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81. The Missile Nerf. - in Feedback/Requests [original thread]
I was killing infantry with blaster tanks before it was cool, Super assault rifle on tracks. missiles need a buff paper scissors between rail and blaster gets old, rails are certainly the scissors.
- by Beld Errmon - at 2013.02.22 14:55:00
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82. Dear CCP, a growing concern from a "bitter beta vet" - in Feedback/Requests [original thread]
Keep your expectations low and you won't be disappointed. Personally Im just getting my weekly sp and doing other stuff, one day i'll log in and be pleasantly surprised with something new and worth playing for, how people find the drive to stay i...
- by Beld Errmon - at 2013.02.18 15:49:00
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83. [FRESH IDEA] A fix to swarm launchers. - in Feedback/Requests [original thread]
I think most tankers would be happy if in the least swarms didn't do 90 degree turns around hills to follow us into cover.
- by Beld Errmon - at 2013.02.18 15:38:00
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84. RUN +GRANADE why not ??? - in Feedback/Requests [original thread]
I don't know about ppl using controllers but im pretty sure i can sprint while cooking a grenade, might have to slow down to throw it not sure haven't really thought about it before.
- by Beld Errmon - at 2013.02.17 14:30:00
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85. A warning to CCP from a shooter veteran - in Feedback/Requests [original thread]
S Park Finner wrote: While I respect Iron Wolf Saber and his dedication to the community I am saddened to find that users concerns are being addressed through developers pet projects and communicated through chat channels and/or private commun...
- by Beld Errmon - at 2013.02.17 14:23:00
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86. "Proper Mouse & Keyboard controls" - in Feedback/Requests [original thread]
Kozojed Holopole wrote: I'd be all over this game if menus could be navigated with a mouse cursor & there were no controller button icons. But instead, M/ KB icons. There should be key remapping for keyboard & an increase in sensitivit...
- by Beld Errmon - at 2013.02.17 14:11:00
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87. Let us send back un-needed vehicles.. - in Feedback/Requests [original thread]
I don't support being able to send vehicles off map because I think it would end up being abused by ppl who just want to avoid losing a vehicle. But I totally love to be able to swap vehicle fits at supply depots, I can't stand rail tanks but you...
- by Beld Errmon - at 2013.02.08 22:39:00
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88. Heavies drew the nerf straw - in Feedback/Requests [original thread]
I now have a Heavy suit and HMG, after using this suit to rack up 39 kills in a single game where my team lost, I now totally agree that heavy suits are not OP and shouldn't be nerfed in anyway, it makes perfect sense that a type I heavy with leve...
- by Beld Errmon - at 2013.01.22 02:38:00
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89. [request] duel wield weapons - in Feedback/Requests [original thread]
Dual pistols would be fun and interesting but dual SMGs would be stupidly over powered, well even pistols would be but if you could only hip fire with them and they suffered from worse accuracy then it could be ok.
- by Beld Errmon - at 2013.01.20 11:24:00
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90. Idea for Heavies/ mobile shield system - in Feedback/Requests [original thread]
lord christo wrote: no ideas or comments anybody?? Terrible idea the heavy is already a walking meat shield last thing anyone in this game needs is to shoot through another 1k hp to kill one.
- by Beld Errmon - at 2013.01.20 11:20:00
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91. Heavies drew the nerf straw - in Feedback/Requests [original thread]
I hope they don't nerf them for a while yet, Im going to train them up myself and start playing the game on easy mode too.
- by Beld Errmon - at 2013.01.19 17:36:00
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92. Dropships - in Feedback/Requests [original thread]
Flying a dropship around being an Air Taxi and providing a bit of fire support in a hotzone is a very fun experience, its not very rewarding though other then helping your team win their should be some kinda reward for picking up and dropping off ...
- by Beld Errmon - at 2013.01.15 04:26:00
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93. Mercenary HK game show servers - in Feedback/Requests [original thread]
Those ambush servers were so much fun, i found myself playing a lot more, really enjoyed getting to play against many of the people i see active here on the forums.
- by Beld Errmon - at 2013.01.06 14:06:00
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94. Prometheus Pro . . . - in Feedback/Requests [original thread]
http://en.wikipedia.org/wiki/Paragraph
- by Beld Errmon - at 2013.01.03 21:03:00
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95. Mercenary HK game show servers - in Feedback/Requests [original thread]
I can't be the only one who enjoyed being able to jump into these servers? they were almost always populated, quite often full.
- by Beld Errmon - at 2013.01.03 05:33:00
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96. Mercenary HK game show servers - in Feedback/Requests [original thread]
Please please replace these I don't want to go back to playing 5v5s on the Australian servers, and squading up with people from other regions is not reliable enough to give me the amount of game time I want.
- by Beld Errmon - at 2013.01.03 00:06:00
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97. [Feedback] Burst Assault Rifle - in Feedback/Requests [original thread]
Yeah its a good rifle if you really miss the scope, i used it for a day or two then realised i could use the ironsights to drop ppl quicker even at long range and went back to it. I found the burst really nice for nailing heavies in the head at m...
- by Beld Errmon - at 2012.12.29 07:15:00
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98. Tanks and how they should act more like tanks - in Feedback/Requests [original thread]
Most tank battles I am in last less then the time it takes to overheat a blaster (with a heatsink of course) My shield tank feels more like an infantry fighting vehicle than a tank, can glide around the battlefield killing inf by glancing in thei...
- by Beld Errmon - at 2012.12.29 02:19:00
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99. SP, how they could fix it PERFECTLY - in Feedback/Requests [original thread]
All the hard cap will mean is that people who start the game at the same time, us, will always be ahead of anyone who comes after, absolutely no chance to catch up, sure they can specialise but it will always be remarked on that players who got in...
- by Beld Errmon - at 2012.12.25 17:07:00
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100. SP, how they could fix it PERFECTLY - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Beld Errmon wrote: The way these style of games thrive is by allowing people to grind and play as much as they want to while getting somewhere, even slow progression is better then none, as it is a good player can hi...
- by Beld Errmon - at 2012.12.25 14:40:00
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