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361. congratulations ccp - in General Discussions [original thread]
Replication was swarm spam and HMG spawn camp sauce. The only fun thing about Rep. was the map and type of game mode (rush style) and small turrets. The RE's were broken then also, just not used as much, throw them down and blow them up. Another s...
- by Belzeebub Santana - at 2012.12.30 07:45:00
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362. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
Ok so the point of the spreadsheet is to show that as a person running proto or adv. suits and have the SP in the correct spots don't need to run adv. or proto. guns, saving said player isk. So a person running a standard dropsuit with a proto gu...
- by Belzeebub Santana - at 2012.12.30 04:29:00
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363. Your Edited... DEAL WITH IT - in General Discussions [original thread]
Did I make it?
- by Belzeebub Santana - at 2012.12.28 23:45:00
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364. Just got back on after months+weeks of not playing, looking for a little support... - in Rookie Training Grounds [original thread]
The sensitivity has to do with how well your merc deals under pressure. Does he/she cry when a comrade is fallen? Do they TK their own? Mine is at 80, I stop to enjoy the setting Sun and love all the blue installations and will kill whoever turn...
- by Belzeebub Santana - at 2012.12.28 23:40:00
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365. Organizing Suits - in General Discussions [original thread]
Nope, but have wanted this a few builds ago. Used to be the way you made them was how they showed up with the first being the last and say you only made 5, the fifth one would be first. Now who knows but we need a way to organize them, so I can h...
- by Belzeebub Santana - at 2012.12.27 21:13:00
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366. Heavies are still down right Over Powered. - in General Discussions [original thread]
Heavies are slow, a big and high value target, they have no equipment, can't jump over obstacles and have a long reload on their main weapons. The only thing I find myself in agreement with is the range that they can reach (onced skilled). But th...
- by Belzeebub Santana - at 2012.12.27 19:38:00
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367. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
I agree that the 2sec timer is def. a dumb idea.
- by Belzeebub Santana - at 2012.12.27 17:53:00
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368. A serious thread about Mass Drivers - in General Discussions [original thread]
Things will start to get interesting once FF is on.
- by Belzeebub Santana - at 2012.12.26 19:16:00
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369. A serious thread about Mass Drivers - in General Discussions [original thread]
Reloading after every 2 shots would not work, the damn thing takes like 4 secs to reload as is. The 2 extra shots seemed OP at first and still kinda do but the more shield tankers out there the less effective this weapon is and everyone and their ...
- by Belzeebub Santana - at 2012.12.25 23:13:00
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370. Flux grenades: The emp mass driver - in General Discussions [original thread]
Yeah an smart MD user uses these cause MD is weak versus shields but they run the extra benifit acting as AV nades, I use these for my swarm fit. Throw down a hive throw a couple on a shield tank and then eat his armor with swarms. Flux nades I ...
- by Belzeebub Santana - at 2012.12.25 08:05:00
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371. So I orded Bf3 premium edition. - in General Discussions [original thread]
Played a few rounds on PC, if you're not playing it on PC you're not really playing BF3, and the new aftermath levels! OMG if dust could get buildings and streets and the different heights to the scale BF3 does that would be wonderful! Don't need ...
- by Belzeebub Santana - at 2012.12.23 08:58:00
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372. Why no corp battle? - in General Discussions [original thread]
Also many players that are good have gotten burnt out playing too much Dust, its addicting at first but it gets old playing any game too much.
- by Belzeebub Santana - at 2012.12.23 08:45:00
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373. Why no corp battle? - in General Discussions [original thread]
G-SLicK wrote: Belzeebub Santana wrote: In all honesty what did you think was gonna happen when all the good players, with no loyalties, flocked to 1 Corp.? This might sound butthurt about you, tasty, tone and I think another leaving STB fo...
- by Belzeebub Santana - at 2012.12.23 08:41:00
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374. Why no corp battle? - in General Discussions [original thread]
In all honesty what did you think was gonna happen when all the good players, with no loyalties, flocked to 1 Corp.? This might sound butthurt about you, tasty, tone and I think another leaving STB for Imperfects by saying no loyalties. But I mea...
- by Belzeebub Santana - at 2012.12.23 05:41:00
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375. A great build is horrible because of this one thing!!!! - in General Discussions [original thread]
Posting in a classic... Proceed.
- by Belzeebub Santana - at 2012.12.23 03:21:00
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376. Indoor - in General Discussions [original thread]
yea moar indoor maps fo show! On all the maps right now there isn't enough multi-level gun fights. In BF3 there are many levels the enemy can be on, not just on the ground or on the roof. Hopefully they implement interior fighting well enough tha...
- by Belzeebub Santana - at 2012.12.23 00:52:00
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377. Sniper Tower Appreciation Thread - in The Locker Room [original thread]
Ya its these small things that make this game really shine. Noticed this installation early on and find that a sniper and a MD up there really make for a good defense for an objective. I also like the objectives that have the acid underneath it, ...
- by Belzeebub Santana - at 2012.12.22 23:31:00
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378. Can we please give the asia game show participants - in General Discussions [original thread]
Okay but then they should be going against militia equipment. These event players have never picked up Dust and we are running ADV and PROTO gear, wouldn't be much fun to go to a show to try out games and be a complete non-factor. This is how you ...
- by Belzeebub Santana - at 2012.12.22 23:23:00
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379. Disconnections mid game? - in General Discussions [original thread]
Ya had 2 then loaded with an all black screen and was able to navigate the menus tho I couldn't see them, did a restart.
- by Belzeebub Santana - at 2012.12.20 04:50:00
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380. No Need To Cook Grenades(Bad Choice CCP) - in General Discussions [original thread]
Haven't noticed with my flux yet but this does sound like a bad mistake. I use the longer timer too, if I know the enemy is running up to my postion I can time it so he will run in to the radius when it goes off.
- by Belzeebub Santana - at 2012.12.20 03:41:00
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