| Pages: [1] 2  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Gavr1lo Pr1nc1p
 TRA1LBLAZERS
 
 691
 
 
      | Posted - 2014.02.19 04:05:00 -
          [1] - Quote 
 IF you had to choose only three, rank them in order
 
 Mine are-
 
 1. Shield and armor disparity LINK
 2. Rifles v. niche weapons
 3. Vehicles v. AV
 
 What do you guys want in 1.8 for balance?
 
 Kills- Archduke Ferdinand Balance! | 
      
      
        |  Vegetation Monster
 The Unholy Legion Of DarkStar
 DARKSTAR ARMY
 
 134
 
 
      | Posted - 2014.02.19 04:08:00 -
          [2] - Quote 
 
 Gavr1lo Pr1nc1p wrote:IF you had to choose only three, rank them in order Mine are- 1. Shield and armor disparity LINK 2. Rifles v. niche weapons 3. Vehicles v. AV What do you guys want in 1.8 for balance? 
 the price of fking playing!
 
 B
Double O
T 
Y | 
      
      
        |  Joel II X
 Dah Gods O Bacon
 
 1219
 
 
      | Posted - 2014.02.19 04:10:00 -
          [3] - Quote 
 
 Vegetation Monster wrote:Gavr1lo Pr1nc1p wrote:IF you had to choose only three, rank them in order Mine are- 1. Shield and armor disparity LINK 2. Rifles v. niche weapons 3. Vehicles v. AV What do you guys want in 1.8 for balance? the price of fking playing! It's free...
 | 
      
      
        |  Gavr1lo Pr1nc1p
 TRA1LBLAZERS
 
 693
 
 
      | Posted - 2014.02.19 04:32:00 -
          [4] - Quote 
 come on peopleGǪ..this is pathetic
 
 Kills- Archduke Ferdinand Balance! | 
      
      
        |  Forever ETC
 703rd
 
 16
 
 
      | Posted - 2014.02.19 04:42:00 -
          [5] - Quote 
 You can't balance this with just 3 factors.
 
 Well, time to go Commando. Fill the Ranks at 703rd. Love,Hate, and everything in between.- ETC 2013 | 
      
      
        |  Castor Crave
 Orbital Flares
 
 383
 
 
      | Posted - 2014.02.19 04:44:00 -
          [6] - Quote 
 I didn't bother with the obvious ones like the redline, FW, AV/V, Scouts and so on, since I believe that those are on the developers minds already. Not really about changing stats and a bit on the technical issues side, but these are the ones that frustrate me the most:
 
 The Stomp
 
 Complicated issue with no perfect solution, and I don't think that the devs see a problem here. Some people just want competitive battles that are about skill and tactics, and don't want to have their fit and AA doing half the job for them. Not me though, I just don't like hate mail from some poor newbie
  Maybe there should be filters that let you select if you want to run with/against certain tier suits/vehicles or not. Payouts should be higher though when people field them. Well... or lower if they don't =^.^= 
 Spawn Lag
 
 Watching your spawn timer being stuck at zero while seeing scouts arrive at the first points on the mini map is not cool. It sometimes takes forever. I think at the beginning of the match only 3-4 people are spawned per second
  
 Vehicle Locking
 
 So sometimes it takes forever to spawn in and then you wait for a vehicle to drop if your team quota hasn't been reached already. Seems like 15 seconds is a bit too long for people to stand around doing sweet fa, so they call in their own stuff and wait in line for vehicle deliveries. Just give us the option to lock/unlock vehicles as we please. We should also have the option to kick passengers out
  
 The last two in combination can be a real issue when it comes to scouts who want to run for the first objective, or the dude who wants to call in a dropship so he can start deploying uplinks. If fortune is against them, that can be a game changer.
 
 Trading & Estate Four full sets of Templar Gear & 1.863.400.000 ISK given to the community so far :3 | 
      
      
        |  Gavr1lo Pr1nc1p
 TRA1LBLAZERS
 
 693
 
 
      | Posted - 2014.02.19 04:44:00 -
          [7] - Quote 
 
 Forever ETC wrote:You can't balance this with just 3 factors. well what 3 things would you like to see the most, balance wise? Come on, i made this thread to help CCP with input on balancing issues, help me out here!
 
