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41. Nova Knife so OP - in General Discussions [original thread]
Vash- Akura wrote: My job here is done... Signed the Ishukone Minja Were you the guy killing everyone in a blue minmatar suit earlier?
- by Benari Kalidima - at 2013.06.18 20:07:00
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42. Shotgun idea... - in General Discussions [original thread]
I wouldn't increase damage, but maybe range a little. Or just make scouts more useful. As it is now with very open maps, it's hard for a scout to even get close to an enemy before being shot down.
- by Benari Kalidima - at 2013.06.18 18:20:00
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43. Breach Assault Rifle not damaging any one? - in Technical Support/Bugs [original thread]
The breach rifle has a very short range. Maybe this is your problem.
- by Benari Kalidima - at 2013.06.18 18:16:00
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44. CCP: Release Uprising 1.2 Weapon Balancing notes -Immediately- - in General Discussions [original thread]
Iron Wolf Saber wrote: I mean you guys all know about the new bullet falloff and resolving the bullets suddenly disappearing at short ranges thing since fanfest. How is the new bullet falloff? Is the range limit just removed, or how does it w...
- by Benari Kalidima - at 2013.06.18 18:13:00
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45. Disconnected... - in Technical Support/Bugs [original thread]
Just curious, are you connected by cable?
- by Benari Kalidima - at 2013.06.18 15:31:00
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46. Guess what guys! - in General Discussions [original thread]
It's a priority, but people who work at balancing can't necessarily be put to work on coding and fixing the aiming issues. In other words, it's the same as an artist on the team not being able to code magically.
- by Benari Kalidima - at 2013.06.18 15:23:00
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47. CCP updates on aiming problem? - in General Discussions [original thread]
CCP Mintchip wrote: It's not about it being a priority, but rather that there are different teams working on different issues and some issues are a quicker fix than others. It can be easy to mix that up! Something like weapon balancing may have...
- by Benari Kalidima - at 2013.06.18 15:18:00
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48. Debate: SP Cap (for or against) - in General Discussions [original thread]
THEDRiZZLE Aqua teen wrote: Fukk the sp cap it dumb its just a way to make you play for an extended period of time The opposite point could be made too, because for many people, they stop playing after hitting the cap.
- by Benari Kalidima - at 2013.06.18 14:24:00
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49. I took a break for a few days and came back . . . - in General Discussions [original thread]
Robert JD Niewiadomski wrote: CCP Frame wrote: Robert JD Niewiadomski wrote: CCP Frame wrote: Django Quik wrote: I understand that people are busy over E3 and the Boat Festival and running up to a new patch but communication is seri...
- by Benari Kalidima - at 2013.06.18 11:57:00
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50. CCP updates on aiming problem? - in General Discussions [original thread]
Senator Snipe wrote: oh ffs, assault rifles are OP as it is with the C.O.D experienced players. We really don't need better aim, new people just got to get used to the game and get their aim right. As an assault rifle user i agree with them b...
- by Benari Kalidima - at 2013.06.18 11:54:00
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51. MCC Snipers - Problem or Feature? - in General Discussions [original thread]
Jadd Hatchen wrote: Benari Kalidima wrote: It was never supposed to be there, and it's being fixed in 1.2 Linky to the source of this? I'm sorry, but I got no source :( Some people talked about it on the IRC and logicloop said he had...
- by Benari Kalidima - at 2013.06.17 18:45:00
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52. Grenades - in Feedback/Requests [original thread]
Lazy Scumbag wrote: I would like to see some kind of indicator on the radial (R2) that would remind me what kind of grenades I'm packing. I use them all in my different fittings, but I am too soft in the head to remember which one I have equipp...
- by Benari Kalidima - at 2013.06.17 18:38:00
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53. Are HAV's overpowered? - in Feedback/Requests [original thread]
Exergonic wrote: Edit: Its in 2 posts because i can only Quote 5 per O.o Here you go i'll break your first post down for you so you can understand 1. Nothing is Impossible 2. QQ its hard to kill someone who knows how to make a fit QQ 3. Was ...
- by Benari Kalidima - at 2013.06.17 17:30:00
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54. MCC Snipers - Problem or Feature? - in General Discussions [original thread]
It was never supposed to be there, and it's being fixed in 1.2
- by Benari Kalidima - at 2013.06.17 17:20:00
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55. Are HAV's overpowered? - in Feedback/Requests [original thread]
Exergonic wrote: Benari Kalidima wrote: I don't have to spec up in anything to take out a protosuit, I've done that many times with a militia fit. 1. Want a cookie?? Most people run in free fits all day to make money 2. Game is 75% skil...
- by Benari Kalidima - at 2013.06.17 17:09:00
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56. Are HAV's overpowered? - in Feedback/Requests [original thread]
St Evilsbitch wrote: Benari Kalidima wrote: Uhm, did you read my posts? I can easily do that already, and that is exactly my point. Don't you get it? Edit: my point is, you're not entitled to win just because you have more skillpoints, or ...
- by Benari Kalidima - at 2013.06.17 16:49:00
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57. Are HAV's overpowered? - in Feedback/Requests [original thread]
Cosgar wrote: Benari Kalidima wrote: Master Jaraiya wrote: Yea dude seriously, it is a TANK it isn't supposed to be easy to take out. To me this is just [un]common sense. It's funny how everyone is interpreting me as saying it should ...
- by Benari Kalidima - at 2013.06.17 16:19:00
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58. Are HAV's overpowered? - in Feedback/Requests [original thread]
Cosgar wrote: Serious question OP: Do you think heavies are OP as well? This will act as a good measuring stick for how serious we should be taking you. I can't believe this is how you people run a discussion. Judging my arguments from a opin...
- by Benari Kalidima - at 2013.06.17 16:18:00
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59. Are HAV's overpowered? - in Feedback/Requests [original thread]
Master Jaraiya wrote: Yea dude seriously, it is a TANK it isn't supposed to be easy to take out. To me this is just [un]common sense. It's funny how everyone is interpreting me as saying it should be easy. All I say is that it shouldn't be ...
- by Benari Kalidima - at 2013.06.17 16:12:00
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60. Are HAV's overpowered? - in Feedback/Requests [original thread]
St Evilsbitch wrote: Benari Kalidima wrote: No you're not being sarcastic. Stop doing personal attacks and actually argue against me. And. "But people don't want to have to level up in anti-tank, just to be able to have the slightest chance...
- by Benari Kalidima - at 2013.06.17 15:52:00
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