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81. Hopefully, Most players did the same.. - in General Discussions [original thread]
have not been saving, have fairly much kept to my planned trajectory. not having something when it hits the market is not a big issue, as it also means giving time for the bugs to get ironed out, and also time to learn how to counter it... which ...
- by Billi Gene - at 2014.03.12 02:03:00
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82. Dust 514 modules, eve equiv. and slot placement - in General Discussions [original thread]
eve highs are usually weapons...... mids shields etc lows armor etc... eve doesnt have equipment slots, grenade slot but does have rigs. DUST suits probably expire too soon to bother with rigs i guess?
- by Billi Gene - at 2014.03.12 01:48:00
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83. [idea/suggestion] remove isk from DUST - in Feedback/Requests [original thread]
Gyn Wallace wrote: ... is premised upon the idea that items in Eve and Dust have an objective value, unrelated to the time players spend to earn resources. Time spent by human beings playing each game is what drives the current exchange rate b...
- by Billi Gene - at 2014.03.12 01:35:00
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84. This is ridiculous! - in General Discussions [original thread]
today i had one of those sad moments where you realise that if there is a god.. it hates you: because for two consecutive matches there were assault dropships flying around on my team... and not one rail tank was spawned to shoot them down.... h...
- by Billi Gene - at 2014.03.11 10:58:00
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85. [idea/suggestion] remove isk from DUST - in Feedback/Requests [original thread]
General12912 wrote: this will completely wreck our upcoming player trading. anyways, each faction does have their own currency in a way. its called loyalty points. and with them you can get gear better than the gear at the regular market. sh...
- by Billi Gene - at 2014.03.11 06:29:00
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86. How well do you think the Pilot suit will fair in infantry combat? - in General Discussions [original thread]
Blind Nojoy wrote: Mobius Wyvern wrote: DeadlyAztec11 wrote: I imagine the Pilot suits will have less speed than scouts, less stamina, higher profile, lower HP, no light weapon slot, only one equipment module (1.8 scouts have two) and onl...
- by Billi Gene - at 2014.03.10 09:16:00
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87. Does anyone has this feeling? - in General Discussions [original thread]
graphics are overrated... gameplay is king.
- by Billi Gene - at 2014.03.10 08:59:00
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88. [idea/suggestion] remove isk from DUST - in Feedback/Requests [original thread]
medomai grey wrote: If they remove isk from Dust_514, I'd take it as a sign that CCP is withdrawing their resources from Dust and intend to let it die. Economy is supposed to be a big thing in this game... if it ever gets here... and what c...
- by Billi Gene - at 2014.03.10 07:58:00
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89. [idea/suggestion] remove isk from DUST - in Feedback/Requests [original thread]
Maken Tosch wrote: Billi Gene wrote: Maken Tosch wrote: Billi Gene wrote: [quote=Maken Tosch]blahblah bahl BLAAAH..... blahblahblah..blah blaaah I see what you did there. I'm not falling for that trap. and yet the logic is s...
- by Billi Gene - at 2014.03.10 07:42:00
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90. [idea/suggestion] remove isk from DUST - in Feedback/Requests [original thread]
Maken Tosch wrote: Billi Gene wrote: Maken Tosch wrote: It doesn't matter at this point. ISK is here to stay and it's not going to be replaced by some currency that no one knows or even cares about. planetary currency is actually talk...
- by Billi Gene - at 2014.03.10 07:34:00
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91. [idea/suggestion] remove isk from DUST - in Feedback/Requests [original thread]
Maken Tosch wrote: It doesn't matter at this point. ISK is here to stay and it's not going to be replaced by some currency that no one knows or even cares about. planetary currency is actually talked about in certain EvE missions.....
- by Billi Gene - at 2014.03.10 07:27:00
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92. [idea/suggestion] remove isk from DUST - in Feedback/Requests [original thread]
Galvan Nized wrote: Sure you could let materials from a planets serve as the exchange. The issue here is that in Eve those materials would have to be of so little value but remarkably rare. Rare to create a market and little value as to not fl...
- by Billi Gene - at 2014.03.10 07:26:00
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93. [idea/suggestion] remove isk from DUST - in Feedback/Requests [original thread]
Maken Tosch wrote: I see where you're coming from OP. If DUST were so separate from Eve Online, maybe this idea of yours would have been considered. But since DUST and Eve are not so separate from each other, the ISK system will have to stay. ...
- by Billi Gene - at 2014.03.10 07:17:00
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94. How well do you think the Pilot suit will fair in infantry combat? - in General Discussions [original thread]
less CPU/PG because its meant to operate out of a self powered vehicle. it should also have a lower scan profile, lower scan radius and lower scan precision, as well as slightly less tank than its racial light stable brothers. run/sprint speed b...
- by Billi Gene - at 2014.03.10 02:35:00
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95. The day when we get the pilot suit... - in General Discussions [original thread]
i'd take it further: give the racial suits one of the bonuses you've mentioned, and make the other bonus a turret bonus... then make dropsuit modules specifically aimed at pilots(armor repair rate/ shield regen time/ turret [type] RoF/ accelera...
- by Billi Gene - at 2014.03.10 02:29:00
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96. EVE Support - in General Discussions [original thread]
from the DUST side: new hackable and indestructible installation(pc/fw only)- Multispectral ECM : manned, ECM projector, large visual indicator for when it is being fired. Requires 1 merc to fire it, beam lasts 20 seconds and is a multispectral...
- by Billi Gene - at 2014.03.10 01:58:00
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97. CCP! - in General Discussions [original thread]
lol @ ninja edit.... also your a scout.. harden up ....LOL but you cant!!!!!!!!!! hahahahahahahahahahahahahahahhah :P
- by Billi Gene - at 2014.03.10 01:40:00
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98. CCP! - in General Discussions [original thread]
yes nerf heavies.... nerf them into being the feared wall of lead spewing concrete bunker they used to be... because when i go up against a heavy i don't want to have to approach from stealth, coming in from behind like some slinky nobody.... N...
- by Billi Gene - at 2014.03.10 01:37:00
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99. [idea/suggestion] remove isk from DUST - in Feedback/Requests [original thread]
for sure, after all they employ how many economists now? (yes i know they do, the question is how many?) but at current rates, a merc's ability to generate capital is laughable when compared to a capsuleer's. If this ten year plan includes lv4...
- by Billi Gene - at 2014.03.10 01:25:00
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100. [Feedback] 1.8 damage mods, 3%-5%-7% would be better - in Feedback/Requests [original thread]
Boot Booter wrote: ...... On the dual tanking theory, with high ttk, dust will become more about regeneration of shield, armor; speed will be a factor again. I don't think nerf in damage leads to dual tanking but rather more diverse fits. Surel...
- by Billi Gene - at 2014.03.10 00:24:00
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