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521. if 1.4 is a bust - in General Discussions [original thread]
LCB Holdings wrote: It is kinda late for CCP from my perspective. DC Universe Online has demonstrated to be way more entertaining, therefore it has been getting my money and paying te subscription seems very tempting. In regards to Dust, I jus...
- by Blaze Ashra - at 2013.08.21 02:44:00
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522. engineering skill for vehicles petition... - in General Discussions [original thread]
Cosgar wrote: 5% per level and give dropships the HP boost it never got. /signed Signed
- by Blaze Ashra - at 2013.08.21 02:17:00
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523. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
Wakko03 wrote: Ninjanomyx wrote: You, throwing away that 1 Suit, cost you a drop in the bucket. You cost that Tanker his Life Savings. Also, putting the 2 "Modes" you suggested is pure ignorance. There are Many-a-Infantry while there are ra...
- by Blaze Ashra - at 2013.08.20 22:50:00
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524. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
Delta 749 wrote: Takahiro Kashuken wrote: Delta 749 wrote: Not really, now do you actually have anyway to back up your claims or is it just going to be more "You are cause I say you are" and me pointing out how you are wrong? Because if...
- by Blaze Ashra - at 2013.08.20 22:14:00
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525. What do we want forge guns to be like? - in General Discussions [original thread]
I honestly believe that if dropships had a bit more tank and the cloaking modules we would be able to surivie forge guns and rail tanks.
- by Blaze Ashra - at 2013.08.20 19:52:00
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526. Let's Talk; Light Assault Vehicles - in General Discussions [original thread]
I would say the scout LAV's need an extra 400 cal shields or 500 gal armor. Since they're fixing the murder taxie problem I"m okay with LLAV's being near unkillable and the other being transports.
- by Blaze Ashra - at 2013.08.20 17:41:00
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527. Armor Buff 1.4 update is a FAIL - in General Discussions [original thread]
I like the upcoming changes and will love having ferroscale plates be competitive with shields.
- by Blaze Ashra - at 2013.08.20 01:32:00
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528. Dropships: a new players perspective. - in General Discussions [original thread]
Adelia Lafayette wrote: my gorgan fit is an afterburner militia scanner. two voltic energized plates and a light efficient armor rep with two it was either adv or std scattered blasters. It does surprisingly well for a militia ship That's ex...
- by Blaze Ashra - at 2013.08.19 23:03:00
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529. CCP Please remove Nanite injectors until you can code them properly. - in General Discussions [original thread]
Well if you would stop dying we wouldn't have to revive your ass. I'm not going to waste my suit if I can help it and jumping out of cover during a firefight sounds like a good way to die. If it's clear or there's a good chance you'll live though ...
- by Blaze Ashra - at 2013.08.19 22:04:00
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530. So Amarr Speacialist - in General Discussions [original thread]
Poplo Furuya wrote: Blaze Ashra wrote: So which is the preferred turret for amarr weaponry seeing as how we don't have lasers? Railguns I suppose? Caldari are currently allies to the Amarr. Thanks, I guess I'll be red line sniping in my ...
- by Blaze Ashra - at 2013.08.19 01:28:00
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531. So Amarr Speacialist - in General Discussions [original thread]
So which is the preferred turret for amarr weaponry seeing as how we don't have lasers?
- by Blaze Ashra - at 2013.08.19 01:12:00
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532. [REQ]Prox mines need more explosive force - in General Discussions [original thread]
Yes please
- by Blaze Ashra - at 2013.08.16 05:43:00
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533. Should single operator vehicles require multiple AV to counter ? - in General Discussions [original thread]
Justin Tymes wrote: Blaze Ashra wrote: You know there are 2 other types of vehicles in dust 514. The AV shouldn't be an auto win on vehicles and vehicles shouldn't be an auto win against infantry but all the vehicles should have relatively s...
- by Blaze Ashra - at 2013.08.15 22:54:00
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534. Should single operator vehicles require multiple AV to counter ? - in General Discussions [original thread]
Off topic but does anyone else feel that the drama is caused primarily because we don't have AV counter measures, specifically chaff and cloaking modules?
- by Blaze Ashra - at 2013.08.15 21:55:00
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535. Should single operator vehicles require multiple AV to counter ? - in General Discussions [original thread]
IWS post above intimidates me.
- by Blaze Ashra - at 2013.08.15 21:17:00
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536. Reduce time on Vehicles self destructing - in General Discussions [original thread]
Also would like less burning damage and to retain power/control of a vehicle while it's repairing.
- by Blaze Ashra - at 2013.08.15 21:13:00
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537. Should single operator vehicles require multiple AV to counter ? - in General Discussions [original thread]
You know there are 2 other types of vehicles in dust 514. The AV shouldn't be an auto win on vehicles and vehicles shouldn't be an auto win against infantry but all the vehicles should have relatively similar survivability when facing each other o...
- by Blaze Ashra - at 2013.08.15 20:38:00
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538. Battle Bolas! [Just for fun] - in General Discussions [original thread]
If I had a bolas I would pick up red tanks, fly to the height ceiling, hit after burners and drop them, then fly under and ram them for the 350000+ damage one shot bs I have to deal with in a dropship.
- by Blaze Ashra - at 2013.08.15 18:00:00
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539. Mass Driver aka Easy Street ! - in General Discussions [original thread]
NOAMIzzzzz wrote: buff armor. https://forums.dust514.com/default.aspx?g=posts&t=101975&find=unread
- by Blaze Ashra - at 2013.08.15 10:10:00
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540. Well just got into military grade dropships... - in General Discussions [original thread]
Iron Wolf Saber wrote: Serimos Haeraven wrote: Sabre, take it from me, just skill into a Python ADS and get proto modules, it's the best option for skilled dropship pilots right now. I know I miss the controls from the fan fest games, bu...
- by Blaze Ashra - at 2013.08.15 01:59:00
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