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1. dropships were easy to drop before the 20 bonus to swarms.. - in General Discussions [original thread]
Right now swarms are overpowered for a couple of reasons. The biggest isn't damage. Its range and rate of fire. BF3 had the same problem early on; Man portable AA effectively denied the whole airspace above a map. The damage is fine; its the abili...
- by Bogart Meecheegun - at 2012.09.16 02:04:00
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2. Dropship Flight School - in Rookie Training Grounds [original thread]
REGAINING CONTROL, a beginner's guide. I've noticed lots of player talk about flipping their dropships, or losing control as they get knocked around by swarms. This guide aims to help you regain control of your ship in every instance possible. ...
- by Bogart Meecheegun - at 2012.09.09 02:59:00
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3. Missiles need to be nerfed - in General Discussions [original thread]
I actually think Blasters and Rails need a buff more than rockets (they're dumbfire, why are they called missiles?) need to be nerfed. it sitll takes an absurd number of missile shots to drop a tank. I'd double railgun damage, but add a "charge sh...
- by Bogart Meecheegun - at 2012.09.08 14:37:00
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4. Telemachus' Drop-ship fittings - in General Discussions [original thread]
Sure. Thanks for the effort. Moving on, Here's the pure speed build I'm playing around with. Hotcakes Gallente "Prometheus" Logistics class Armarments x2 - ST-1 Accelerated Missile Launchers High Power Slots 1 -Supplemental Shield Extender 2- ...
- by Bogart Meecheegun - at 2012.09.08 07:04:00
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5. Vehicle drivers, 414 Armor rep not working? - in Technical Support/Bugs [original thread]
I've had a similar issue in my dropship. Sometimes the armor repair fails to activate, and goes straight to cooldown. It seems to happen at random.
- by Bogart Meecheegun - at 2012.09.08 06:36:00
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6. Telemachus' Drop-ship fittings - in General Discussions [original thread]
I'm sorry if you think i was offended or being prickly. You're thinking like an RPG player; Maximize specific advantage for a specific scenario, the ensure you only engage in those scenarios. FPS games, even FPS with RPG elements like DUST, just ...
- by Bogart Meecheegun - at 2012.09.07 00:40:00
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7. Telemachus' Drop-ship fittings - in General Discussions [original thread]
It's designed for all purpose use. If you prefer a min maxed machine its clearly not a build for you. As for the primary defense thats the guy behind the stick.
- by Bogart Meecheegun - at 2012.09.06 22:53:00
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8. Telemachus' Drop-ship fittings - in General Discussions [original thread]
Here's my current rig. I've dumped all my sp into DSing Betty Shaw Gallente "Prometheus" Logistics class Armarments x2 - AT-1 Accelerated Missile Launchers High Power Slots 1 -Crisis DCU 2- Supplemental Shield Extender Low Power Slots 1 Type P...
- by Bogart Meecheegun - at 2012.09.06 22:02:00
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9. Mobile CRUS - Are they In the Market? - in General Discussions [original thread]
they are integrated features for logistics class vehicles. That's it as far as I know. That said, neither option gives points for spawns like a droplink.
- by Bogart Meecheegun - at 2012.09.06 16:41:00
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10. Dropship Flight School - in Rookie Training Grounds [original thread]
Skihids wrote: Bogart Meecheegun wrote: Just flew against Sikhids. Quality flying man. Was that you in the ship over the mountain map in ambush? You were my first real dogfight opponent. While it was quite exciting I felt a little bad abo...
- by Bogart Meecheegun - at 2012.09.06 13:50:00
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11. Dropship Flight School - in Rookie Training Grounds [original thread]
Just flew against Sikhids. Quality flying man.
- by Bogart Meecheegun - at 2012.09.06 04:47:00
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12. Dropship Flight School - in Rookie Training Grounds [original thread]
So I got an awesome air to air kill today (sure my gunner gets official credit, but read on).... I'm in my Prometheus, orbiting high when i notice an enemy Eryx DS. I've got altitude and my random gunner isn't landing any shots, so I ignore him ...
- by Bogart Meecheegun - at 2012.09.05 23:54:00
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13. [Discuss] War Barge VIP Lounge - in General Discussions [original thread]
Eternal Technique wrote: AC2AW-LEEROY wrote: KDR ***** kitten **** KDR is directly proportional to your skill as a player. This is a fact. I'm a dropship pilot. Explain again how KDR says kitten about my skills?
- by Bogart Meecheegun - at 2012.09.05 22:47:00
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14. Dropship Flight School - in Rookie Training Grounds [original thread]
DUST Fiend wrote: Bogart Meecheegun wrote: Combat Landing: Perform a Hard Brake and immediately throttle down. Before hitting the ground, throttle up in bursts until drifting slightly above the ground. Throttle down to touchdown. Gonna gi...
- by Bogart Meecheegun - at 2012.09.05 02:34:00
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15. Dropship Flight School - in Rookie Training Grounds [original thread]
Attack run types: Highspeed Pass: Setup your approach, choosing your specific vector and altitude; gunners move to eyes forward. Pitch into your vector and throttle up hard. Once you have a stable vector do not change pitch or roll, and keep...
- by Bogart Meecheegun - at 2012.09.05 02:21:00
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16. Dropship Flight School - in Rookie Training Grounds [original thread]
Skihids wrote: I just replaced the "Advanced Manuvers" post upthread with a story and my experience with drophship assaults in the weekend Corp battles. radtastical
- by Bogart Meecheegun - at 2012.09.05 02:21:00
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17. Dropship Flight School - in Rookie Training Grounds [original thread]
Paratroopers in space, yo :) It may just purely be for fun. Dropships are terrible relative to the investment required to run them right now. By the time I'm Gal DS lvl3 (I salvaged 5 Prometheus DSs, woot) I'll have dropped over 1mil sp in that...
- by Bogart Meecheegun - at 2012.09.04 18:12:00
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18. Dropship Flight School - in Rookie Training Grounds [original thread]
Anyone interested in an aircav themed clan after launch?
- by Bogart Meecheegun - at 2012.09.04 15:07:00
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19. CCP is attempting to test tank warfare (tanks counter tanks) - in Feedback/Requests [original thread]
To be honest, the biggest problem in my mind is the total lack of distinction between AA and AV. That, combined with level design that strongly favors vehicles (there are very few enterable buildings at all, and almost none with any tactically use...
- by Bogart Meecheegun - at 2012.09.02 03:28:00
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