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541. Documenting Flaylock Scrubs - in The War Room [original thread]
Zatara Rought wrote: Baal Roo wrote: The dark cloud wrote: To be honest i believe the OP will be busy writing down his alliance members from the top to the bottom. "Team Players" is supposed to be ironic, right? Oh look, Seraphim...
- by Baal Roo - at 2013.07.13 05:52:00
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542. Documenting Flaylock Scrubs - in The War Room [original thread]
Zatara Rought wrote: Baal Roo wrote: I'd rather be the flaylock scrub than the guy "documenting" flaylock users. Bahahaha. Poor subdreddit scrub here with his 0.02 isk. Go **** yourself. Honestly, you're not a bad guy. I might like yo...
- by Baal Roo - at 2013.07.13 05:50:00
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543. Is everyone mad about something? Rage forums with spam. - in General Discussions [original thread]
Bump 4 important infoes.
- by Baal Roo - at 2013.07.13 05:11:00
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544. After Nearly 6 Months of Dust, I Tried COD.. - in General Discussions [original thread]
Makyre Vahliha wrote: Baal Roo wrote: Both are arcade shooters with very little strategy involved. What? I'm sorry, but I must disagree. Dust 514 has a lot more deep strategy than COD do. Some people have told me it took some of them 20 m...
- by Baal Roo - at 2013.07.13 05:06:00
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545. Documenting Flaylock Scrubs - in The War Room [original thread]
The dark cloud wrote: To be honest i believe the OP will be busy writing down his alliance members from the top to the bottom. "Team Players" is supposed to be ironic, right?
- by Baal Roo - at 2013.07.13 05:01:00
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546. This is bad - in General Discussions [original thread]
"first big war?" Really? Who will win The Battle of Who Could Care Less!?
- by Baal Roo - at 2013.07.13 04:34:00
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547. Documenting Flaylock Scrubs - in The War Room [original thread]
I'd rather be the flaylock scrub than the guy "documenting" flaylock users.
- by Baal Roo - at 2013.07.13 04:22:00
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548. After Nearly 6 Months of Dust, I Tried COD.. - in General Discussions [original thread]
I've also recently spent some time with CoD, and IMO it's no less tactical than Dust 514 but IS much more polished. Sure, you can spend your time overanalyzing the simplistic gameplay of Dust 514 to your heart's content, but there isn't anything i...
- by Baal Roo - at 2013.07.13 04:19:00
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549. Why less SP per battle since patch? - in General Discussions [original thread]
Poplo Furuya wrote: TheAmazing FlyingPig wrote: The 10k+ was part of the triple SP event. Ain't it wonderful how after all this time there are no in-game indicators that an event's happening? There aren't any in-game indicators for much...
- by Baal Roo - at 2013.07.13 01:50:00
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550. Anyone else's sounds buggin' out? - in General Discussions [original thread]
considering the sound generally sounds like your playing a PS1 game with a wet blanket draped over your ears, I'm not sure this wouldn't be an improvement.
- by Baal Roo - at 2013.07.13 01:48:00
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551. Why does everyone complain here? - in General Discussions [original thread]
AnALogginS wrote: gbt555 wrote: Discuss? Really scaring new players away. Ha yeah its not the flaylocks or the huge corps that proto stomp pub matches I wouldn't say it is at all. There's nothing wrong with playing in large groups w...
- by Baal Roo - at 2013.07.13 01:45:00
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552. suggestion to stupid tankers - in General Discussions [original thread]
So OP's advice is to redline tank?
- by Baal Roo - at 2013.07.12 01:43:00
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553. Its not fair... - in General Discussions [original thread]
I've seen this quite a bit, was wondering what the deal was. Thanks for posting this.
- by Baal Roo - at 2013.07.12 01:36:00
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554. Logistics Dropship - CRU - in Feedback/Requests [original thread]
This explains why people constantly tell me they can't spawn on my Prometheus
- by Baal Roo - at 2013.07.11 11:28:00
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555. Is this game broken? - in General Discussions [original thread]
You're #1 problem is that you aren't even in a corp. How are you finding your squadmates? I'm assuming you aren't playing with friends, so what, are you just going in as a solo heavy? That right there is basically suicide for a new player. Get in...
- by Baal Roo - at 2013.07.10 21:22:00
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556. The new, biggest threat to Dropships and game balance in general. - in General Discussions [original thread]
Vos Nuwem wrote: Aizen Intiki wrote: Weapon locks in the redline fixes redline snipers and rail tanks. no this just makes it way safer to redline an entire team, "oh noes we lost all our objectives, why cant i shoot back? CCP BRING BACK RE...
- by Baal Roo - at 2013.07.07 23:53:00
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557. The new, biggest threat to Dropships and game balance in general. - in General Discussions [original thread]
Billi Gene wrote: yes well historically long range artillery is usually a pain in the butt, countered only by finding their position... which would be the job of well... aircraft usually.... with the extended map for aerial units, a dropship is...
- by Baal Roo - at 2013.07.07 23:47:00
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558. Vechile need to be remove from Ambush. - in General Discussions [original thread]
Cordera Ray wrote: Look it dont matter how many page this topic have it just ppl having there opinion on the matter that Vehicle such as LAV and Tank should not be in a Team Death Match game. For me personally I should not be in there period I ...
- by Baal Roo - at 2013.07.07 23:12:00
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559. Vechile need to be remove from Ambush. - in General Discussions [original thread]
Killar-12 wrote: Baal Roo wrote: My whole corp is full of casual players. I just fundamentally disagree with your assessment. The game is already extremely casual. We don't need to start taking away options. If you start limiting the stuff ...
- by Baal Roo - at 2013.07.06 07:11:00
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560. Vechile need to be remove from Ambush. - in General Discussions [original thread]
KingBlade82 wrote: no? its in other games as well im not saying no mass drivers even though I hate them lol im saying we should have a mode for just fps Nah, let's have a mode for vehicles-only instead. No puny infantry nerds with their sil...
- by Baal Roo - at 2013.07.06 05:59:00
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