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1841. Minmatar Dropsuits? - in General Discussions [original thread]
FLAY LOCKED wrote: What are they good for: dying easily? The only way an individual can stay competitive in a Minmatar suit is if he or she reaches Prototype. However, if such a person is willing to invest such an amount of skill points into a ...
- by BL4CKST4R - at 2014.02.13 10:46:00
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1842. Hey CCP, remember the AR and RR? - in General Discussions [original thread]
Except the mistake is way bigger. If they don't fix it I am specing into the proto magsec. With one complex side arm modifier it does the same DPS as a duvolle but at half the cost :)
- by BL4CKST4R - at 2014.02.13 10:36:00
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1843. Shouldn't the Gallente heavy have +3 armor rep? - in General Discussions [original thread]
Ghost Kaisar wrote: BL4CKST4R wrote: jhon hartigan wrote: BL4CKST4R wrote: I think all suits should have passive armor. Specially with the huge buff the Caldari are getting to shield repair. Race H/M/L Caldari 0/0/0 Minmatar 1/1/2 Ama...
- by BL4CKST4R - at 2014.02.13 10:22:00
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1844. Shouldn't the Gallente heavy have +3 armor rep? - in General Discussions [original thread]
castba wrote: BL4CKST4R wrote: castba wrote: Concerned at the number of gal heavies that will be on field after 1.8. More ranking ability than the Amarr and with an in-built 5hp/sec rep at max level coupled with a supposed nerf to damage ...
- by BL4CKST4R - at 2014.02.13 01:22:00
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1845. Shouldn't the Gallente heavy have +3 armor rep? - in General Discussions [original thread]
castba wrote: Concerned at the number of gal heavies that will be on field after 1.8. More ranking ability than the Amarr and with an in-built 5hp/sec rep at max level coupled with a supposed nerf to damage mods. Why bother with the Amarr (unle...
- by BL4CKST4R - at 2014.02.13 01:16:00
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1846. Shouldn't the Gallente heavy have +3 armor rep? - in General Discussions [original thread]
jhon hartigan wrote: BL4CKST4R wrote: I think all suits should have passive armor. Specially with the huge buff the Caldari are getting to shield repair. Race H/M/L Caldari 0/0/0 Minmatar 1/1/2 Amarr 2/3/4 Gallente 3/5/7 Honestly that 3 HP...
- by BL4CKST4R - at 2014.02.13 01:14:00
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1847. Shouldn't the Gallente heavy have +3 armor rep? - in General Discussions [original thread]
I think all suits should have passive armor. Specially with the huge buff the Caldari are getting to shield repair. Race H/M/L Caldari 0/0/0 Minmatar 1/1/2 Amarr 2/3/4 Gallente 3/5/7 Honestly that 3 HP/s is extremely insignificant. On a decently...
- by BL4CKST4R - at 2014.02.13 01:10:00
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1848. Weapon Roles - in Feedback/Requests [original thread]
AmlSeb wrote: BL4CKST4R wrote: AmlSeb wrote: One reason why the Rail Rifle is so OP is that the weapon roles we have are quite the same as we had in Closed BETA and before. There was only the Assault Rifle and the roles worked pretty good...
- by BL4CKST4R - at 2014.02.12 23:23:00
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1849. Weapon Roles - in Feedback/Requests [original thread]
AmlSeb wrote: One reason why the Rail Rifle is so OP is that the weapon roles we have are quite the same as we had in Closed BETA and before. There was only the Assault Rifle and the roles worked pretty good as you had them based on short range...
- by BL4CKST4R - at 2014.02.12 23:17:00
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1850. why do people hate nerfs? - in General Discussions [original thread]
If SP wasn't involved people wouldn't really care. Some nerfs aren't that bad, but others are just terrible.
- by BL4CKST4R - at 2014.02.12 12:34:00
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1851. weapon kick fix?? - in Feedback/Requests [original thread]
hgghyujh wrote: sooooo when is the promised fix to AR kick gonna happen CCP(you know the one that turbo controllers abuse)?? why is there not a weapons stability mechanic that decays slowly instead of a quick reset? most pull per shot weapons h...
- by BL4CKST4R - at 2014.02.12 10:54:00
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1852. What a respec should be given for... - in General Discussions [original thread]
This is way to complicated and would make the respec process take ages. A global respec would be so much easier, and if people do spec into the FOTM nerf it 2 weeks later and F' EM.
- by BL4CKST4R - at 2014.02.12 04:51:00
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1853. In memory of the great armor revolution thread, a moment of silence - in General Discussions [original thread]
Not trying to spark up the Armor/Shield debate but, just ran into this. Quote: Giving proper racial bonuses! The reason the Gallente don't get (the very obvious) bonus to movement speed when armor tanking at the moment is because we use a tag...
- by BL4CKST4R - at 2014.02.12 04:47:00
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1854. In memory of the great armor revolution thread, a moment of silence - in General Discussions [original thread]
Up spoke the captain of our gallant ship And a brave old skipper was he "This fishy mermaid has warned me of our doom We shall sink to the bottom of the sea" Up spoke the first mate of our gallant ship And a well-spoken man was he "I have me a w...
- by BL4CKST4R - at 2014.02.12 04:42:00
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1855. game mechanic abuse/bug: A-D toggling - in Technical Support/Bugs [original thread]
I just stumbled upon this thread lol
- by BL4CKST4R - at 2014.02.12 04:34:00
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1856. Keep getting removed from battle - in Technical Support/Bugs [original thread]
I keep getting removed from battle, I have restarted the PS3. Stop trying to enter battle and gave it some time to think about it self. AND IT STILL KEEPS DOING IT, COME ON THIS IS MY LAST NIGHT UNTIL CAP.................
- by BL4CKST4R - at 2014.02.12 04:16:00
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1857. Racial suit design - in General Discussions [original thread]
I like the Gallente design from the waist up but hate it from the waste down. The devs got lazy as hell. The Gallente legs are so disproportionate it makes me sick, and their boots are huge. Specially on the female frame.
- by BL4CKST4R - at 2014.02.12 03:48:00
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1858. #1 cause of me losing assault dropships... - in General Discussions [original thread]
Buildings. Most of the time I can escape danger but when I get slammed into a wall or lose balance and my axis tilts to where were I poke a rock and explode. This is my #1 killer.
- by BL4CKST4R - at 2014.02.11 20:03:00
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1859. Serious question: answer thoughtfully. - in General Discussions [original thread]
If there is a respec I will run mlt suits with maxed core skills because I want to avoid the fotm and the UP suits.
- by BL4CKST4R - at 2014.02.11 20:00:00
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1860. Why sniper rifles won't ever be sniper rifles - in General Discussions [original thread]
Alternate Insano wrote: Sniper rifles will never work as they should, because if you can repeatedly shoot some guy right out of his AUR proto logi suit beyond the range of his AUR proto RR, then chances are he won't buy more AUR gear. Since it'...
- by BL4CKST4R - at 2014.02.11 19:57:00
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