Pages: 1 2 3 [4] 5 6 |
61. Sticky:Hotfix Charlie - HMG Heat and Burst HMG Changes - in Feedback/Requests [original thread]
I do have one question though; when the HMG overheats, how long will it not be able to fire?
- by Bormir1r - at 2014.07.18 05:08:00
|
62. Sticky:Hotfix Charlie - HMG Heat and Burst HMG Changes - in Feedback/Requests [original thread]
Adipem Nothi wrote: Future Expectations Community: Heavies are too numerous and HMGs too effective; ambush has degraded to "follow the heavy" Heavies [in their very best pilot voice]: Nuh uh; everything is fine. QQ, GOML, get gud, teamw...
- by Bormir1r - at 2014.07.18 05:03:00
|
63. Sticky:Hotfix Charlie - HMG Heat and Burst HMG Changes - in Feedback/Requests [original thread]
CCP Logibro wrote: Hey guys So with Hotfix Charlie we've been taking a look at HMG Heat, primarily to make heat management much more important for HMG users. Overall, all HMGs now overheat faster, with a 2 heat/sec increase to the Base standa...
- by Bormir1r - at 2014.07.18 05:02:00
|
64. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Lorhak Gannarsein wrote: Brokerib wrote: This answer is good enough that I think it bares repeating. Baal Omniscient wrote: This is silly. A prof 5 proto assault forge on a fully bpo'd out skinweave heavy can ...
- by Bormir1r - at 2014.07.16 23:03:00
|
65. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: JLAVs were introduced in 1.7 as an apparently unintended byproduct of the change to REs. At the time the vehicle armour hardeners all but prevented dangerous damage being dealt to HAVs; this left the JLAV, usually stack...
- by Bormir1r - at 2014.07.16 22:56:00
|
66. (REQUEST) Dust after legion - in Feedback/Requests [original thread]
Unidentified Caldarian wrote: I highly doubt that any more updates will pass after the Hotfixes. If there will be, there will only be one and there wouldn't be really a big difference because CCP is focusing their eyes on Legion. And when Legio...
- by Bormir1r - at 2014.07.16 22:49:00
|
67. Cal Scout Slot Progression - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: TL;DR Please keep current ADV Cal scout slot layout to make dampening viable. With the proposed change to the Cal scout slot progression, the ADV suit will have 4 highs and 1 low (the STD and PRO stay the same at 3:1 and ...
- by Bormir1r - at 2014.07.16 22:43:00
|
68. [Request] Modifying PG Reductions on Kincats and Codebreakers - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: Or we could do an active dampening bonus for cloaks that allows them to dodge passives with only one damp+cloak, and gallogi with 2 damps+cloak Lol i did a request on that too...why doesn't anybody like it lol?
- by Bormir1r - at 2014.07.16 22:30:00
|
69. [Request] Modifying PG Reductions on Kincats and Codebreakers - in Feedback/Requests [original thread]
Cat Merc wrote: Codebreakers and Kin Cats already have ridiculous PG requirements. They need to be reduced regardless before we even think of a Minmatar specific reduction. True, but I think it would definitely give the Minmatar the edge it...
- by Bormir1r - at 2014.07.16 22:14:00
|
70. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
BlazeXYZ wrote: what race is the nova knifes and is it good on shield or armor. Just asking this cause nova knifes is the only weapon i never used in the game. It's nova knife time Caldari. Both.
- by Bormir1r - at 2014.07.16 18:31:00
|
71. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
mollerz wrote: Haerr wrote: Haerr wrote: I've been trying out the Nova Knives for a bit now and while it is going a lot better than it did during the Shinobi event the sprint bugs are still there and very noticeably so. I keep running int...
- by Bormir1r - at 2014.07.16 18:03:00
|
72. Precision to Amarr scout is bad Idea. - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Bormir1r wrote: Sir Dukey wrote: 1.) Amarr scout gives up nothing to fit 2 precision mods (it's tank is in it's lows). 2.) Putting two complex precision mods on a caldari scout made it weak (tank wise) with max of ...
- by Bormir1r - at 2014.07.16 17:39:00
|
73. Precision to Amarr scout is bad Idea. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Vulpes Dolosus wrote: The Amarr sacrifices almost nothing to be a good scanner ... According to the proposed slot layouts, he'll have to run a prototype suit to scan dampened Scouts ... that counts as a sacrifice, ri...
- by Bormir1r - at 2014.07.16 17:36:00
|
74. Precision to Amarr scout is bad Idea. - in Feedback/Requests [original thread]
Sir Dukey wrote: 1.) Amarr scout gives up nothing to fit 2 precision mods (it's tank is in it's lows). 2.) Putting two complex precision mods on a caldari scout made it weak (tank wise) with max of 310 shields. 3.) Caldari scout is better s...
- by Bormir1r - at 2014.07.16 17:03:00
|
75. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Ryme Intrinseca wrote: Chuck Nurris DCLXVI wrote: Just my thoughts on the ADS price drop. Bad idea. Very bad idea, they are already swarming pub matches, yesterday a few matches had at least 6 in the air, some ADS, others regular DS' The d...
- by Bormir1r - at 2014.07.16 16:59:00
|
76. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Appia Vibbia wrote: CCP Logibro, how exactly do you see "Aim adhesion" improving Nova Knives? It's true that DUST has a notoriously small Field of View (FOV), probably the smallest of any FPS ever, but how will aim adhesion help when people cau...
- by Bormir1r - at 2014.07.16 16:54:00
|
77. [request] the amarr and caldari bonuses - in Feedback/Requests [original thread]
Mauren NOON wrote: Kallas Hallytyr wrote: The reasoning behind the change is so that for each of them (AmScout/CalScout) to have great precision AND great range they will need to sacrifice their primary tank (high for CalScout/low for AmScou...
- by Bormir1r - at 2014.07.16 16:50:00
|
78. [Request] Modifying PG Reductions on Kincats and Codebreakers - in Feedback/Requests [original thread]
Atiim wrote: Why does it have to be exclusive to Matari Scouts? I want to put some Codebreakers on my Matari Assault too. Ok...codebreakers can be on Matari assault/logis too lol....but Min Scouts get kincats also.
- by Bormir1r - at 2014.07.16 16:49:00
|
79. Rattati, please remove ScR turbo controller exploit in Charlie - in Feedback/Requests [original thread]
Adipem Nothi wrote: Agreed. +1 But not too slow, or the gun will be garbage. They overdid the RoF reduction for the ScP. I wish they buffed the RoF for the ScP, I specced into it recently and I see the flaws.... For the sidearm changes; Io...
- by Bormir1r - at 2014.07.16 16:10:00
|
80. Proposal for hopping out of vehicles - in Feedback/Requests [original thread]
Archduke Ferd1nand wrote: +1 really like the idea Can I kill you too and start WWI + WWII?
- by Bormir1r - at 2014.07.16 16:07:00
|
Pages: 1 2 3 [4] 5 6 |
First page | Previous page | Next page | Last page |