectors and healing the guy up. At the moment the only reason to use better nanite injectors is really just if you want to help your team out. So you will mainly only use them when you play in squads. After all with 100% heal somebody even might survive a revive under fire. But you don't get rewarded at it for all. You do get rewarded for using worse gear though. It really shouldn't be like this.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1633
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Posted - 2014.01.20 18:50:00 -
[12] - Quote
this guy kyle wrote:And if we did that, we should do the same for weapons, suits, other equipment, tanks, dropships and everything else in game I'm forgetting. Let's just also no allow new players to play at all, because once they see their efforts at trying to be better will be so slowly gained they will quit all together.
Yeah. Only problem being that killing somebody with a militia version of a weapon and with a militia dropsuit is actually harder and therefor should give more WP. But well: Your comparison just really sucks. The thing is that a guy with a mlt nanite injector and militia rep-tool gets more WP for ressing than the guy who's using his faction needle. How is that fair? The faction needle should count as revive + 85% rep WP wise.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
715
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Posted - 2014.01.20 18:55:00 -
[13] - Quote
Want logis to use better needles? Give them the incentive to do so by counting the extra points healed with the ADV and Proto needles toward the HP pool that pays out triage points. So if you heal an armor tanker with the 80% needle, 65% of the HP restored by the proto needle will give you triage points as if you'd healed them with your rep tool.
Medics who don't have rep tools would also have a greater incentive to using a better needle as they could score triage points previously inaccessible to them. |
bogeyman m
Learning Coalition College
34
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Posted - 2014.01.21 03:25:00 -
[14] - Quote
I think there should be a slightly lower base WP for injector revivals that doubles if the revivee stays alive for more than 30 seconds. Maybe something like: Std = 20 + 20 (40) Adv = 30 + 30 (60) Pro = 40 + 40 (80)
If the player doesn't last 30 secs, the healer wouldn't get that survival bonus. This would (hopefully) reduce selfish drive-by healing in a fire fight while also helping to correct the current problem with higher level Rep Tools. (ie Heal a guy then Rep them to get WP for the initial heal, their survival and the repairs.)
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Leo Look
Shadow Company HQ
45
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Posted - 2014.01.21 04:00:00 -
[15] - Quote
you know I could back something like this but not since Meee One has put it forth ........sorry bro your kinda an ass |
Twelve Guage
Death Firm. Canis Eliminatus Operatives
47
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Posted - 2014.01.21 04:31:00 -
[16] - Quote
bogeyman m wrote:I think there should be a slightly lower base WP for injector revivals that doubles if the revivee stays alive for more than 30 seconds. Maybe something like: Std = 20 + 20 (40) Adv = 30 + 30 (60) Pro = 40 + 40 (80)
If the player doesn't last 30 secs, the healer wouldn't get that survival bonus. This would (hopefully) reduce selfish drive-by healing in a fire fight while also helping to correct the current problem with higher level Rep Tools. (ie Heal a guy then Rep them to get WP for the initial heal, their survival and the repairs.)
I'm liking this ideal a lot. |
Meee One
The dyst0pian Corporation Zero-Day
201
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Posted - 2014.01.21 08:29:00 -
[17] - Quote
Leo Look wrote:you know I could back something like this but not since Meee One has put it forth ........sorry bro your kinda an ass Reported.Worthless post insulting the OP.
So the general reply is: -keep the score the same Even though proto needles cost 10k~ isk. And MLT are free...you all wonder why dust seems to suck more and more with each update.
Sexy jutsu
Time to jaaam!
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Derpty Derp
Derpty Derp Derr Deerrr
1
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Posted - 2014.01.21 11:12:00 -
[18] - Quote
Hell no, there's **** few medics in the game as there is, might as well give the nooby medics a reason to stay in the game... You proto medics are just as bad for not shooting the guy staring at me before reviving... If anything the points for someone staying alive would be better, or hell take away all the war points gained from the revive for letting them die again. |
Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1474
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Posted - 2014.01.21 11:34:00 -
[19] - Quote
Your proposal is a bit too harsh. 5WP!?... You are letting your bitterness show.
