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81. CCP Rattati....you. are. awesome. - in Feedback/Requests [original thread]
CCP Rattati wrote: Who says we are buffing the flaylock just kidding Best dev ever. !!!!!!!
- by BlazeXYZ - at 2014.07.09 23:57:00
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82. Match Making - in Feedback/Requests [original thread]
Forever ETC wrote: This is just a brainstorm. Matches Start once both sides have equal amount of players(14-16 per side) Players can not join battles if either sides' MCC has lost shield or if 50% clone reserves. (PUB Only) Full SQUADS of sa...
- by BlazeXYZ - at 2014.06.18 02:54:00
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83. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
6) Game Modes - Removing Vehicles from Ambush AND increasing ISK rewards to allow players to use more expensive gear Can we get an estimate or detailed chart showing how much extra isk you get based how expensive your suit is. Also, can we balanc...
- by BlazeXYZ - at 2014.06.09 11:20:00
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84. [suggestion] Assault suit changes/medium balance - in Feedback/Requests [original thread]
BlazeXYZ wrote: Brokerib wrote: Appia Nappia wrote: CCP Rattati wrote: The only way I can study this is with a neat spreadsheet, I just told Kagehoshi the same thing. I am interested but this text format is just not user friendly to me...
- by BlazeXYZ - at 2014.06.05 13:17:00
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85. [suggestion] Assault suit changes/medium balance - in Feedback/Requests [original thread]
Brokerib wrote: Appia Nappia wrote: CCP Rattati wrote: The only way I can study this is with a neat spreadsheet, I just told Kagehoshi the same thing. I am interested but this text format is just not user friendly to me. I appreciate the ...
- by BlazeXYZ - at 2014.06.05 13:16:00
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86. [10 minutes of nothing] - in Feedback/Requests [original thread]
CCP Rattati wrote: Samuel Zelik wrote: CCP Rattati wrote: [...] and finally no changes to regen as we planned [...] I'm confused; to which suit are you refering: the Caldari or Gallente? Hopefully you are referring to Gallente keeping i...
- by BlazeXYZ - at 2014.05.27 02:25:00
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87. [10 minutes of nothing] - in Feedback/Requests [original thread]
CCP Rattati wrote: I honestly think that the changes in current form are fair. The range reduction was to allow Cal to have scan supremacy (we reduced the wallhack range on CA too), a small dampening change so an unscannable fit doesnt give you...
- by BlazeXYZ - at 2014.05.27 00:43:00
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88. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Zatara Rought wrote: BlazeXYZ wrote: I still don't get the idea of reducing the passive scans for gal scout. I honestly don't think its an issue and that only the dampening bonus is an issue that makes the scout OP. Do you guys think the pas...
- by BlazeXYZ - at 2014.05.25 03:43:00
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89. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
I still don't get the idea of reducing the passive scans for gal scout. I honestly don't think its an issue and that only the dampening bonus is an issue that makes the scout OP. Do you guys think the passive scans on the gallente scout is OP. If ...
- by BlazeXYZ - at 2014.05.25 03:29:00
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90. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: In summary Overall we generally agree that 1)GA scout could fit too much because of his native dampening 2)GA scout also got a free repair module on top of that 3)GA passive scan bonus doesnt necessarily make sense for role ...
- by BlazeXYZ - at 2014.05.25 03:13:00
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91. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Zatara Rought wrote: BlazeXYZ wrote: Basically proves that gallente logi is the all mighty scanning machine beating the caldari scout. Is this what you call balance to the game. *facepalm* The cal gets 14.91 DB (rounded to 15) the ga...
- by BlazeXYZ - at 2014.05.24 15:33:00
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92. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
14dB means under the focused radar.[/quote] Basically proves that gallente logi is the all mighty scanning machine beating the caldari scout. Is this what you call balance to the game.
- by BlazeXYZ - at 2014.05.24 15:21:00
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93. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
IgniteableAura wrote: I want to recap real quick. For a gal scout to hide from gal logi focused scans they need to be cloaked and have 3 low slots filled with damps. The problem is, they only have 45 seconds of time to remain invisible. Once s...
- by BlazeXYZ - at 2014.05.24 14:58:00
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94. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
When will Hotfix Alpha being released
- by BlazeXYZ - at 2014.05.24 14:04:00
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95. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: Ok let me then put this out there, for Hotfix Alpha, not the end of time 1) GA scout bonus from dampening to duration 2) Brick tanking should become more difficult with plate penalties and PG changes 3) Duration is shortene...
- by BlazeXYZ - at 2014.05.24 02:17:00
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96. With all this talk about infantry/full respec, I'd like to make another sugg... - in Feedback/Requests [original thread]
I hope they would give a full respec because I regret so many things that I skilled into. This would also help in trying out new things in the game.
- by BlazeXYZ - at 2014.01.19 00:12:00
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