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21. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: what I want is irrelevant. the weapons do not actually succeed at DOING the function they are DESCRIBED as HAVING. they do something entirely different from the fluff. they do not perform their stated mission in said fluf...
- by Big miku - at 2015.03.03 22:37:00
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22. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Varoth Drac wrote: [quote=Varoth Drac]I guess we could see how nerfing hmg range and dps works, and put it back if it breaks things. Perhaps look at sharing the nerf burden by nerfing heavy defence aswell (less dps nerf).. They did a DPS ne...
- by Big miku - at 2015.03.03 22:13:00
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23. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Stefan Stahl wrote: The important point here is that the "product" - in the mathematical sense - of the heavy suit and weapon has to exceed a certain threshold of power with the constraint that the usefulness of the HMG must be better than that...
- by Big miku - at 2015.03.03 22:11:00
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24. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
RedPencil wrote: - Redline sniping is alway there and will continue be there but the number and the effective was toned down. Same goal apply to heavy. - If you really have been rolling heavy since with was first introduced,since beta, you w...
- by Big miku - at 2015.03.03 22:09:00
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25. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Adipem Nothi wrote: My Flaylock wants some homing missiles, por favor. Now that would cause an out roar, but in a way Titanfall pulled it off perfectly with the Smart Pistol MK5, doubt CCP could do it.
- by Big miku - at 2015.03.03 21:46:00
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26. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: I have, the descriptions aren't in the same reality with how the weapons actually perform. So you're saying the fact the the mass driver expressly says it is a Breaching and Area Denying Weapon don't matter cause you don...
- by Big miku - at 2015.03.03 21:45:00
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27. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: A machinegun is areea denial. Don't lecture me based on a wiki article when I did that professionally IRL. A machine gun fits the loosest terms of area denial within military academia but if you are using the logic, th...
- by Big miku - at 2015.03.03 21:30:00
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28. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
RedPencil wrote: First, sarcastic about sniper rifles is nonsense. They already force out from the redline. Second, heavy was a joke before 1.8 but now it totally opposite, and it growth way too far. Sometime people just need to study histor...
- by Big miku - at 2015.03.03 21:26:00
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29. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: laser rifles are area denial. Mass drivers and PLCs are breach tools. they suck at suppressing enemies. You seem to misunderstand what Are denial Weapons are. en.wikipedia.org/wiki/Area_denial_weapon You also need to...
- by Big miku - at 2015.03.03 21:23:00
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30. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: this is an arbitrary statement. it's also a statement that has become highly problematic. The HMG sentinel is too powerful in CQC and because of this, marginalizes non-scouts, which excel at murdering sentinels. And I've...
- by Big miku - at 2015.03.03 20:59:00
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31. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
RedPencil wrote: "THE NUMBER IS TOO DAMN HIGH!"[/b] If it exceed only 10-15% They won't worry about it. But right now, it is exceed 30% and still growth. Ask yourself, what is a reason to have suit and weapon various if all user select to run ...
- by Big miku - at 2015.03.03 20:52:00
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32. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
I still don't understand how the heavy with HMG excelling at its intended role is bad. Tell us CCP devs, what do you want the heavy to be? If heavy spam is such a problem, just increase the number of clones a heavy counts for.
- by Big miku - at 2015.03.03 20:32:00
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33. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
SO when is the new heavy weapon coming, Complaining about the Heavy having a high kill stat with their only AI heavy weapon is a bit silly, of course it will close in on Rifles stats, it is the only heavy weapon for AI after all. The stats would e...
- by Big miku - at 2015.03.03 11:35:00
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34. [RequestGäó] Change the name of the "Assault Rifle" to "Blaster" - in Feedback/Requests [original thread]
"Blaster Rifle" then?
- by Big miku - at 2013.07.11 01:41:00
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35. [RequestGäó] Change the name of the "Assault Rifle" to "Blaster" - in Feedback/Requests [original thread]
Please consider changing the name of the Assault Rifle to "Blaster" as it fits with the lore better.
- by Big miku - at 2013.05.26 19:37:00
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36. HMG nerfs really necessary? - in Feedback/Requests [original thread]
It is clear what people like ladwar want. The heavy should be nothing but pure defense, sitting on points and hoping someone wanders into range. Here is the problem with that, the base heavy has the highest scan profile in the game, it also move...
- by Big miku - at 2013.05.05 12:22:00
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37. Dropsuit naming system - in Feedback/Requests [original thread]
You figure each race would have fancy names for the dropsuits, just like their ships. That'd confuse the COD kiddies though.
- by Big miku - at 2013.05.05 12:07:00
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38. Revenge! Nerf the AR Thread! - in Feedback/Requests [original thread]
Simple Fix to ARs Reduce greatly the hipfire accuracy, ARs should not have as good of hip fire accuracy as SMGs, EVER. Reduce the mag size by 10. Increase muzzle climb. What I am saying, is make the ARs more like AR irl.
- by Big miku - at 2013.05.04 03:39:00
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39. [REQUEST] Militia Mode - in Feedback/Requests [original thread]
Rowdy Railgunner wrote: But I thought that skills don't matter in this game and it is all about who is controlling the character It is a mix of both, pure skill can only get you so far, for instance, A skilled AV person from BF3 who is slig...
- by Big miku - at 2013.04.09 22:43:00
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40. [REQUEST] Militia Mode - in Feedback/Requests [original thread]
Face it, this game is not newbie friendly at all. I've got people to play, they get utterly wrecked, then go off and tell all their friends about how **** this game is. I suggest a Militia Gear only mode for new players to fight on even footing ...
- by Big miku - at 2013.04.09 22:37:00
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