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1341. Patch notes tomorrow - in General Discussions [original thread]
Why wouldn't he have said "today after downtime" if it was actually today? Today after downtime being mistaken for yesterdays downtime wouldn't have really been expected as a misinterpretation. So I'm thinking it isn't until tomorrow, like he says...
- by Beren Hurin - at 2013.08.22 11:37:00
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1342. CCP how is grenade damage calculated? - in General Discussions [original thread]
Yeah I made a post about this before too as it seems like I was dieing unecessarily from grenades. I'd file a help ticket.
- by Beren Hurin - at 2013.08.22 11:21:00
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1343. CCP how is grenade damage calculated? - in General Discussions [original thread]
BL4CKST4R wrote: Paladin Sas wrote: grenade goes boom, damage is applied based on a magical cosmic force known as basic math. any questions? If math was being applied correctly I wouldn't be one shotted from an M1 locus grenade. What's ...
- by Beren Hurin - at 2013.08.22 10:45:00
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1344. Please tell us that scouts get some love in 1.4. - in General Discussions [original thread]
I think the scanning changes will help a bit, but yes, a second equipment slot and then maybe a universal scout bonus to fitting scanners maybe...?
- by Beren Hurin - at 2013.08.21 21:04:00
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1345. I don't understand how CCP can have this viewpoint - in General Discussions [original thread]
Lets say, the minute that something was decided to be a feature, at what point do they include the community? The second they decide? When they have the design goals for the feature? When they have the code in draft form? When they have proved th...
- by Beren Hurin - at 2013.08.21 19:24:00
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1346. More Dust news or tax was it? - in General Discussions [original thread]
Vespasian Andendare wrote: I remember seeing a post yesterday about Dust news SOON. What that the tax implementation or will there be some meaningful announcement still to be made? CCP Devs of all kinds were mysteriously hyping news CCP was ...
- by Beren Hurin - at 2013.08.21 19:07:00
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1347. FW Player Event? Maybe... - in General Discussions [original thread]
How do you select a track and play music while in game?
- by Beren Hurin - at 2013.08.21 17:24:00
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1348. FW Player Event? Maybe... - in General Discussions [original thread]
Also you spelled Gallente wrong.
- by Beren Hurin - at 2013.08.21 17:10:00
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1349. FW Player Event? Maybe... - in General Discussions [original thread]
Zion Shad wrote: Hey everyone IGÇÖm ZionShad for those who donGÇÖt know me and IGÇÖm co-owner of Multiplex Gaming (and longtime player of Dust514). Now IGÇÖm not talking about the CCP driven events going on now, but those ran by the community...
- by Beren Hurin - at 2013.08.21 17:03:00
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1350. question to dropship gunners - in General Discussions [original thread]
Nguruthos IX wrote: Beren Hurin wrote: Nguruthos IX wrote: None. Theyre all bugged and broken since uprising. Thanks ccp for ignoring this bug. The fact that it never made it into a weekly report goes to show you have not play tested a si...
- by Beren Hurin - at 2013.08.21 16:58:00
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1351. Armor repairers - in General Discussions [original thread]
BL4CKST4R wrote: Sky Dovahkiin wrote: I need some help with armor reps... What is best? Using 1 enhanced armor rep or 2 basic? Using 2 enhanced or 1 complex? Complex only. When it comes to repairing armor you need the most repair with th...
- by Beren Hurin - at 2013.08.21 16:44:00
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1352. question to dropship gunners - in General Discussions [original thread]
Nguruthos IX wrote: None. Theyre all bugged and broken since uprising. Thanks ccp for ignoring this bug. The fact that it never made it into a weekly report goes to show you have not play tested a single game in a dropship. Fantastic! What's...
- by Beren Hurin - at 2013.08.21 16:37:00
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1353. CCP Cmdr Wang Compares Developing DUST 514 as Hard as Sending A Man to the Moon - in General Discussions [original thread]
Yeah if we wanted to send a man to the moon now, it wouldn't be that difficult. It's just expensive, and takes a lot of time to train someone.
- by Beren Hurin - at 2013.08.21 16:28:00
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1354. TAC AR - in General Discussions [original thread]
Cosgar wrote: The AR optimal range is what should be shorter so the TAC AR is more relevant. It already out ranges the ScR and the Laser. And that would make this single skill tree the most powerful tree in the game right now. Having that mu...
- by Beren Hurin - at 2013.08.21 16:22:00
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1355. Shield VS Armor - in General Discussions [original thread]
See this blog for each weapon's damage profile. Hybrid weapons do about 20% more damage to armor then shield. Then also, right now most medium suits, because so people are Caldari, will have more shield than armor. So you are probably hitting mo...
- by Beren Hurin - at 2013.08.21 16:20:00
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1356. Scrambler Assault Rifles Overheating System - in General Discussions [original thread]
I wouldn't be surprised if the same skill rework the HMG is getting comes to the ASR. Nerf overheat buff precision.
- by Beren Hurin - at 2013.08.21 15:31:00
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1357. Mimatar Assault - in General Discussions [original thread]
Happy Violentime wrote: How many shield extenders do you have? Shields have 'weight' and slow you down - this goes for vehicles and dropsuits. Try running same suit with 0 shield extenders, you will notice a difference. Why do shields have w...
- by Beren Hurin - at 2013.08.21 15:26:00
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1358. The NEW and IMPROVED Murder Taxis - in General Discussions [original thread]
At one point in time vehicle turrets would track players. Then they took off aim assist because it hurt more than helped. They are now claiming it is improving in 1.4. Will 1.4's nerf to vehicle impact kills be compensated for by turret gunners h...
- by Beren Hurin - at 2013.08.21 15:25:00
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1359. Mimatar Assault - in General Discussions [original thread]
They also have a bigger stamina pool/run time. This amounts to about a 25% bigger sprinting difference vs. caldari/gallente assaults. Stamina matters for what seems to hypothetically be the minmatar play style, which is Hack/Smash/Slash/Dash. The...
- by Beren Hurin - at 2013.08.21 15:15:00
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1360. At 21 Million sp, I will have "maxed" out my character. - in General Discussions [original thread]
IceShifter Childhaspawn wrote: Go all the way. If you want a sink, that isn't too useless, go for turrets. Dedicated gunners are still pretty rare. Turrets are based on the skill of the user? Not the driver?
- by Beren Hurin - at 2013.08.21 14:11:00
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