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21. MTAC's to combat tanks?? - in Feedback/Requests [original thread]
On the fanfest last year, Brandon Lourino tell that he will not tell when to expect MTACs, because CCP didnt want to say atm. Watch the video again
- by Bat Shard0 - at 2014.03.13 07:08:00
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22. [request] don't take way the 3rd AV nade - in Feedback/Requests [original thread]
Sorry, but I don't agree with you. It shall make game better. Me too using AV granades in 99% of my dropsuit setups, but killing Vehicle with your granades isnt sound right, more realistick is to do it with remote explosives.
- by Bat Shard0 - at 2014.03.06 09:07:00
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23. We need to talk about dust [Features and Analysis] - in Feedback/Requests [original thread]
Listen that man CCP And I agree with more than 90% of what he suggest
- by Bat Shard0 - at 2014.02.27 23:42:00
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24. Altimeters for dropships. - in Feedback/Requests [original thread]
+1 Practise, spend 10 mil for dropships and you shall become descent pilot. And I think most important is to have attitude indicator + option to see how mani ammo side guns have + healt of gunners. Than comes need of altmeter
- by Bat Shard0 - at 2014.02.22 09:17:00
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25. [Request] A New and Awesome Way to Implement Kill Cams as Killmails - in Feedback/Requests [original thread]
+1
- by Bat Shard0 - at 2014.02.19 15:43:00
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26. [REQUEST] Inverted Y Axis control for Dropship - in Feedback/Requests [original thread]
I think in Options you can invert it
- by Bat Shard0 - at 2014.02.14 18:51:00
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27. DROPSHIPS FLY LIKE AN ANT TRYING TO FLY A LEAD MAPLE LEAF!!! - in Feedback/Requests [original thread]
with something in mind yes for 1 for 2 I am not sure about it, hover steady must depend by pilot skills, so my proposal is to put aerial instruments like Attitude indicator, alt meter, etc. about 3 - assault dropship gun rotating is ok. Pr...
- by Bat Shard0 - at 2014.02.14 12:29:00
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28. AV weapons - in Feedback/Requests [original thread]
+1
- by Bat Shard0 - at 2014.02.14 09:07:00
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29. Dropship instruments - in Feedback/Requests [original thread]
Flying is cool with DS3, I dont think it need reworking. Bult instruments MUST be implemented
- by Bat Shard0 - at 2014.02.12 12:28:00
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30. Dropship instruments - in Feedback/Requests [original thread]
+1 Absolutely
- by Bat Shard0 - at 2014.02.12 11:14:00
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31. [Idea] Stasis webifiers - in Feedback/Requests [original thread]
You can check here my idea about different bombs including WEB bomb
- by Bat Shard0 - at 2014.02.10 13:17:00
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32. SUGGESTION - possible DUST and EVE player interaction with PvE - in Feedback/Requests [original thread]
Sorry, just try to explain the EVE side to ppl not played EVE. It make post long. Nice troll actually :)
- by Bat Shard0 - at 2014.02.10 13:15:00
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33. SUGGESTION - possible DUST and EVE player interaction with PvE - in Feedback/Requests [original thread]
As an EVE and DUST player there is Idea I want to share with you - how to make DUST and EVE Player interaction and in the same time making PvE. From several years CCP implement in EVE something called Planetary Interaction (PI). Its the way play...
- by Bat Shard0 - at 2014.02.10 09:17:00
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34. Vehicles & AV in general - in Feedback/Requests [original thread]
In fact the only problem of rails is its range, not the damage. Take for example the map with a bridge in the middle. If the tank is in the safe are(for an enemy it is the red zone) it can shoot the tanks or turrets on the other side of the map in...
- by Bat Shard0 - at 2014.02.09 01:42:00
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35. Vehicles & AV in general - in Feedback/Requests [original thread]
assault dropships(both armor and ship) barely survive 2 Rails without resist. You wrong about it. They need at least +1 High and low slots or more base HP. The agillity is fine. The missile turets are ok with the damage, dont forget the gunners...
- by Bat Shard0 - at 2014.02.09 00:58:00
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36. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
Nice idea! +1
- by Bat Shard0 - at 2014.02.02 23:01:00
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37. {REQUEST} - BOMBs for Dropships - in Feedback/Requests [original thread]
Sound reasonable, but my offer for scanner bomb can replace your proposal. Defenetly I want to hear what CCP have to say about my proposal, because bomb shall make more variants on the field
- by Bat Shard0 - at 2014.02.01 18:24:00
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38. {REQUEST} - BOMBs for Dropships - in Feedback/Requests [original thread]
Another idea. WS AVOID bomb - when droped no one can plase warbarge strike on the area of effect. Last 2 min and can be destroyed by opposite team. Deffenetly suportive bomb
- by Bat Shard0 - at 2014.02.01 08:14:00
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39. {REQUEST} - BOMBs for Dropships - in Feedback/Requests [original thread]
Not so sure about that. Even now everybody can be in tanks or dropships, but it didnt happend. Of course if that kind of things happend some regulations can be implemented - 5min interval betwin next bomb, War points gathering for using bomb like ...
- by Bat Shard0 - at 2014.01.31 11:42:00
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40. {REQUEST} - BOMBs for Dropships - in Feedback/Requests [original thread]
Lt Royal wrote: Would be nice but the maps are unfortunately too small for this kind of weaponry. Also, they are looking to release Jet Fighters/Bombers for this purpose alone. Old Caldari and Gallente fighters, dogfighting concept. Galle...
- by Bat Shard0 - at 2014.01.31 09:39:00
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