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1. To Rattati: Helping the AR in CQC. - in Feedback/Requests [original thread]
What about a more indirect action? Instead of adjusting things like ROF and Damage, how about Buffing Reload Speed or Magazine Size? Faster Reloads would facilitate brawling as Would a larger Magazine Size.
- by Big miku - at 2015.03.13 01:19:00
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2. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Bright Steel wrote: 1) hip fire, possibly like the SR. 2) turn speed, if heavies had very slow turn speed they could still track a target at 30m+ but not in CQC 3) charge time, however it could be bypassed by ore hatching 4)rising optimal ran...
- by Big miku - at 2015.03.04 23:56:00
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3. Eaiser Dropsuit selection - in Feedback/Requests [original thread]
Sorting Dropsuits by Role or Frame on pages. Instead of a sometimes long general list, would it be possible to select a role or frame then be brought to the list of suits you have available in the role or something along those lines?
- by Big miku - at 2015.03.04 23:24:00
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4. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
True Adamance wrote: Focuses on heavy weapons such as the light-machine gun to defend objectives from a distance. Slower than the light infantry class, but compensates for higher range and firepower ." Taken from the article..... There lay...
- by Big miku - at 2015.03.04 22:59:00
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5. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Aeon Amadi wrote: A whole lotta text that I did read but quoting it all would be silly First off, All we have is Raw data and not the circumstance of the data nor the full picture, writing the data off as "heavy scout meta" is over simplifi...
- by Big miku - at 2015.03.04 22:19:00
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6. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
No point in arguing with you, You've made it clear you want the Heavy to be "Area Denial without actual area denying weapons" and AV.
- by Big miku - at 2015.03.04 11:47:00
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7. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: Words and ego You're not a PUB star, clearly a Forum Star. You say assaults and ADS have no place in PC but many people would tell you otherwise. ADS are a godsend for taking out people on those outside points and poppi...
- by Big miku - at 2015.03.04 11:44:00
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8. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
About that "HMG stepping on the Blasters Range game" The HMG is listed at having 33m Opt and 55m Effective compared to the Blasters 50 Optimal and 78 effective. Would it be possible to see the ranges that most HMG kills take place and the ammo e...
- by Big miku - at 2015.03.04 11:37:00
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9. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: Oh you big bad expert, you. I run sentinel without a logi leash crutch constantly. It is not necessary. Further, Sentinels were never defined as a CQC role. That was assumed because the HMG was CQC. What the hell were yo...
- by Big miku - at 2015.03.04 11:27:00
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10. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
jade gamester wrote: its one of those moments really... " omg all these heavies with hmgs" oh wait that's there oonly weapon unless they forge which they cant because ccp nerfed splash lmao He mentioned how the HMG, a Heavy Weapon, is encr...
- by Big miku - at 2015.03.04 11:04:00
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11. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
The HMG is THE ONLY CHOICE, for every Sentinel that wants to do CQC, what they are meant for. You cannot nerf the HMGs CQC, nothing will ever stop it from being used up close, you nerf the Basic and people will just use the SKB, which even now is ...
- by Big miku - at 2015.03.04 10:55:00
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12. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
True Adamance wrote: Consequently the benefit of that lessened mobility is that you gain that protection and capacity to carry more potent weaponry. Also to note of the M103 bears many hall mark traits of an open country tank. I understand ...
- by Big miku - at 2015.03.04 04:19:00
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13. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
True Adamance wrote: I'm thinking more modern military....y'know guns and the like. You don't put massive fire power in the hands of a slow moving unit then force said unit into urban warfare. What you did do was put that unit in the best avai...
- by Big miku - at 2015.03.04 03:41:00
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14. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
True Adamance wrote: A question I also want answered. Historically and at the same time logically you don't create a heavily armoured unit with massive ordinance and force it into confined conditions. Units like this typically excel as Breakin...
- by Big miku - at 2015.03.04 03:10:00
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15. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: Simple, I want the Gallente Assault Rifle to have a place Oh is that it? Well it has a place, that place being under the Superior Combat Rifle and Rail Rifle. Also, "Heavy" Blaster when?
- by Big miku - at 2015.03.04 02:54:00
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16. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Aeon Amadi wrote: You would be one to say that the HMG "isn't problematic" despite being shown glaring evidence that it is... Actually, there is no evidence proving that the HMG is the sole factor. It has been stated. Heavies With Logi B...
- by Big miku - at 2015.03.04 01:40:00
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17. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Varoth Drac wrote: [Then you could safely nerf the current hmg, and maybe heavy defence a bit, safe in the knowledge that heavies also have a long range anti infantry option. Assaults having the ability to compete in built up area combat wouldn...
- by Big miku - at 2015.03.03 23:45:00
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18. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
True Adamance wrote: Neither do you apparently or you'd know the Laser Rifle can and have done since Chromosome lock down entire sections of certain maps and kill anything that moves through it. So can a mass Driver, area denying weapons ar...
- by Big miku - at 2015.03.03 22:56:00
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19. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
True Adamance wrote: I'M READING! READING RAINBOW!
- by Big miku - at 2015.03.03 22:44:00
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20. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: oh for... DO YOU KNOW HOW TO READ??? Start here. Now you're just being childish. So you deny that the Mass driver and HMG fit their Fluff and gameplay role and turn in to a kid.
- by Big miku - at 2015.03.03 22:41:00
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