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3821. Veteran Heavy HMG/Forge - in General Discussions [original thread]
bigolenuts wrote: I am a heavy as the subject line reads. If you would like for me to continue killing tanks, dropships and turrets I will need donations. It is very hard running a suit that is around 300K ISK and keeping tanks in the red line...
- by Benjamin Ciscko - at 2013.08.26 19:22:00
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3822. Broke veteran DS pilot needs some ISK - in General Discussions [original thread]
Serimos Haeraven wrote: Okay first of all, in no way am i going to beg for ISK from players and promote the notion that they NEED TO DONATE to me, but recently i have been plauged with the shittiest luck when flying my proto-python fit, with ex...
- by Benjamin Ciscko - at 2013.08.26 19:16:00
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3823. What do we want AV nade changes to be like in 1.5? - in General Discussions [original thread]
I have a tank with 6753 armor 1 repper and three N-1 type hardeners, someone hit me with all three nades before I knew what hit me and I blew up. I forget if they were Exo's or Lai Dai's but they did a ridiculous amount of damage, I've seen LAV's ...
- by Benjamin Ciscko - at 2013.08.26 15:01:00
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3824. fit for Anti-Infantry (Shield Tanks)? - in General Discussions [original thread]
Benjamin Ciscko wrote: I haven't a clue how to shield to tank but I find a die more to forges in my armor tank then swarms (forges are weaker against armor better against shield) and now I find a shield tanker who gets killed by swarms more tha...
- by Benjamin Ciscko - at 2013.08.26 01:30:00
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3825. fit for Anti-Infantry (Shield Tanks)? - in General Discussions [original thread]
I haven't a clue how to shield to tank but I find a die more to forges in my armor tank then swarms (forges are weaker against armor better against shield) and now I find a shield tanker who gets killed by swarms more than forges. Here's a link t...
- by Benjamin Ciscko - at 2013.08.26 01:29:00
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3826. Madrugar Tanks : 3 Light Armor Reps > 1 Heavy Armor Rep - in General Discussions [original thread]
You also have to factor in that the upcoming patch fixes armor reps so that they don't rep 3x what there supposed to :(. I won't be able to get away with using a meta lvl 3 light repper and I will have to spend 2-3 mil more sp to get the pg. Tanki...
- by Benjamin Ciscko - at 2013.08.26 01:17:00
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3827. Tanks need to be banned from ambush. - in General Discussions [original thread]
I love me a good tank stomping! We had between five and seven tanks on the field one game (not all our same squad but mostly our squad).
- by Benjamin Ciscko - at 2013.08.25 18:23:00
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3828. One more thing ccp friendly fire please... - in General Discussions [original thread]
As much as I want to blow stupid people up though I don't want someone to tank troll every other game and in a cheap militia tank to go around killing the team then recalling his tank and leaving the match.
- by Benjamin Ciscko - at 2013.08.24 23:15:00
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3829. One more thing ccp friendly fire please... - in General Discussions [original thread]
Eldest Dragon wrote: I'm getting sick of people walking in front of me and my bullets right before I down a guy, (because there chasing after my kill), most likely bc they cant get there own. Its time to let these guys know what happens when th...
- by Benjamin Ciscko - at 2013.08.24 23:10:00
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3830. I am a dropship pilot, and I am not affraid. - in General Discussions [original thread]
My squad was tanking in a Dom match and after we started rolling out they started a major push to out redline and beat us back with Proto AV. As we tried to push up the road their whole team was determined to take us out, three or four people were...
- by Benjamin Ciscko - at 2013.08.24 23:00:00
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3831. Vehicle locks - in General Discussions [original thread]
TEBOW BAGGINS wrote: Arkena Wyrnspire wrote: Plenty of people have asked for this for months on end. It's not even being worked on. more like have asked for a year and 1/2. it would help a lot if blues had to hack your vehicle like reds ...
- by Benjamin Ciscko - at 2013.08.24 22:48:00
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3832. Vehicle locks - in General Discussions [original thread]
Arkena Wyrnspire wrote: Plenty of people have asked for this for months on end. It's not even being worked on. A dev post said they had it in mind but could not give an ETA for it's release which means 1.7 at the earliest, I just want to give...
- by Benjamin Ciscko - at 2013.08.24 22:37:00
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3833. Vehicle locks - in General Discussions [original thread]
A tanker should be able to lock their turret's to those not in their squad. I was running away from 4 volley's of swarms and when I escaped I got out to rep my tank because my vehicle repper was on cool down and my tank on fire. Once I had repped ...
- by Benjamin Ciscko - at 2013.08.24 22:32:00
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3834. Interactive battleoverview on warbarge. - in General Discussions [original thread]
The table in the middle of the warbarge should be interactive. It would be useful to see the objectives and terrain as well as to be able to place icons on it such as the HAV icon on a hill. Looking at it on the barge it would appear as altered wi...
- by Benjamin Ciscko - at 2013.08.24 19:01:00
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3835. CCP this i what tanks should be like - in Feedback/Requests [original thread]
Tanks used to act as support units to infantry, now infantry act as support to tanks.
- by Benjamin Ciscko - at 2013.08.09 19:54:00
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3836. CCP are you trying to break dust - in Feedback/Requests [original thread]
they should create a match making system which puts players into matches with players who are within 1.5 mil sp of each other.
- by Benjamin Ciscko - at 2013.08.08 18:59:00
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3837. Tank EMP Pulse - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: And what sort of equivalent god-weapon would you give Infantry to balance out this clearly ******** idea of yours? I vote for focused concussion grenades which turn the driver of the tank to liquid. Yea. Sounds goo...
- by Benjamin Ciscko - at 2013.08.08 18:54:00
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3838. LOL Dropships - in General Discussions [original thread]
If you know what your doing you should be fine, I was a gunner in an Assault dropship with Blackout (same squad as THUNDERGROOVE) and whenever we encountered a Forge gun or swarms he would boost away or fly in an unorthodox way to avoid the blasts...
- by Benjamin Ciscko - at 2013.07.18 02:11:00
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