 Kills- Archduke Ferdinand Balance! | 
      
      
        |  DUST Fiend
 OSG Planetary Operations
 Covert Intervention
 
 11149
 
 
      | Posted - 2014.02.19 04:45:00 -
          [8] - Quote 
 Push back the redline, slightly lower railgun range, and increase railgun elevation.
 
 Increase the cost of MLT tanks to 100K and standard tanks to 200k, and force MLT tanks to fit small turrets.
 
 Increase the spool up time and hip fire dispersion of the Rail Rifle.
 
 Videos / Fiction  Closed Beta Vet; Incubus Pilot | 
      
      
        |  Gavr1lo Pr1nc1p
 TRA1LBLAZERS
 
 694
 
 
      | Posted - 2014.02.19 04:49:00 -
          [9] - Quote 
 
 DUST Fiend wrote:Push back the redline, slightly lower railgun range, and increase railgun elevation.
 Increase the cost of MLT tanks to 100K and standard tanks to 200k, and force MLT tanks to fit small turrets.
 
 Increase the spool up time and hip fire dispersion of the Rail Rifle.
 
 So basically just vehicles and rifles? got it
 
 Kills- Archduke Ferdinand Balance! | 
      
      
        |  DUST Fiend
 OSG Planetary Operations
 Covert Intervention
 
 11149
 
 
      | Posted - 2014.02.19 04:53:00 -
          [10] - Quote 
 
 Gavr1lo Pr1nc1p wrote:DUST Fiend wrote:Push back the redline, slightly lower railgun range, and increase railgun elevation.
 Increase the cost of MLT tanks to 100K and standard tanks to 200k, and force MLT tanks to fit small turrets.
 
 Increase the spool up time and hip fire dispersion of the Rail Rifle.
 So basically just vehicles and rifles? got it You said three, those were what popped into my head first
 
 Videos / Fiction  Closed Beta Vet; Incubus Pilot | 
      
      
        |  Boot Booter
 Omega Elite Mercs INC.
 
 295
 
 
      | Posted - 2014.02.19 05:02:00 -
          [11] - Quote 
 
 Joel II X wrote:Vegetation Monster wrote:Gavr1lo Pr1nc1p wrote:IF you had to choose only three, rank them in order Mine are- 1. Shield and armor disparity LINK 2. Rifles v. niche weapons 3. Vehicles v. AV What do you guys want in 1.8 for balance? the price of fking playing! It's free... 
 The emotional price....
 | 
      
      
        |  NEO Arbiter
 Red Hand Syndicate
 
 24
 
 
      | Posted - 2014.02.19 05:03:00 -
          [12] - Quote 
 Enhance the "Soiled pants cycle"
 
 Medium frame = ****! its a Heavy!
 
 Heavy = ****! its a scout!
 
 Scout = ****! someone sees me!
 
 Tears4Life | 
      
      
        |  Joel II X
 Dah Gods O Bacon
 
 1222
 
 
      | Posted - 2014.02.19 05:04:00 -
          [13] - Quote 
 
 Boot Booter wrote:Joel II X wrote:Vegetation Monster wrote:Gavr1lo Pr1nc1p wrote:IF you had to choose only three, rank them in order Mine are- 1. Shield and armor disparity LINK 2. Rifles v. niche weapons 3. Vehicles v. AV What do you guys want in 1.8 for balance? the price of fking playing! It's free... The emotional price.... We sold our souls as soon as we created our characters. We have no emotions.
 | 
      
      
        |  Boot Booter
 Omega Elite Mercs INC.
 
 295
 
 
      | Posted - 2014.02.19 05:07:00 -
          [14] - Quote 
 1. Matchmaking balance
 2. Shield vs Armor discrepancy
 
 Link:
 https://forums.dust514.com/default.aspx?g=posts&t=142959&find=unread
 
 3. Minmatar assault
 | 
      
      
        |  Boot Booter
 Omega Elite Mercs INC.
 
