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621. Why do some people care so little about their KDR? - in General Discussions [original thread]
Because unless you win by clone destruction it doesn't matter, and it is very often that squads will just farm players that don't know any better at spawn points over and over. If your talking about the actual records they are all bullshit also th...
- by Blueprint For Murder - at 2014.11.05 06:55:00
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622. Random Dropsuit Fitting Option - in Feedback/Requests [original thread]
I don't think they could really add a bonus because people would exploit it.
- by Blueprint For Murder - at 2014.11.04 23:34:00
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623. The gravy train appears to have petered out - in General Discussions [original thread]
Sigberct Amni wrote: Can we rename the game to shotgun514 yet? Give it a week lol.
- by Blueprint For Murder - at 2014.11.04 23:14:00
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624. Random Dropsuit Fitting Option - in Feedback/Requests [original thread]
I though it might be a fun thing to have it would select a random dropsuit in your pool and you would have to adjust accordingly.
- by Blueprint For Murder - at 2014.11.04 23:13:00
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625. Scanable or unscanable that is the question? - in General Discussions [original thread]
Scanable or unscanable that is the question? The changes that have been made primarily effect players that played scout as an rp class since assault/strife scouts were already scanable. I believe the cloak/scan changes will cement scout as the as...
- by Blueprint For Murder - at 2014.11.04 21:55:00
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626. Magsec still underpeforming - in Feedback/Requests [original thread]
I would say the problem is the smg over preforms it is better close and at range because of its lack of recoil and for some reason has like no dispersion. The smaller barrel on the smg means it should have much more dispersion. The mag sec would t...
- by Blueprint For Murder - at 2014.11.04 20:34:00
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627. Happy halloween - in General Discussions [original thread]
I love hallows eve the only time of the year people don't consider me creepy when I lore children with candy.
- by Blueprint For Murder - at 2014.11.01 03:24:00
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628. Just spent 2 Million ISK to save money - in General Discussions [original thread]
I was in a few corps and wasted some isk, but I like the guys I am with now 0%, always helpful, always people on, always groups going, almost always chat, a mid to low douche bag ratio 8D, and despite it being a "starter guild" there are pretty sk...
- by Blueprint For Murder - at 2014.11.01 03:21:00
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629. I don't call Dust 514, I call it Stress 514. - in General Discussions [original thread]
All the broken mechanics in the game + all the losers that exploit them really is frustrating, and at times painfully so; sadly there is no real benefit to ethics. It also seems like the devs half ass their fixes or just don't, but hopefully they ...
- by Blueprint For Murder - at 2014.11.01 02:13:00
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630. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
The progression is still way to low it and the charge time is just as ineffectual as it has always been apart from the sunset you see if you hold the trigger long after you kill someone there was no change.
- by Blueprint For Murder - at 2014.10.31 20:15:00
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631. Suit Skills Progression past ass/com/logi/sent/scout 5 - in General Discussions [original thread]
Yea terrain is op lol.
- by Blueprint For Murder - at 2014.10.31 16:54:00
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632. realized this after awhile - in General Discussions [original thread]
I blame stupid people.
- by Blueprint For Murder - at 2014.10.31 09:06:00
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633. Who will buy the Quafy heavies ? or you waiting for Commandos. - in General Discussions [original thread]
Any chance for a feedback thread for upcoming bpo concept art? I found the amarr sent to be a little lack luster, but though you guys did an amazing job on the assault suits.
- by Blueprint For Murder - at 2014.10.31 05:24:00
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634. Suit Skills Progression past ass/com/logi/sent/scout 5 - in General Discussions [original thread]
Role specialization: in order to further define classes and grant bonuses and locking out the remaining trees for each suit type. Assault: 1. Sniper - scope zoom increase and jump distance increase 2. Assault - shield and/or armor delay 3. Supp...
- by Blueprint For Murder - at 2014.10.31 05:06:00
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635. Messed up Sidearm SP - in General Discussions [original thread]
What they gave out the sp??? for good measure you guys better just give us all the max amount + our boosters. That way everyone gets well rewarded even if we didn't cheat/boost.
- by Blueprint For Murder - at 2014.10.31 04:21:00
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636. Sub Machine Gun - in General Discussions [original thread]
I use the ion pistol as my main weapon so I am sure I know, but it gets me killed much more often then it benefits me. Eru bro I would like if they nerfed the ion back to pre delta so I could have the added insult of killing people with it again.....
- by Blueprint For Murder - at 2014.10.31 04:08:00
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637. Sub Machine Gun - in General Discussions [original thread]
OOO Do tell lol is it that it jams
- by Blueprint For Murder - at 2014.10.31 03:14:00
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638. [Feedback] ADS sensitivity is too high on the Laser Rifle - in Feedback/Requests [original thread]
Grr messing with my LR.... What I would like to know is why we don't do any damage to vehicle shields I mean shields are shields right?
- by Blueprint For Murder - at 2014.10.31 03:08:00
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639. One Universe 4000 Scouts - Scout 514 - in General Discussions [original thread]
It was only a matter of time https://www.youtube.com/watch?v=SiMHTK15Pik
- by Blueprint For Murder - at 2014.10.31 02:26:00
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640. 750k sp cap + stacked boosters becomes NO LIFE + PAY TO WIN - in General Discussions [original thread]
Lol this just shows how bad the don't nerf me bro is look at these guys like I will no longer have a huge advantage lmao. This will make isk the dividing factor so you will still have your huge advantage over new players lol relax scrubs. yay got ...
- by Blueprint For Murder - at 2014.10.31 02:19:00
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