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341. Everybody is crying again and this time it's the AR? - in General Discussions [original thread]
goons baiting again?
- by Beeeees - at 2013.10.15 10:06:00
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342. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
Draco Cerberus wrote: Wow can't believe that I am stepping up to defend scramblers but I believe the OH mechanism does somewhat balance the SR. Unfortunately it is one that seems to need some work, such as possibly increasing the OH damage or i...
- by Beeeees - at 2013.10.12 17:07:00
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343. What is your favorite gun? - in General Discussions [original thread]
Favourite? Mass driver Most used? SCR
- by Beeeees - at 2013.10.12 15:42:00
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344. LOGI, LEECHES, CRY BABIES AND U - in General Discussions [original thread]
Queen B!tch just entered the building!
- by Beeeees - at 2013.10.12 15:40:00
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345. FG killing infantry - in General Discussions [original thread]
OH EHM GEE a direct hit weapon designed to take out fast moving vehicles is killing infantery, CALL THE CONCORD!! But seriously, the forge gun is not an AV weapon only, its a hybrid weapon VS everything, and as such its working as intended. Yall...
- by Beeeees - at 2013.10.12 15:22:00
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346. What's your Opinion on an Open World Dust 514? - in General Discussions [original thread]
Im just going to repeat myself here The maps are build in a way that eventually multi-district battles may be possible. We are however lightyears away from getting that implemented effectively.
- by Beeeees - at 2013.10.12 15:14:00
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347. Why is the Easiest role in Dust rewarded the most? - in General Discussions [original thread]
ReGnYuM wrote: Heres my question valvetino Who contributed more in that 50 kill Ambush game. Me going 29-0 with 1885 WP, or the Logi Bro going 4-15 with 1810 WP Aight. You ensured that your team wins, logibro ensured your team doesnt lo...
- by Beeeees - at 2013.10.12 14:41:00
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348. Do anybody use ferroscale and reactive plates? - in General Discussions [original thread]
A complex ferroscale does wonders to a militia scout. Effectively doubles your ehp. I also got some speedy ambush medic fits. Which is funny because speed turns out to be overall more effective than tank in a meatgrinder situation.
- by Beeeees - at 2013.10.12 13:56:00
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349. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
bamboo x wrote: gee guys I was only pretending to be ******** Buddy the scrambler is the one weapon that is "just right" as of now. Besides, the numbers dont lie.
- by Beeeees - at 2013.10.12 11:58:00
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350. Anyone fighting for the Minmatar during the event? - in General Discussions [original thread]
Role: Logi, Direct/Indirect frontline support Lifetime Skill Points: around 10 mil Lifetime War Points: some Kill/Death Ratio: 0.89 since Uprising Jack of all trades, master of some. Main SCR, MD close second.
- by Beeeees - at 2013.10.12 11:52:00
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351. I'm just fed up!!! - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: I did that again on purpose. I live in America and attended school with scholarships to schools like Stanford and Northwestern so I can't be that dumb. You are an american with a weeaboo handle and no...
- by Beeeees - at 2013.10.12 05:15:00
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352. I'm just fed up!!! - in Feedback/Requests [original thread]
Paragraphs brah.
- by Beeeees - at 2013.10.11 10:51:00
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353. 'Logi' Warpoint Farming - Dispelling Myths and Suggesting Solutions. - in Feedback/Requests [original thread]
This is a non-issue. I dont even understand why you felt the need to write that down. Hive spamming ensures instant ammo replentishment, supply depots are important logistic and strategic points. If you however feel the need to spam a square met...
- by Beeeees - at 2013.10.09 11:50:00
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354. Stop the madness! Assault Rifle nerfing protest. - in Feedback/Requests [original thread]
Terra Dragonoid wrote: All of those that want the Assault Rifle to be nerfed are nothing but COD fanboys. Don't the lot of you get it? It's an Assault Rifle! Not a submachine gun! Of course it should do the damage that it does! Why not complain...
- by Beeeees - at 2013.10.09 11:29:00
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355. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
Rinzler XVII wrote: M McManus wrote: No KB/M fix, no money for you CCP... use a control pad .. you do get 1 free when you buy your ps3 you know ... kb/m not working to your liking then use the other method of playing, its like me complai...
- by Beeeees - at 2013.10.08 22:29:00
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356. [Request] Does we need Smoke Grenade ??? - in Feedback/Requests [original thread]
Roner General wrote: We need DUST granades - basically smoke granades, but it's dust and it covers your screen and you die because dust sucks They should explode in a cloud of ARs and contact nades.
- by Beeeees - at 2013.09.28 13:17:00
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357. [Request] Does we need Smoke Grenade ??? - in Feedback/Requests [original thread]
Some kind of electro flare grenade woud make sense. Its area of effect would be a bubble that scrambles visual input, that way you-¦d have a indeciferable bubble of interference, IFF disabled. Instead of creating a smoke screen, you-¦d have a wal...
- by Beeeees - at 2013.09.28 13:15:00
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358. WTF CCP - Rewarding people who left the game and f'ing over those that stayed - in General Discussions [original thread]
Black Eagles? Quafes? 100 of each? Are you f-¦cking kidding me?
- by Beeeees - at 2013.09.26 19:15:00
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359. (Suggestion) Openword FPS - in Feedback/Requests [original thread]
The maps are designed in way to accomodate semi-open world gameplay. It may be possible some day to play 64 vs 64 players district vs district games, at least thats what the modular map design suggests.
- by Beeeees - at 2013.09.25 16:06:00
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360. Petition for all classes. - in Feedback/Requests [original thread]
What I think is that we need role variants for every suit type. So we-¦d have medium assault, logis and scouts, same for lights, same for heavies, at least heavy logistics. Let heavies carry more equip of the same type, with less equipment slots, ...
- by Beeeees - at 2013.09.25 15:54:00
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