 295
 
 
      | Posted - 2014.02.19 05:08:00 -
          [15] - Quote 
 
 Joel II X wrote:Boot Booter wrote:Joel II X wrote:Vegetation Monster wrote:Gavr1lo Pr1nc1p wrote:IF you had to choose only three, rank them in order Mine are- 1. Shield and armor disparity LINK 2. Rifles v. niche weapons 3. Vehicles v. AV What do you guys want in 1.8 for balance? the price of fking playing! It's free... The emotional price.... We sold our souls as soon as we created our characters. We have no emotions.  
 Didn't know I had so many to sell...
 | 
      
      
        |  Gavr1lo Pr1nc1p
 TRA1LBLAZERS
 
 694
 
 
      | Posted - 2014.02.19 05:09:00 -
          [16] - Quote 
 
 
 I like the shield/armor discrepancy link, i have one in my OP as well, if you want to take a look for any additional ideas
 
 Kills- Archduke Ferdinand Balance! | 
      
      
        |  Forever ETC
 703rd
 
 16
 
 
      | Posted - 2014.02.19 05:11:00 -
          [17] - Quote 
 Well, this is what I would like to see.
 Improved NPE with PVE.
 Spawn Camping- Players that deploy have a 5 sec unbreakable shield. They can still shoot, this allows them to kill the camper or react and escape to a safer place. (people claim that I'm spawn camping but I'm not, I'm just trying to destroy your uplink but you keep spawning and get in the way of my shot.)
 Match Making- Applies Only to Pubs and FW. Matches are made based on the mercs' SP and WP. A squad is based on their players SP and WP Average. EX: Squad of three. SL- 5 mil SP and 72k WP, SM 1- 3.2 mil SP and 58k WP, SM 2- 2.4 mil SP and 35K WP. So they would qualify for a Match based around 3.6 mil SP and 55k WP. Not sure if it would work but it's a start.
 SL= Squad Leader SM= Squad Member
 
 Well, time to go Commando. Fill the Ranks at 703rd. Love,Hate, and everything in between.- ETC 2013 | 
      
      
        |  Lynn Beck
 Granite Mercenary Division
 Top Men.
 
 772
 
 
      | Posted - 2014.02.19 05:12:00 -
          [18] - Quote 
 
 DUST Fiend wrote:Push back the redline, slightly lower railgun range, and increase railgun elevation.
 Increase the cost of MLT tanks to 100K and standard tanks to 200k, and force MLT tanks to fit small turrets.
 
 Increase the spool up time and hip fire dispersion of the Rail Rifle.
 On some(many) maps the 'redline' area is so close to the actual playing field that you can walk up to the line and peek ino the enemy spawn.
 Others it's got such a tactically wonderful position that you can own an entire game just from sitting there.
 
 No SP refund=academy stomping FOR DAYYZ Your choice CCP. | 
      
      
        |  Boot Booter
 Omega Elite Mercs INC.
 
 296
 
 
      | Posted - 2014.02.19 05:18:00 -
          [19] - Quote 
 
 Gavr1lo Pr1nc1p wrote:I like the shield/armor discrepancy link, i have one in my OP as well, if you want to take a look for any additional ideas 
 Yeah it looks ok. I think the HP might be a bit high considering they are increasing TTK... at some point.
 | 
      
      
        |  Gavr1lo Pr1nc1p
 TRA1LBLAZERS
 
 694
 
 
      | Posted - 2014.02.19 05:20:00 -
          [20] - Quote 
 
 Boot Booter wrote:Gavr1lo Pr1nc1p wrote:I like the shield/armor discrepancy link, i have one in my OP as well, if you want to take a look for any additional ideas Yeah it looks ok. I think the HP might be a bit high considering they are increasing TTK... at some point. True. I may have to edit to better conform to the new TTK they are trying to implement, but I'm glad you appreciate it in the meantime :)
 
 Kills- Archduke Ferdinand Balance! | 
      
      
        |  Vrain Matari
 Mikramurka Shock Troop
 Minmatar Republic
 
 1621
 
 
      | Posted - 2014.02.19 05:55:00 -
          [21] - Quote 
 1) Tanks vs. infantry AV balance(i'd like to see web grenades and hardener duty cycle stacking penalty).
 
 2) Matchmaking balance(thinking that CCP could get good results from using historical end-of-match player rank).
 
