Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 |
181. WTF?? CCP building a Monument to honor EVE subscribers?? - in General Discussions [original thread]
first world problems: they didnt build a monument to me! cure: go to nearest forum to seek solace by bitching about it to anyone who might listen. Historic precedence: that old guy in the pub that snarls and ejects profanity at you when you...
- by Billi Gene - at 2014.02.05 19:37:00
|
182. Fail Faster? - in General Discussions [original thread]
Zirzo Valcyn wrote: Billi Gene wrote: i am still waiting for the dev who assigned key functions for kb/m to be taken out to the nearest wall and shot... feeling the same way about the one who added auto leveling to my dropship with no togg...
- by Billi Gene - at 2014.02.05 19:31:00
|
183. HAV Operation Like a LAV - in Feedback/Requests [original thread]
Tallen Ellecon wrote: IMO the greatest imbalance between vehicles and infantry is manpower. 1 person in a 60,000 ISK tank can easily take down almost any infantry with ease. If large turrets were AV and small turrets AI than it would give tanks...
- by Billi Gene - at 2014.02.05 19:27:00
|
184. whats up with large missile launchers? - in General Discussions [original thread]
now that we dont have infinite ammo: why does the large missile turret still have its nerfed splash radius and damage?... have a look at the small missile turrets stats....
- by Billi Gene - at 2014.02.05 18:37:00
|
185. Fail Faster? - in General Discussions [original thread]
i am still waiting for the dev who assigned key functions for kb/m to be taken out to the nearest wall and shot...
- by Billi Gene - at 2014.02.05 18:30:00
|
186. I'd like to see Missile Turrets on Tanks only have lock-on - in Feedback/Requests [original thread]
just remove the zoom from L1, and make it a lock-on button. Hold L1 to maintain lock, and while L1 is depressed missiles fire singley at =/= 1:0.75 sec. Missiles maintain current velocity with 30degrees:30m turning circle, allowing for some devi...
- by Billi Gene - at 2014.02.05 17:54:00
|
187. [Request] Disable friendly vehicle on vehicle damamage - in Feedback/Requests [original thread]
Meee One wrote: I know these are problems,but i can't help but laugh my a** off every time it happens to meee or i see it happen. In one match i played a tanker intentionally collided with any friendly LAV it could,and killed loads of proto hea...
- by Billi Gene - at 2014.02.05 17:46:00
|
188. HAV Operation Like a LAV - in Feedback/Requests [original thread]
Sole Fenychs wrote: Billi Gene wrote: You might think that the only nerf to ..blah blah blah wordy wordy words ..... actually suggested this myself in the past. edit: typo Requiring double-teamed operational crews actually fits the style ...
- by Billi Gene - at 2014.02.05 17:44:00
|
189. HAV Operation Like a LAV - in Feedback/Requests [original thread]
i just have to add, that I understand the woes of facing off against tanks as an infantryman, but that I also have an alt account with a dedicated vehicle ops, i prefer ADS but run tank to farm isk. It kinda feels like some people here would find...
- by Billi Gene - at 2014.02.05 17:36:00
|
190. HAV Operation Like a LAV - in Feedback/Requests [original thread]
You might think that the only nerf to tanks that this change would entail, is one of opportunity. You would ONLY see tanks being called in when the tanker had a known gunner/driver, as the chance for griefing (loss of control) with a system like t...
- by Billi Gene - at 2014.02.05 17:22:00
|
191. What's the Point if Heavy Frames > Medium Frames in terms of ... - in General Discussions [original thread]
apologies, but i didnt read the entire thread: there seems to be some confusion over the word "assault". as an example: I have never been assaulted by a slimy slow moving slug.... demeaned and possibly violated but never assaulted. if an entir...
- by Billi Gene - at 2014.02.05 16:19:00
|
192. Let's talk dust: TTK. - in General Discussions [original thread]
i think any discussion of weapon system nerf/buffs based around TTK, should take into account the optimal range of the weapons as well as the unique parameters of some weapon systems. The AR, CR, RR and SMG are all variations of the same theme, t...
- by Billi Gene - at 2014.02.05 15:59:00
|
193. Missile Damage Drop-Off - Get Rid of it. - in General Discussions [original thread]
CaoticFox wrote: Supernus Gigas wrote: This is something that, surprise-surprise, defies all logic. Why do Missiles have a damage drop-off? Maximum range, sure that makes sense, they only have so much fuel to burn, but the damage drop-off do...
- by Billi Gene - at 2014.02.03 18:44:00
|
194. is there anyway to stop OP tanks without neutralizing their buff? - in General Discussions [original thread]
Tebu Gan wrote: Tanks - Balancing turrets That's a start. I don't think it's as easy as saying, oh we need webs to slow them down or let's reduce speed so we can better kill them. So you want tanks to move as slow as infantry? Because curr...
- by Billi Gene - at 2014.02.03 18:36:00
|
195. Why Hate The Sniper? ~We're Useful Too! - in General Discussions [original thread]
all i can see is people telling other people how to play in the sand pit..... ineffective snipers are no different to ineffective heavies or logi's or assaults. 5 snipers on the same hill is no different to 5 blueberries camping a spawn, or any...
- by Billi Gene - at 2014.02.03 18:08:00
|
196. is there anyway to stop OP tanks without neutralizing their buff? - in General Discussions [original thread]
webbers and ECM/TACNET disruption (no chevrons).......grenades, mines and hand held variants. Invisi-scout EWAR anyone? ...."ACK i can't move!?!....where's that damn ECM coming from? ..damn no radar...omg.. two forge gunners...."
- by Billi Gene - at 2014.02.03 17:55:00
|
197. How to tell if someone's bad: - in General Discussions [original thread]
...they try to form a peer-pressure posse to shame people out of the sand box..... simple as that really
- by Billi Gene - at 2014.02.03 17:38:00
|
198. What if... - in General Discussions [original thread]
wait for ECM gear, that should fit what you are looking for. Electronic warfare in EvE (evewiki) placeable unit/grenades/mines/handheld(ala Active Scanners in reverse) Webber grenades/mines should hopefully one day make LAV and HAV CQC a dang...
- by Billi Gene - at 2014.02.03 17:32:00
|
199. HAV vs AV balance, or, why it should take two AVers to kill a tank. - in General Discussions [original thread]
i'd like to see the zoom taken off the large missile turret, and replaced with a 2 second lock-on for single fire missile. Doing so would cement the missile turret as the jack of all trades/master of none. No comment on Blaster/rail discussion as...
- by Billi Gene - at 2014.02.03 17:21:00
|
200. Lag or player glitch? - in General Discussions [original thread]
i thought CCP made the hit detection server side for this very reason.. or some such? I have noticed an inability to get hits with my rail turret vs tanks/DS/LAV sometimes....but chocked it up to my dying modem and/or bad connection.... :P new mo...
- by Billi Gene - at 2014.02.03 16:46:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 |
First page | Previous page | Next page | Last page |