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21. Tanks and recoil - in General Discussions [original thread]
Really really really want to sit down a few CCP developers and show them what an actual railgun looks like. Notice the almost non-existant recoil
- by Bhal Jhor - at 2012.07.31 07:24:00
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22. My take on the critique I've heard outside these forums... - in General Discussions [original thread]
Lurchasaurus wrote: absolutely wrong in your opinion of skill boosters. CCP isnt doing this for free, even though you dont have to buy it. Boosters do nothig in the way of in-game advantages. If someone wants to pay some cash for an increase in...
- by Bhal Jhor - at 2012.07.31 07:14:00
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23. Before Friendly Fire gets turned on... - in General Discussions [original thread]
They are seriously going to turn on FF? Well, at least it will stop the remote explosive spam. I guess I'll have to stop tagging drop ships with my Sargaras rail-gun "Just to be sure."
- by Bhal Jhor - at 2012.07.31 06:27:00
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24. Tanks are underpowered - in General Discussions [original thread]
Pezz IsDank wrote: If you're in a marauder and it's well fit and you're still having problems against swarm launchers then it's probably because the whole enemy team is focused on taking out your tanks. Just because swarm launchers are effectiv...
- by Bhal Jhor - at 2012.07.22 22:38:00
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25. Tanks are underpowered - in General Discussions [original thread]
Well, either the tanks are underpowered or the prototype swarm launchers are overpowered. They apparently come out of nowhere (they can be fired through a rather narrow peek-hold apparently), track you forever and dodge obstacles when you try and ...
- by Bhal Jhor - at 2012.07.22 22:06:00
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26. auto aim making me miss LOL - in General Discussions [original thread]
Threads like this confuse me because I've never seen this happen.
- by Bhal Jhor - at 2012.07.22 22:01:00
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27. Squad leader abilities. - in Technical Support/Bugs [original thread]
I noticed yesterday that they seemed to lock onto anything and everything also. Containers, tank traps, etc.
- by Bhal Jhor - at 2012.07.21 20:41:00
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28. Vehicle armor repairer not activating - in Technical Support/Bugs [original thread]
Yep, lost several tanks tonight because I couldn't get any of the reps to activate.
- by Bhal Jhor - at 2012.07.21 08:45:00
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29. Vehicle armor repairer not activating - in Technical Support/Bugs [original thread]
I have 3 armor repairers on my surya, and often I get into the situation where none of my 3 armor repairers will activate.
- by Bhal Jhor - at 2012.07.21 02:23:00
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30. How to fix Remote Explosives - in General Discussions [original thread]
removing them from the game entirely would also fix them. Just saying.
- by Bhal Jhor - at 2012.07.15 23:10:00
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31. Tank sights very inaccurate. - in Technical Support/Bugs [original thread]
At least with the rail gun. If I aim at ground the explosion appears far behind where I was aiming. When I can afford another tank I'll try it out agains the side of a building or up a slope, but for now it seems if I have a target right on a heav...
- by Bhal Jhor - at 2012.07.08 21:19:00
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32. Missing effects - in Technical Support/Bugs [original thread]
Projectiles, explosions and weapon trails seem go missing rather frequently.
- by Bhal Jhor - at 2012.07.08 21:14:00
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33. Add the ability to mute players please - in Technical Support/Bugs [original thread]
NT
- by Bhal Jhor - at 2012.07.08 21:09:00
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34. Vehicles are overpowered - in General Discussions [original thread]
Maybe the militia vehicles won't go but the free militia vehicles will. Most of the play issues that are all over the forums these days can be blamed directly on them. If you're paying for your dropship then you're not going to go bowling with it...
- by Bhal Jhor - at 2012.07.08 21:06:00
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35. Nerf those ******* TOWERS! - in Feedback/Requests [original thread]
Ryan Martel wrote: Wouldn't let me go higher despite my insistence of pressing said button when I tried it several times. Add in that fact that you felt the need to answer me this crudely despite Relyt and Garret already giving me a better, cr...
- by Bhal Jhor - at 2012.07.07 11:26:00
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36. OP Forge Gun - in Feedback/Requests [original thread]
tribal wyvern wrote: Oh here we f***ing go again! OP this gun and OP that gun. have you ever fired a forge gun?............no? I wonder why, CUZ THEY DON'T EXIST! So just how in the world do you know the forge guns are over powered????????????...
- by Bhal Jhor - at 2012.07.04 03:49:00
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37. EVE/DUST Linked Characters - in Feedback/Requests [original thread]
I tried to send my DUST character isk from my EvE character, but when I went to look up the name of my DUST character in EvE it told me no such character existed. I was disappoint.
- by Bhal Jhor - at 2012.07.03 07:09:00
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38. Dropship Campers - in Feedback/Requests [original thread]
Last round I was upset about the dearth of good sniping posts on the map. This round... I kinda feel sorry for the chumps that walk under my scope. It seems a lot of would-be dropship pilots don't know how to get the dropship up that high, which ...
- by Bhal Jhor - at 2012.07.02 04:27:00
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39. Heavy Missile Launchers - in Feedback/Requests [original thread]
I think the stats on the heavy missile launchers are erroneous. Each tier have the exact same stats and the missiles themselves are lower damage than the light version.
- by Bhal Jhor - at 2012.07.01 22:48:00
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40. FOR THE LOVE OF ALL THINGS HOLY... - in Feedback/Requests [original thread]
Please buff the HMG. Amarr dropsuits should not be paired with assault rifles. Right now they do less damage than assault rifles with less range and less accuracy. My thought was that they would be murder up close and suppressive at range. Right n...
- by Bhal Jhor - at 2012.07.01 22:46:00
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