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2041. How hard is it to tweak stats? - in General Discussions [original thread]
The problem is its not always a server side statistic they have to change. If it is server side, then its easier, if it's client side then it needs more flitering through sony/QA people. With your plasma cannons example there are a number of syst...
- by Beren Hurin - at 2013.06.13 16:24:00
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2042. New Testing Challenges! - in General Discussions [original thread]
So post in here if you have a crazy experiment you want people to try. I would like to see footage of somebody jumping from one dropship, and hitting circle and getting into another midair.
- by Beren Hurin - at 2013.06.13 16:13:00
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2043. Uprising 1.2 from E3 - in General Discussions [original thread]
How are they using 'terrain' now? At the Dust 514 presentation at FF they talked about a snow map, suggesting that it could be unlocked at any time. They also mentioned that they had their iteration of flowers and friends pretty far along. I'm wo...
- by Beren Hurin - at 2013.06.13 13:39:00
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2044. You know you play Dust 514 too much when... - in General Discussions [original thread]
When you start to calculate the armor and shield resists and eHP of vehicles you are stuck in traffic with based off of their colors...Tan? Some packed A/V will go quick...grey...better use some flux first!
- by Beren Hurin - at 2013.06.13 11:06:00
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2045. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
The question is, will the amarr logi bonus apply to the reactive hardeners? Also, the commando heavy is in that build as well.
- by Beren Hurin - at 2013.06.11 19:37:00
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2046. Send some Mercenaries in After Tibus Heth! - in General Discussions [original thread]
http://community.eveonline.com/news/news-channels/world-news/siege-of-haatomo-enters-day-2/ We'd be happy to have some merc battles to try and find and locate and elminate Heth and his forces. This would be an amazing twist to a slow time, if t...
- by Beren Hurin - at 2013.06.11 16:52:00
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2047. Faction warfare battles not popping - in General Discussions [original thread]
Fighting on planets without a temperature would be extremely odd.
- by Beren Hurin - at 2013.06.10 19:28:00
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2048. Flux Grenades and Mass Driver/Flaylock = New Meta? - in General Discussions [original thread]
Ummm this also works well against caldari logi blobs... Not sure its just against armor.
- by Beren Hurin - at 2013.06.07 18:02:00
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2049. CCP...When will you open more districts............. - in General Discussions [original thread]
Ydubbs81 RND wrote: Well, why not a 24 hour warning but with a 3 hr interval? It will still be tougher to hold because you can still be scheduled with overlapping matches but at least you dont have to be on for 3 hrs everyday. Right now, you ca...
- by Beren Hurin - at 2013.06.07 17:30:00
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2050. Update in June?! - in General Discussions [original thread]
Also Shanghai is going on break here for a bit.
- by Beren Hurin - at 2013.06.07 15:09:00
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2051. Mining, Manufacturing and Raiding - in General Discussions [original thread]
Right now if you do the math, unless you are fighting less than once a week or something, the isk you make from clones doesn't compare to what a good corp can make from public matches.
- by Beren Hurin - at 2013.06.07 14:17:00
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2052. shanghai gets another vacation ? - in General Discussions [original thread]
First world problems...? sort of, well...pretty much.
- by Beren Hurin - at 2013.06.07 11:21:00
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2053. CCP...When will you open more districts............. - in General Discussions [original thread]
Ydubbs81 RND wrote: @ Marston.....I agree with you. Gen packs really are not expensive to some corps and they can spam them without the loss of transfer notion. If you make them cheaper...they will still be EVEN CHEAPER for these 'super corp...
- by Beren Hurin - at 2013.06.06 16:50:00
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2054. CCP...When will you open more districts............. - in General Discussions [original thread]
Another way of putting my point... A death in PC is at least 2x as costly as a death in FW/highsec. This is because YOU don't pay the cost of your clone. In FW/Highsec you only start to see income rates of 3+ million isk/hr at a KDR above 3 or 4...
- by Beren Hurin - at 2013.06.06 16:00:00
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2055. CCP...When will you open more districts............. - in General Discussions [original thread]
mrunknown2u2 wrote: This issue right now is the districts are not that valuable. I think the Isk output should be doubled. That would promote more fights for land and also make it worth spending 160-240mil to buy into PC. Hell it's even hard t...
- by Beren Hurin - at 2013.06.06 15:37:00
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2056. CCP...When will you open more districts............. - in General Discussions [original thread]
CCP FoxFour wrote: We have not decided on that yet. We monitor the level of activity in planetary conquest and will add more districts/regions when we feel the time is right. If we didn't allow corps to buy multiple clone packages they would h...
- by Beren Hurin - at 2013.06.06 14:31:00
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2057. CCP...When will you open more districts............. - in General Discussions [original thread]
From my understanding there are a few things CCP is looking at with respect to planetary conquest. Participation rates are a small part of it, but the bigger part is more about economic behavior. They want to know, when they add a new commodity o...
- by Beren Hurin - at 2013.06.06 14:03:00
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2058. CCP Mintchip Reporting For Duty! - in General Discussions [original thread]
So the most important question that you MUST weigh in on... Are you on Team Foxfour or Team Soxfour?
- by Beren Hurin - at 2013.06.04 17:08:00
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2059. Domination on Line Harvest - in General Discussions [original thread]
Typically, the side that is labeled 'offense' gets a position closer to CRUs while 'defense' gets positions closer to Supply Depots and an extra turret or three.
- by Beren Hurin - at 2013.06.04 17:01:00
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2060. CCP: Any update on bonuses to Basic Suits? - in General Discussions [original thread]
I'm thinking the way they might go is something like... -Remove all proto/adv suits, make most suits basically proto slot layout. -lower base PG/CPU stats on all suits -increase SP costs and effect of engineering/circuitry and/or core upgrades sk...
- by Beren Hurin - at 2013.06.04 16:39:00
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