If anything it should be MLT: 25 WP STD: 30 WP ADV: 50 WP PRO: 80WP
Yours Truly,
Reginald Fizzer94 Delafontaine III, Esquire
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bogeyman m
Learning Coalition College
122
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Posted - 2014.02.22 08:12:00 -
[20] - Quote
Derpty Derp wrote:Hell no, there's **** few medics in the game as there is, might as well give the nooby medics a reason to stay in the game... You proto medics are just as bad for not shooting the guy staring at me before reviving... If anything the points for someone staying alive would be better, or hell take away all the war points gained from the revive for letting them die again.
Most times, I feel like I'm the only one running around with a full med kit (Adv Injector and Triage Rep Tool), but few people bother waiting for a pickup.... People got too much ISK, I guess. (Although the whole downed clone engine is currently very wonky.)
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TheD1CK
Dead Man's Game
672
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Posted - 2014.02.22 12:03:00 -
[21] - Quote
40 - mlt/std 50 - adv 60 - pro
I don't see why there is any confusion on fixing this
Plasma Cannon will have its chance if AR/HAV 514 is ever fixed
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SteelheadPep
SAM-MIK
42
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Posted - 2014.02.23 01:16:00 -
[22] - Quote
Hmmm more support logi nerf talk. I use proto pens and at least adv repper on all but bpos, as was stated this helps my sqaud more than me, the suit costs considerable more to run and get less for each merc. Have seen mercs running just rusty pens, it is not a pretty sight, could have a bonus for equipping both a pen and Rep tool which would give an incentive for more people to actually be support logis. Continue with your nerf talk and CCP will grant your selfish whim, then you will open the flood gates for even more mlt pen users to be running around because there will be no real support logis around to help you. |
Al the destroyer
NECROM0NGERS The CORVOS
70
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Posted - 2014.02.23 03:24:00 -
[23] - Quote
I stick mercs with my dirty needle but I will only rez you if I know I can keep you alive. I run it for fitting reasons as I only run a proto rep tool. I don't care if they change the wp for needles as long as it still saves a clone and a suit for my teammates. I don't really like some scout using a dirty needle just to farm wp rezing merc in front of tanks and all. That's why they need an option to be rezed or not.
The sauce will thicken...as you like!
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Paul Ellinas
Molon Labe. General Tso's Alliance
33
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Posted - 2014.02.23 04:07:00 -
[24] - Quote
Give WP with a small timer. 1 or 2 minute after using the Ninjactor you resive WP if your teammate survives. |
bogeyman m
Krusual Covert Operators Minmatar Republic
169
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Posted - 2014.04.18 15:47:00 -
[25] - Quote
bogeyman m wrote:I think there should be a slightly lower base WP for injector revivals that doubles if the revivee stays alive for more than 30 seconds. Maybe something like: Std = 20 + 20 (40) Adv = 30 + 30 (60) Pro = 40 + 40 (80)
If the player doesn't last 30 secs, the healer wouldn't get that survival bonus. This would (hopefully) reduce selfish drive-by healing in a fire fight while also helping to correct the current problem with higher level Rep Tools. (ie Heal a guy then Rep them to get WP for the initial heal, their survival and the repairs.)
Still want.
Duct tape 2.0 > Have WD-40; will travel.
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I Shot You
The Exemplars Top Men.
27
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Posted - 2014.04.20 00:37:00 -
[26] - Quote
Meee One wrote:-MLT 5 WP -ADV 30 WP -PRO 60 WP This would properly reward specialisation in nanite injectors. And possibly cut back or even end MLT injector spam. I agree why should I use a proto needle use up a lot of my CPU/pg for someone else and miss out on wp for picking them up and then healing them I get more wp that way then using a proto needle then healing them in the cause of the needle you should get more wp for the better needle if u have a better hive or uplink your team mates and u can spawn in faster and more and get ammo faster and heal faster but the is no real reason to run a proto needle |
Exionous
True Pros Forever
91
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Posted - 2014.04.20 00:45:00 -
[27] - Quote
How about we do what I've been asking for for a long time, make nanite injectors only be able to revive a clone once. Stops WP spam, stops newberries seeing blinking needles over dead people want to revive people, stops trolls from spam-reviving us. At least with this it won't take over a million skill points to get decent WP for risking your ass to revive a teammate. |
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