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501. Close To Rage-Quit... Save Me! - in Rookie Training Grounds [original thread]
With a controller you're better off with 'ambush aiming' - you aim where you think the enemy will be and leave your crosshair there. When they cross it, fire! But really the game is an all or nothing design - either you're killing, or getting not...
- by Blake Kingston - at 2013.07.26 22:59:00
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502. The Unkillable Dropship Fit - in Rookie Training Grounds [original thread]
Once I'm able to move a drop ship AND actually land (crashing does not count!), I'll look into it!
- by Blake Kingston - at 2013.07.25 05:17:00
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503. Terribad with a question... - in Rookie Training Grounds [original thread]
Starting off I felt gameplay was more enjoyable from behind a heavy machine gun. Mostly guarding objectives, but when the enemy comes one at a time you get a fair bit of practice at hosing them down.
- by Blake Kingston - at 2013.07.25 05:15:00
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504. How can I improve my aim? - in Rookie Training Grounds [original thread]
Turn down the sensitivity on your x axis. That'll help you avoid over shooting the target. Try not even using the right stick, just use the left to strafe your cross hairs over the target and fire then. Try using a malitia heavy suit for awhile,...
- by Blake Kingston - at 2013.07.25 05:10:00
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505. How to steal a Logi Lav or a Lav in general - in Rookie Training Grounds [original thread]
I'd assumed height advantage of blasters was what helped kill the driver - I've had some rather neat blaster kills myself. I didn't think it was because of some zany 'don't even need to hit the drive' code/bug.
- by Blake Kingston - at 2013.07.24 00:47:00
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506. Do they pay for orbital strikes? - in Rookie Training Grounds [original thread]
Michael Arck wrote: Blake Kingston wrote: There's nothing there that requires exceptional performance. You just need warpoints. Warpoints are a reflection of your performance. How is it not? If your WPs are high, you feel that you had a g...
- by Blake Kingston - at 2013.07.23 23:34:00
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507. Do they pay for orbital strikes? - in Rookie Training Grounds [original thread]
There's nothing there that requires exceptional performance. You just need warpoints.
- by Blake Kingston - at 2013.07.22 10:16:00
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508. I still have a militia lav - in Feedback/Requests [original thread]
I accidentally summoned it on one of my characters and literally it was instantly blown up by the enemy (I was behind the red line at the time as well!)
- by Blake Kingston - at 2013.07.22 10:14:00
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509. Do they pay for orbital strikes? - in Rookie Training Grounds [original thread]
My hazy understanding is that people have to gain X number of warpoints in a match to do an orbital strike. But do they have to pay ISK as well? I've been singularly targeted with one a few times and - given how you have to pay for even a basic ...
- by Blake Kingston - at 2013.07.21 04:18:00
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510. [bug] Running yourself over - in Technical Support/Bugs [original thread]
You judge whether something is a bug by whether you like it or not. That would rather take the world to revolve around your personal likes. Not sure it does.
- by Blake Kingston - at 2013.07.21 04:17:00
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511. [Suggestion] Tactical bonuses (mostly for newer characters) - in Feedback/Requests [original thread]
I imagine for those who are ingrained on the disparity between a 50 point kill (or 25 point kill assist) and just waggling sticks and buttons for several minutes to only uncontestedly die and get nowhere, the idea of having a middle ground will be...
- by Blake Kingston - at 2013.07.21 04:11:00
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512. [bug] Running yourself over - in Technical Support/Bugs [original thread]
It's weird because often enough I can get out while moving and am actually launched in the direction the car had been heading, for quite some distance (which is quite handy). I suspect one is teleported to the side as well as near the front, but t...
- by Blake Kingston - at 2013.07.19 01:00:00
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513. [bug] Running yourself over - in Technical Support/Bugs [original thread]
I'm not sure why it seems fine simply because it follows a causal chain? As with many games the developers remain in deep silence - I'd suspect they intend this run overyourself effect as much as they intend flux grenades to kill clones or intend...
- by Blake Kingston - at 2013.07.18 11:02:00
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514. [bug] Running yourself over - in Technical Support/Bugs [original thread]
Maybe it's having a slower connection speed or something. But the last time I did this, I was on a flat road - I think I might have turned a wee bit to the left (the side you usually get out on). Just a bit, not a turn, definately not a hard turn....
- by Blake Kingston - at 2013.07.18 06:50:00
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515. What's with the giving up? - in Rookie Training Grounds [original thread]
Depends if you enjoy spending time concentrating on the screen to eventually get nothing and die in a quarter of a second at the other side (who actually team up), hose you at the same time. A strong opposing team essentially lock down the field ...
- by Blake Kingston - at 2013.07.18 06:43:00
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516. The Role of the Sniper - in Rookie Training Grounds [original thread]
Ah, thanks, Fox.
- by Blake Kingston - at 2013.07.18 06:35:00
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517. Tips to extend a Rookies Lifespan - in Rookie Training Grounds [original thread]
Heinz Doofenshertz wrote: Don't be affraid to die. we are immortal, these boddies are a tool, while you should not be reckless, if an action will result in both your death and winning the game, DO IT. I would normall say this is true, but on ...
- by Blake Kingston - at 2013.07.18 06:32:00
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518. easy money exploit? - in Technical Support/Bugs [original thread]
Aero Yassavi wrote: I'm more interested in where all this ISK is coming from, the starter ISK and the ISK payouts from instant battle. CCP isn't creating it out of thin air, are they? But that's a discussion for a separate thread. I've presu...
- by Blake Kingston - at 2013.07.17 09:07:00
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519. Tips to extend a Rookies Lifespan - in Rookie Training Grounds [original thread]
Also grenades are your extra team mates. Unless an enemy sees it early enough to charge past it (rare), when you throw a grenade in one entrance way, it buys you a few seconds to scan a second entrance way without fear of being shot and potential...
- by Blake Kingston - at 2013.07.17 08:59:00
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520. The Role of the Sniper - in Rookie Training Grounds [original thread]
What's good about a tactical sniper rifle compared to a regular sniper rifle? I only have a couple of skill points IIRC in it, so just the basic versions? I can't tell what advantage tactical is supposed to give?
- by Blake Kingston - at 2013.07.17 08:49:00
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