 3) Several maps have redlines that can be sealed off - would like to see cover/route allowing exit from a camped redline.
 
 I support SP rollover. | 
      
      
        |  Awry Barux
 New Eden Blades Of The Azure
 Zero-Day
 
 884
 
 
      | Posted - 2014.02.19 06:08:00 -
          [22] - Quote 
 1. Balance those with the freedom to save SP for months on end against those who need all of their SP in the short term by providing a complete infantry respec in 1.8.
 2. Tanks vs Light AV + AV grenade balance. FG balance is pretty good, maybe going back to old charge times would be nice but they're acceptable how they are.
 3. Niche weapon vs. rifle balance and inter-rifle balance.
 | 
      
      
        |  Bethhy
 Ancient Exiles.
 Renegade Alliance
 
 1248
 
 
      | Posted - 2014.02.19 06:46:00 -
          [23] - Quote 
 Dropships Vs RDV balance....
 
 
 When a RDV crashes into a dropship or vice versa... The RDV should get it's ass kicked instead.!!!
 
 
 
  | 
      
      
        |  Awry Barux
 New Eden Blades Of The Azure
 Zero-Day
 
 888
 
 
      | Posted - 2014.02.19 06:48:00 -
          [24] - Quote 
 
 Bethhy wrote:Dropships Vs RDV balance.... When a RDV crashes into a dropship or vice versa... The RDV should get it's ass kicked instead.!!!  
 I would spend whole matches flying around in my afterburner'd Python looking for rail tank RDVs. HOW DO YOU LIKE IT?!
 | 
      
      
        |  Lonnar
 Sounds of the Void
 
 64
 
 
      | Posted - 2014.02.19 07:00:00 -
          [25] - Quote 
 I'd personally go for
 
 1)Matchmaking balance
 
 2)General weapon balance. We all know we'll constantly need weapon rebalancing ... all ... the ... time =_=
 
 3)Absolutely nothing for #3 ... all I'm looking forward to is new content like PvE. I'm crying on the inside for our lack of Drone invasions (Or even Sansha incursions)
 
 Also ... I missed the boat somewhere ... TTK? Dafuq is that?
 
 CEO of Sounds of the Void - DUST side Operations Come to the Void of cookies =D | 
      
      
        |  Awry Barux
 New Eden Blades Of The Azure
 Zero-Day
 
 892
 
 
      | Posted - 2014.02.19 07:04:00 -
          [26] - Quote 
 
 Lonnar wrote:I'd personally go for
 1)Matchmaking balance
 
 2)General weapon balance. We all know we'll constantly need weapon rebalancing ... all ... the ... time =_=
 
 3)Absolutely nothing for #3 ... all I'm looking forward to is new content like PvE. I'm crying on the inside for our lack of Drone invasions (Or even Sansha incursions)
 
 Also ... I missed the boat somewhere ... TTK? Dafuq is that?
 
 TTK = time to kill. Generally calculated as DPS divided by EHP.
 | 
      
      
        |  Gavr1lo Pr1nc1p
 TRA1LBLAZERS
 
 699
 
 
      | Posted - 2014.02.19 16:22:00 -
          [27] - Quote 
 thanks for the feedback guys!
 
 Kills- Archduke Ferdinand Balance! | 
      
      
        |  VALCORE72
 NECROM0NGERS
 The CORVOS
 
 68
 
 
      | Posted - 2014.02.19 16:25:00 -
          [28] - Quote 
 MAPS MAPS MAPS MAPS MAPS MAPS , its this open map ,king of the hill bs that is killn the game
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        |  VALCORE72
 NECROM0NGERS
 The CORVOS
 
 68
 
 
      | Posted - 2014.02.19 16:28:00 -
          [29] - Quote 
 also . vehicles should not be called in they should be buildt by nano hive thing and equipment as so .
 | 
      
      
        |  Gavr1lo Pr1nc1p
 TRA1LBLAZERS
 
 700
 
 
      | Posted - 2014.02.19 17:47:00 -
          [30] - Quote 
 i encourage everyone who reads this to click the link in my OP and give some feedback please
  
 Kills- Archduke Ferdinand Balance! | 
      
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