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1061. Effects of deactivated "squad vision" - in General Discussions [original thread]
Garrett Blacknova wrote: J3f3r20n Gh057 wrote: CCP did that to force you to skill into Scanners. you have to use it. Which means a Scout has to pour almost all of our CPU and PG into our equipment slot, leaving us about the same speed as a...
- by Beren Hurin - at 2013.09.03 15:37:00
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1062. Effects of deactivated "squad vision" - in General Discussions [original thread]
Keeriam Miray wrote: Garrett Blacknova wrote: Actually, with Gallente Scout skills, you can get your scan radius above 15m on that suit - but ONLY that suit. Add mods and it's possible to break 30m scan radius. 20m with maxed skills no m...
- by Beren Hurin - at 2013.09.03 15:13:00
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1063. AFK is now "fixed" - in General Discussions [original thread]
CommanderBolt wrote: Ok I am testing this out now. The blue dots are angry, punching me in the back haha. - I have been afk-ing for 4 mins now and my rubber band just popped off. - 6mins in to the match and I discovered a much better place to ...
- by Beren Hurin - at 2013.09.03 15:09:00
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1064. AFK is now "fixed" - in General Discussions [original thread]
xAckie wrote: semperfi1999 wrote: xAckie wrote: KingBabar wrote: Or they could simply do what should have been done from the start; no XP for merely partisipating in a round. And by that I mean that we shouldn't get XP based on the ti...
- by Beren Hurin - at 2013.09.03 15:08:00
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1065. Matchmaking Vs Population of Dust - in General Discussions [original thread]
Carter Raynor wrote: The current matchmaking system in theory is perfect for this game. So that less people would get protostomped. But as of this morning it takes 5+ minutes searching for battle to be put in one with a squad. The only people g...
- by Beren Hurin - at 2013.09.03 15:02:00
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1066. Forge Guns have been buffed in 1.4. CCP, you have a lot to respond to. - in General Discussions [original thread]
I wonder if dropships have a weakspot now maybe?
- by Beren Hurin - at 2013.09.03 14:53:00
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1067. Shotguns feel weird now...like every other hit is connecting... - in General Discussions [original thread]
As opposed to every 3rd hit?
- by Beren Hurin - at 2013.09.03 14:51:00
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1068. Ooooh, the new map zoom feature is nifty. - in General Discussions [original thread]
Jadek Menaheim wrote: With a squeeze of the R2 buttom I can see what beacon I'm am spawning to in scenarios when they are jumbled together. Thank you CCP. Are you saying it zooms in more? Because you've always been able to zoom in and out a ...
- by Beren Hurin - at 2013.09.03 14:51:00
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1069. i dont want to play ambush , only skirmish - in General Discussions [original thread]
Are you in a squad? A squad all 'voting' for the same thing will give your choice more wait. Otherwise, as a solo sniper for example, the game will have a hard time placing 500 idiot snipers with 10.0 KDR in a fair skirmish match.
- by Beren Hurin - at 2013.09.03 14:50:00
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1070. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
The main point is, though, gentlemen is that you can't please everyone all the time. Fast AND fair is difficult to do for all folks.
- by Beren Hurin - at 2013.09.03 14:49:00
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1071. please fix match making today - in General Discussions [original thread]
poopchucker9900 wrote: Bump Please invite 5000 more players to play with you today.
- by Beren Hurin - at 2013.09.03 14:40:00
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1072. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
What if we got a bit of a 'hardship pay' bonus for being put into a different match?
- by Beren Hurin - at 2013.09.03 14:37:00
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1073. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
My guess is that if it is a voting system, and you squad with members that are all selecting the same mode you are, then you are 5x more likely to get the same game mode. You INCREASE your liklihood to play what you want when you squad. To sugge...
- by Beren Hurin - at 2013.09.03 14:36:00
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1074. Forge Guns have been buffed in 1.4. CCP, you have a lot to respond to. - in General Discussions [original thread]
You pulled out a PRO vehicle when you knew the UI/Hud changes were different? What makes you think this dude wasn't using damage mods? Also, how do you know nothing else hit you?
- by Beren Hurin - at 2013.09.03 14:32:00
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1075. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
Brush Master wrote: I have not played it yet but I can tell you for certain that I have players that do not like to play ambush. If you match making is putting them into such maps, they are going to be very unhappy. They need to be filters, not...
- by Beren Hurin - at 2013.09.03 14:26:00
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1076. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
Takahiro Kashuken wrote: If you did matchmaking by gear it would have been simpler tbh Basic vs basic for example Just my 2 pennies Why is this still a thing? What does it look at all of your 30 possible fits to see what you'd fight wit...
- by Beren Hurin - at 2013.09.03 14:24:00
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1077. Why on Earth didn't you make Factional Contrats Spawn Faster. Also they don&... - in General Discussions [original thread]
steadyhand amarr wrote: You do know under the new system it's simply waiting for enought players on both sides >.< Yep pretty much this. Just because new battles are spawned it can't force people who aren't queued into them.
- by Beren Hurin - at 2013.09.03 14:15:00
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1078. New Stuff Not Listed - in General Discussions [original thread]
Awesome info on the weapon efficiency readout!!
- by Beren Hurin - at 2013.09.03 14:06:00
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1079. TAC-ARs are Back Baby! - in General Discussions [original thread]
General Regret wrote: TEXA5 HiTM4N wrote: I hate the aim assist. It messes with my aim. but thats just me. I agree. Im stuck in my ways like an old fart I'm hoping it will help me a bit. I'm convinced that I had some internet latency i...
- by Beren Hurin - at 2013.09.03 14:03:00
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1080. Why on Earth didn't you make Factional Contrats Spawn Faster. Also they don&... - in General Discussions [original thread]
Hawkin P wrote: Seriously, I click on Factional Contracts and I just get searching for contracts Estimated time 4:38????? (been waiting now 7:34) Why wouldn't you just have just added more factional contracts. People have been complaining about...
- by Beren Hurin - at 2013.09.03 14:01:00
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