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3801. SP respec for 1.5? - in General Discussions [original thread]
They have to give an sp refund for certain areas for instant hybrid turrets are no more they're being broken into blaster and Raligun turrets I don't want the sp I put into Hybrids to just vanish give it back so we can put it into rails or blasters.
- by Benjamin Ciscko - at 2013.08.27 22:00:00
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3802. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
Iron Wolf Saber wrote: And before you argue otherwise check the chart below. Madrugar Standard - 3 High 5 Lows Madrugar Advanced - 4 High 5 Lows Madrugar Prototype - 5 High 5 Lows Gunnlogi Standard- 5 High 3 Lows Gunnlogi Advanced - 5 HIgh...
- by Benjamin Ciscko - at 2013.08.27 21:52:00
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3803. September 7th a grave day for tankers - in General Discussions [original thread]
Knight Soiaire wrote: As far as I know, Armour Reps are staying the same. And players already have Proto Swarms, only difference is these are free. Oh though it was being fixed this patch, still have another month to use the broken reppers
- by Benjamin Ciscko - at 2013.08.27 21:28:00
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3804. September 7th a grave day for tankers - in General Discussions [original thread]
Assuming that 2,000 people win the tier two awards for the second week (50 Haywire Wykiromi swarm launchers) for the current event and the fact that we didn't receive our Mordu's challenge prizes until a couple days after that on September 7th tha...
- by Benjamin Ciscko - at 2013.08.27 21:22:00
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3805. I am a dropship pilot, and I am not affraid. - in General Discussions [original thread]
Pvt Numnutz wrote: Seems like a lot of vehicle users, tankers especially, are really worried about the 1.4 swarm launcher changes. Well I'm a dropship pilot and I am not affraid of these changes. Should I be? Maybe, however swarms can kill vehi...
- by Benjamin Ciscko - at 2013.08.27 18:01:00
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3806. Broke veteran DS pilot needs some ISK - in General Discussions [original thread]
Serimos Haeraven wrote: Benjamin Ciscko wrote: Serimos Haeraven wrote: Okay first of all, in no way am i going to beg for ISK from players and promote the notion that they NEED TO DONATE to me, but recently i have been plauged with the sh...
- by Benjamin Ciscko - at 2013.08.27 17:54:00
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3807. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
If you want to destroy my tank get yourself a nice shiny DS with proto missiles and two gunners, I wont be able to touch you because my gun can't shoot high enough. Tank kill infantry, Infantry kill DS, DS kill tank. This of course depends on whet...
- by Benjamin Ciscko - at 2013.08.27 16:11:00
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3808. 1.5 AV and vechical respecs? - in General Discussions [original thread]
Lurchasaurus wrote: Exmaple Core wrote: i like the idea of it and it would be best for the game in general, to have some more variety in dust but F*** you guys for not sticking through this dark age!!! I spit at the weak-hearted. You have...
- by Benjamin Ciscko - at 2013.08.27 04:07:00
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3809. Your Favorite Kill - in General Discussions [original thread]
I was driving my blaster tank near the enemy redline and an LAV coming from the redline swerved to avoid me at the same time an LAV retreating to the redline swerved to avoid my tank and they hit each other head on at full speed.
- by Benjamin Ciscko - at 2013.08.27 03:58:00
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3810. Your Favorite Kill - in General Discussions [original thread]
A corp member dropped onto one of the tall buildings on the table top map right as someone finished recalling his dropship I killed the oblivious idiot as he tried to snipe. He later came back I shot him several times with my scrambler pistol but ...
- by Benjamin Ciscko - at 2013.08.27 01:23:00
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3811. VEHICLE LOCKS ***now! - in General Discussions [original thread]
Xender17 wrote: Code wise. I am certain vehicles are locked for around 5 seconds after they drop. They are but a corp member who was recalling his tank was hit by a friendly LAV and dragged away from is tank when he got back a blue dot jumped...
- by Benjamin Ciscko - at 2013.08.27 00:55:00
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3812. How I would make this game better. - in General Discussions [original thread]
They should make it so you can precision strike's the farther you drag it the less damage it does closer you bring it the more damage it does. If there are no vehicles it is over kill to be doing 10,000 damage to an area. My armor tank eats precis...
- by Benjamin Ciscko - at 2013.08.26 23:32:00
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3813. How I would make this game better. - in General Discussions [original thread]
Sarducar Kahn wrote: Bomber DS is incoming at some point. Will be OP or useless depending on the situation as with all other vehicles ATM. (1 proto AV = useless) proto AV makes me very sad, my tank does not get the chance to be sad he is dest...
- by Benjamin Ciscko - at 2013.08.26 23:17:00
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3814. The OP strikes again... - in General Discussions [original thread]
I'm more scared of proto forges then proto swarms at least I can hide behind a hill to rep the forge can hit you from anywhere.
- by Benjamin Ciscko - at 2013.08.26 23:07:00
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3815. VEHICLE LOCKS ***now! - in General Discussions [original thread]
This is going to locked for ranting probably. I totally agree though sometimes it will spawn my tank in on the high ground and by the time I get there some blue berries taken it.
- by Benjamin Ciscko - at 2013.08.26 21:36:00
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3816. How I would make this game better. - in General Discussions [original thread]
Add Heavy and light aircraft after null sec maps added Unique maps interactive environment 24 vs 2 4maps think this referred to as null sec
- by Benjamin Ciscko - at 2013.08.26 21:33:00
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3817. CCP Congratz you successfully killed all armor tanks and made it harder for shie... - in General Discussions [original thread]
Marcos Vega wrote: 0bi wan-jacobi wrote: Swarms will basically shoot three volleys in one second instapopping any armor tank before they can even react. This is THE stupidest thing i have seen from ccp in all my time on dust. This is one swa...
- by Benjamin Ciscko - at 2013.08.26 20:29:00
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3818. fit for Anti-Infantry (Shield Tanks)? - in General Discussions [original thread]
My Madrugar fit is one polycrystalline 180 millimeter plate one light repper then three active N-1 type hardeners and a shield booster to better survive swarms and it works pretty well. A similar Gunnlogi fit would be the best shield extender thre...
- by Benjamin Ciscko - at 2013.08.26 20:13:00
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3819. fit for Anti-Infantry (Shield Tanks)? - in General Discussions [original thread]
It's going to take you a long time to get the sp you need I run a Madrugar and I have basically everything I want for my fit but not the pg and it will take me a two or three months to get that.Its easy to get up to lvl III in all of the shield mo...
- by Benjamin Ciscko - at 2013.08.26 19:55:00
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3820. Anti-Vechicle fits discussion-thoughts? - in General Discussions [original thread]
harruko hikari wrote: So, just wondering if any Dust players have any thoughts on Anti-Vehicle fits, what works now after the new patches and such. I've been playing since Beta, and ran mostly as a anti-Vehicle foot solider, but I wonder if it...
- by Benjamin Ciscko - at 2013.08.26 19:34:00
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