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61. Sigh - in General Discussions [original thread]
Skyhound Solbrave wrote: Kitten Empress wrote: If both teams have a squad, then, ONLY THEN, does Dust feel like a proper and fun tactical game. That is how the game is supposed to be played. Unbalanced weapons and proto gear stomping pub...
- by Bling Blaine - at 2013.05.25 21:45:00
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62. Sigh - in General Discussions [original thread]
Yeah there is 0 balance, end of story. (Matchmaking or gun balance)
- by Bling Blaine - at 2013.05.25 17:28:00
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63. The Home of PVE Disscussion - in General Discussions [original thread]
Jason Punk wrote: ...lol, wut? XD I mean, that was a great moment in the Keynote, but it wasn't PvE u sure it wasn't a group of 16 CCP employees and a bunch of NPC characters and vehicles?
- by Bling Blaine - at 2013.05.23 20:49:00
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64. Sticky:Some small updates from Team True Grit - in General Discussions [original thread]
CCP FoxFour wrote: Bling Blaine wrote: Bandaid covering a gash that requires over 500 stitches. Lag is the 1st concern for PC not AWOXing, well that is what I believe. The performance concerns are being looked into by lots of people. Put...
- by Bling Blaine - at 2013.05.23 19:37:00
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65. Player Burnout - The Underlying Problem of PC - in General Discussions [original thread]
This thread obviously shows weakness with R.I.F.T. Go get em boys, they cant net a team. I dont think this thread was a good idea for the CEO.
- by Bling Blaine - at 2013.05.23 16:37:00
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66. Sticky:Some small updates from Team True Grit - in General Discussions [original thread]
Bandaid covering a gash that requires over 500 stitches. Lag is the 1st concern for PC not AWOXing, well that is what I believe.
- by Bling Blaine - at 2013.05.23 16:19:00
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67. DUST 514 vs Destiny - in General Discussions [original thread]
Garus Locke wrote: Iron Wolf Saber wrote: Dust 514 vs Destiny Traitwise its. Destiny is: Instanced (as in there is going to be multiple copies of the same 'location') Borderlands Co-Op Styled Game play and thus a pesudo-MMO in the same fac...
- by Bling Blaine - at 2013.05.22 23:49:00
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68. DUST 514 vs Destiny - in General Discussions [original thread]
N1ck Comeau wrote: Isnt destiny 60$ compared to Dust being free? Be honest, how much $$$$ have you invested in Dust514? For most of yall $60 is cheap in comparison to your AUR totals.
- by Bling Blaine - at 2013.05.22 23:43:00
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69. PvE? - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=warning&l=http%3a%2f%2fyoutu.be%2feRnH1dwpkpU%3ft%3d12m19s&domain=youtu.be GåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæ^GåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæ This will keep your pants wet for a month o...
- by Bling Blaine - at 2013.05.21 23:20:00
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70. The Home of PVE Disscussion - in General Discussions [original thread]
http://youtu.be/eRnH1dwpkpU?t=12m19s GåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæGåæ This video will re invigorate the thread with some highly anticipated PvE from a year ago, ...
- by Bling Blaine - at 2013.05.20 23:35:00
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71. MERCENARY MARKET NOW OPEN! - in General Discussions [original thread]
2-Ton Twenty-One wrote: If your looking to hire the best of the best mercenaries there is only one place to go, and that is NF Mercs Channel Home of Toughest, Meanest and the Elite Mercenaries of New Eden. Negative-feedback mercenaries have a...
- by Bling Blaine - at 2013.05.20 16:27:00
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72. new news - in General Discussions [original thread]
Spamming x gets an artical, why am I not that intuitive?
- by Bling Blaine - at 2013.05.20 16:24:00
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73. YAY! First fix of skills! still waiting on Dropship love! - in General Discussions [original thread]
Sweet, who doesn't love free sp? Im psyched
- by Bling Blaine - at 2013.05.20 09:15:00
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74. No Trophies CCP? What gives? - in General Discussions [original thread]
NeckBone PooKiNuZz wrote: bump 5th page how dare me
- by Bling Blaine - at 2013.05.20 09:11:00
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75. Aiming, hit detection, and frame rate should be top priority. - in General Discussions [original thread]
Yes too much chit tossed onto the core =a bogged down core
- by Bling Blaine - at 2013.05.19 21:06:00
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76. Commander Mode - in General Discussions [original thread]
Yeah the answer from CCP has and will always be......... SoonGäó-¬-«
- by Bling Blaine - at 2013.05.19 21:03:00
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77. AWOXING in Planetary Conquest: Addressing the Planet Crashing issue - in General Discussions [original thread]
Sloth9230 wrote: We don't need to kick them, just mark them as an enemy. So a 16 on 16 just turned into a 15 on 17, you'll live. I really really like that idea alot. +1
- by Bling Blaine - at 2013.05.19 20:26:00
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78. AWOXING in Planetary Conquest: Addressing the Planet Crashing issue - in General Discussions [original thread]
1. Totally agree 2. Totally disagree
- by Bling Blaine - at 2013.05.19 20:23:00
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79. VIDEO - Dust 514 - Planetary Conquest or 'Aww what a shame, Broken Mechanics... - in General Discussions [original thread]
I believe CCP Pretorian specified that Core functions like lag and overall gameplay would be the primary focus of devs for uprising. In fact I know he said Core was the emphasis. WTF happened?
- by Bling Blaine - at 2013.05.19 19:03:00
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80. This game sadly will never have good hit detection. - in General Discussions [original thread]
ALMIGHTY STATIUS wrote: Whenever a game is released with broken hit detection the dev's ignore it and add more shiny stuff. CCP IRL http://www.youtube.com/watch?v=Tl7ca_QL5kY That sir is Exactly what Dice did with bf3. They said there wa...
- by Bling Blaine - at 2013.05.19 18:33:00
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