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441. New FOTM? - in General Discussions [original thread]
Iron Wolf Saber wrote: Creamsicle Orange Ice Cream. http://www.youtube.com/watch?v=ouFCE3VjNQs
- by Blaze Ashra - at 2013.09.05 05:57:00
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442. balance and 1.4 - in General Discussions [original thread]
Do you hate your derpship more or less Having rendering issues so mines useless until it's fixed.
- by Blaze Ashra - at 2013.09.05 05:07:00
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443. GEK > Everything Else - in General Discussions [original thread]
Buster Friently wrote: Now, new and improved with more aimbot. Hail king AR. Hail AR 514. Look, Mass drivers didn't get nerfed, people are using more weapons than AR in uprising now, and there's no bickering about nerfs for the first time...
- by Blaze Ashra - at 2013.09.05 04:55:00
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444. my mini rant - in General Discussions [original thread]
I read this in gadgets voice.
- by Blaze Ashra - at 2013.09.05 04:29:00
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445. Active scanners - in General Discussions [original thread]
lrian Locust wrote: Blaze Ashra wrote: Profile dampeners and precision enhancers are usefulish now. Precision enhancers don't affect active scanning (with scanners), just passive scanning (from your dropsuit). So don't bother, unless you h...
- by Blaze Ashra - at 2013.09.05 03:36:00
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446. Assault Rifle seems a tad more powerful - in General Discussions [original thread]
Malcom Xo wrote: Vin Vicious wrote: I went 12-3 with toxin AR..... 310 shield/150armor..... No skill points in AR what so ever I went like 34-2 with basic MD only 1 point in it to use it what's your point? Was this before or after 1.4?
- by Blaze Ashra - at 2013.09.05 03:05:00
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447. Active scanners - in General Discussions [original thread]
Profile dampeners and precision enhancers are usefulish now.
- by Blaze Ashra - at 2013.09.05 02:35:00
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448. I am a bitter jaded ass. And 1.4 is the best DUST has ever been. - in General Discussions [original thread]
Well said and I agree.
- by Blaze Ashra - at 2013.09.05 02:27:00
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449. So I'm going to use the LLAVs as Logi Vehicles... - in General Discussions [original thread]
Get that vehicular manslaughter skill up to 5. Just kidding. It seems like a pretty solid build. If you're having fun with it then that's what matters. So what suit are you using with this?
- by Blaze Ashra - at 2013.09.05 02:14:00
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450. My stance on aim assist - in General Discussions [original thread]
Aim assist is fine. Look at how few X is overpowered threads we have now. Give it a while and things will probably change but I think they did a good job. The problem was apparently aiming, strafe speed, and hit detection in uprising up til now. I...
- by Blaze Ashra - at 2013.09.05 01:22:00
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451. Vehicle Recalling in mid combat - in General Discussions [original thread]
Zero Harpuia wrote: Blaze Ashra wrote: Zero Harpuia wrote: Blaze Ashra wrote: Still going on about this huh? So does this mean we vehicle uses should get to use infantry tracking missile turrets when we get ammo count? Fair's fair. ...
- by Blaze Ashra - at 2013.09.05 00:35:00
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452. Vehicle Recalling in mid combat - in General Discussions [original thread]
Zero Harpuia wrote: Blaze Ashra wrote: Still going on about this huh? So does this mean we vehicle uses should get to use infantry tracking missile turrets when we get ammo count? Fair's fair. Yes I'm still going on about this. Teleportin...
- by Blaze Ashra - at 2013.09.05 00:11:00
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453. Vehicle Recalling in mid combat - in General Discussions [original thread]
Still going on about this huh? So does this mean we vehicle uses should get to use infantry tracking missile turrets when we get ammo count? Fair's fair.
- by Blaze Ashra - at 2013.09.04 23:26:00
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454. Mass Drivers? - in General Discussions [original thread]
I think its funny how all the mass drivers are over powered threads stopped overnight when aim assist was came back.
- by Blaze Ashra - at 2013.09.04 22:49:00
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455. GOD DAMN IT SCOTTY. - in General Discussions [original thread]
Dust LAG-LAG-LAG-LAG 514 wrote: why can i not uplink AWAY from battle God damn that sounds awesome. Someone should request transport pads to go to active uplinks or objectives by pressing O on them.
- by Blaze Ashra - at 2013.09.04 22:29:00
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456. Vehicle Recalling in mid combat - in General Discussions [original thread]
Zero Harpuia wrote: Blaze Ashra wrote: My newly buffed, doubly overpowered, map long range weapon that fires auto tracking missiles against one of the highest priority targets in game has an extremely risky and situation counter that takes 1...
- by Blaze Ashra - at 2013.09.04 20:44:00
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457. Vehicle Recalling in mid combat - in General Discussions [original thread]
My newly buffed, doubly overpowered, map long range weapon that fires auto tracking missiles against one of the highest priority targets in game has an extremely risky and situation counter that takes 10 seconds to do. Life is so hard.
- by Blaze Ashra - at 2013.09.04 20:18:00
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458. Dropship camera works good for me. - in General Discussions [original thread]
It's okay but the old camera was better in every way. You had more control over your turret, you could see where your gunners were shooting, you could see where obstacles were and where you got hit from, and your view wasn't blocked when trying to...
- by Blaze Ashra - at 2013.09.04 19:45:00
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459. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
I really, really would like the ability to revert the camera and control the turret on my assault dropship. Also it could just be the new camera but it feels sluggish and unresponsive and the turrets restricted a lot. Render distances are a bit i...
- by Blaze Ashra - at 2013.09.04 11:01:00
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460. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
So the vehicles and graphics are gorgeous. I like the news login screen. I really, really would like the ability to revert the camera and control the turret on my assault dropship. Also it could just be the new camera but it feels sluggish and u...
- by Blaze Ashra - at 2013.09.04 09:36:00
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