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1161. PSN Store Item Promotion Issues - in Feedback/Requests [original thread]
So just checking to see if I missed something. If we bought the one of the packs today we won't be seeing them in our assets until tomorrow? Because i did.... and it's not there.
- by Boot Booter - at 2014.02.27 04:14:00
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1162. One thing this game must absolutely have. - in General Discussions [original thread]
174k sp / 24k sp per day = 7.25 days. Play another game for exactly 7.25 days straight. Problem solved.
- by Boot Booter - at 2014.02.23 16:24:00
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1163. Restrict Heavy Suits from LIGHT vehicles... - in Feedback/Requests [original thread]
maka rax wrote: KAGEHOSHI Horned Wolf wrote: Would be better to have a proper exit animation in which the pilot is vulnerable while exiting. Perhaps my original post is extreme...ANY solutions would be welcome. The entire tactic is just ...
- by Boot Booter - at 2014.02.21 01:55:00
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1164. T-minus 8 days until March... - in General Discussions [original thread]
Darken-Soul wrote: Ripley Riley wrote: Darken-Soul wrote: Taking 3 months to address it is the reason it went so poorly. That is a failure on CCP's part, but not the reason for it happening. The poor vehicle/AV balancing could have bee...
- by Boot Booter - at 2014.02.20 16:37:00
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1165. T-minus 8 days until March... - in General Discussions [original thread]
Ripley Riley wrote: Boot Booter wrote: I assume they are reading and discussing our ideas the best they can but don't want to start a feeding frenzy on the forum this early. But is that what we should expect of them? Making changes withou...
- by Boot Booter - at 2014.02.20 16:16:00
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1166. T-minus 8 days until March... - in General Discussions [original thread]
Darken-Soul wrote: You don't get it. Its not going to fix anything. If you look at the problem, the real problem, you will see it is CCP. They keep us so focused on game breaking garbage that we never notice that nothing really changes. Every...
- by Boot Booter - at 2014.02.20 16:13:00
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1167. T-minus 8 days until March... - in General Discussions [original thread]
Good summary of most of the top issues but devs usually go dead silent around this time before updates, until patch notes are released. I assume they are reading and discussing our ideas the best they can but don't want to start a feeding frenzy o...
- by Boot Booter - at 2014.02.20 16:09:00
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1168. Running away when you are outgunned is not scrubby. - in General Discussions [original thread]
Can't help but notice the large number of minmatars here. It is called hit and run for a reason...
- by Boot Booter - at 2014.02.20 00:57:00
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1169. Whats up with those tanks with mini machine guns - in General Discussions [original thread]
Lol he's talking about heavies you clowns. My suggestion is aim at their face... Or run. Their gun gets more accurate the longer they fire so try to use superior speed to get them to have to burst fire.
- by Boot Booter - at 2014.02.19 23:20:00
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1170. Are all Dust players this bad? - in General Discussions [original thread]
Yes.
- by Boot Booter - at 2014.02.19 23:17:00
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1171. So you didnt learn the lesson with the flaylock... - in General Discussions [original thread]
Apparently they didnt learn that lesson... Not really as ridiculous as the flaylock was though. RR is far worse IMO. Don't worry I expect an over nerf soon. That's what happened to the flaylock afterall.
- by Boot Booter - at 2014.02.19 05:24:00
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1172. What 3 balancing issues do you want addressed in 1.8? - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Boot Booter wrote: 1. Matchmaking balance 2. Shield vs Armor discrepancy Link: https://forums.dust514.com/default.aspx?g=posts&t=142959&find=unread 3. Minmatar assault I like the shield/armor discrepanc...
- by Boot Booter - at 2014.02.19 05:18:00
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1173. What 3 balancing issues do you want addressed in 1.8? - in General Discussions [original thread]
Joel II X wrote: Boot Booter wrote: Joel II X wrote: Vegetation Monster wrote: Gavr1lo Pr1nc1p wrote: IF you had to choose only three, rank them in order Mine are- 1. Shield and armor disparity LINK 2. Rifles v. niche weapons 3....
- by Boot Booter - at 2014.02.19 05:08:00
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1174. What 3 balancing issues do you want addressed in 1.8? - in General Discussions [original thread]
1. Matchmaking balance 2. Shield vs Armor discrepancy Link: https://forums.dust514.com/default.aspx?g=posts&t=142959&find=unread 3. Minmatar assault
- by Boot Booter - at 2014.02.19 05:07:00
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1175. What 3 balancing issues do you want addressed in 1.8? - in General Discussions [original thread]
Joel II X wrote: Vegetation Monster wrote: Gavr1lo Pr1nc1p wrote: IF you had to choose only three, rank them in order Mine are- 1. Shield and armor disparity LINK 2. Rifles v. niche weapons 3. Vehicles v. AV What do you guys want in ...
- by Boot Booter - at 2014.02.19 05:02:00
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1176. Dear pair of pro slayer logis in a match full of newbies - in General Discussions [original thread]
Roy Ventus wrote: 500 isn't effective armor tanking unless you have at least 2 Complex Repairs. It's kinda sad if they're relying on it tho. Na they were glued together with proto repair tools.
- by Boot Booter - at 2014.02.19 04:59:00
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1177. Minmatar Medium Dropsuits - in General Discussions [original thread]
Ghosts Chance wrote: i have 800 EHP on my adv minmatar assault.... your building it wrong. And nope.. you are. Thats called conforming to the effects of low TTK. No style.
- by Boot Booter - at 2014.02.19 04:57:00
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1178. Minmatar Medium Dropsuits - in General Discussions [original thread]
Chuckles Brown wrote: So... I tried them out. Skilled into A-I for Assault & Logi... Of course, I used the CR, because I suck terribly with that gun, yet want to keep with the Minmatar theme... As of right now, there is zero reason to use...
- by Boot Booter - at 2014.02.19 04:54:00
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1179. Dear pair of pro slayer logis in a match full of newbies - in General Discussions [original thread]
Tectonic Fusion wrote: Boot Booter wrote: 1. Go away nobody likes you 2. Something terribly wrong with a Caldari having over 500 armor. 3. 1.8 Thanks I trapped one in a corner for protostomping. Nice work son.
- by Boot Booter - at 2014.02.19 04:46:00
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1180. Why do we have aim assist? - in General Discussions [original thread]
Vermaak Doe wrote: LEHON Xeon wrote: Primary reasons would be because of framerate, lag, and hitbox issues. If those were such big issues the game would be unplayable without aim assist. Which it isn't. If those weren't such big issues ...
- by Boot Booter - at 2014.02.19 04:44:00
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