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        | 1321. You know the AR is **** - in General Discussions [original thread] Scouts don't count when it comes to doing good with an AR, as a scout you get a first shot dps advantage and you are always in close range.  The AR needs these advantages without need of a scout suit. It needs higher DPS for its pitiful range, the...
 - by BL4CKST4R - at 2014.04.01 20:16:00
 
 
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        | 1322. Im pretty sure theres bots on Dust XD - in General Discussions [original thread] saxonmish wrote:  for the last year of my gameplay on dust i have noticed people react the same way to the bots on call of duty do. They stop still for a milli second and then look straight at you and shoot, or when you shoot them they just reac...
 - by BL4CKST4R - at 2014.04.01 12:00:00
 
 
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        | 1323. Assault: What does the word mean to you? - in General Discussions [original thread] Assault suit
 - by BL4CKST4R - at 2014.04.01 11:06:00
 
 
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        | 1324. To CCP: I suggest adding an arena mode - in General Discussions [original thread] Gauder Berwyck wrote:  I've been thinking about it a little while, and I think an Arena mode would suit Dust perfectly. It can be implemented easily on current maps and in my mind it should work a little like this:      Some stadium stands would...
 - by BL4CKST4R - at 2014.04.01 10:19:00
 
 
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        | 1325. wrong thread - in Feedback/Requests [original thread] snip
 - by BL4CKST4R - at 2014.04.01 10:16:00
 
 
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        | 1326. Epic Ion Pistol Action - in General Discussions [original thread] What's sad is that hit detection is tied to the weapon I don't even think we have real hitscan weapons.
 - by BL4CKST4R - at 2014.04.01 03:40:00
 
 
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        | 1327. Epic Ion Pistol Action - in General Discussions [original thread] Vulpes Dolosus wrote:  Ion Pistol: "Wait, you want to kill that guy? Why? What did he ever do to you?"    You say "just shoot damn it!" Ion pistol says "Carebearmodeactivate!"
 - by BL4CKST4R - at 2014.04.01 03:33:00
 
 
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        | 1328. Epic Ion Pistol Action - in General Discussions [original thread] Cyrius Li-Moody wrote:  This might very well be THE BEST gun in Dust and I show you why  here . I mean look at that reliable damage output.   In all seriousness though, this gun has the worst hit detection I've seen in quite some time.    Wow yo...
 - by BL4CKST4R - at 2014.04.01 03:31:00
 
 
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        | 1329. [Suggestion] New bonuses that actually define roles! Magic! - in Feedback/Requests [original thread] Assault Bonus: -10% to CPU/PG requirements of weaponry per level  Gallente Assault +10% to armor repairers efficiency per level +3% armor plate efficacy (unless CCP makes ferroscales worth the cost and the huge sacrifice in HP armor plates are muc...
 - by BL4CKST4R - at 2014.04.01 02:27:00
 
 
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        | 1330. [Suggestion] New bonuses that actually define roles! Magic! - in Feedback/Requests [original thread] Cat Merc wrote:    xAckie wrote:  bonuses shouldn't apply to racial weapons/ suits. The tie in is wrong. Its constrictive for no reason. The suits should promote shield or armour play etc  Recharge and depleted rates need to be reduced across th...
 - by BL4CKST4R - at 2014.04.01 02:16:00
 
 
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        | 1331. CCP: Hit-Detection, Stun-Locking and Speed Tanking - in General Discussions [original thread] GLOBAL RAGE wrote:  Location Tampa my ISP ping <1ms ping to LA 79ms ping to Iceland 79ms  ping to London 114ms  ping to Tokyo 200-210 ping to Adelaide 300+   I normally default o North America, but this past week have been lagging in ASIA and...
 - by BL4CKST4R - at 2014.04.01 02:11:00
 
 
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        | 1332. CCP!! Why don't all guns have scopes?? - in General Discussions [original thread] Meknow Intaki wrote:  Why don't all gun clases have scopes?    Some people don't like scopes.
 - by BL4CKST4R - at 2014.04.01 01:53:00
 
 
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        | 1333. Idea to possibly fix alpha weapons as well as KB/M - in Feedback/Requests [original thread] Samantha Hunyz wrote:  Funny, I bet if I wouldn't have mentioned kb/m into this, I'd have more replies. It is just sad, this game is all about catering to ds3 users, and anything mentioned to help bring kb/m to an even playing field goes ignored...
 - by BL4CKST4R - at 2014.04.01 01:49:00
 
 
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        | 1334. 0.2 m/sec = slower than a turtle! - in General Discussions [original thread] TYCHUS MAXWELL wrote:    No I don't think you understand. That .3 m/s difference on for example a Gallente proto assault vs. a minnie proto assault is a difference of around 400 ehp. That's almost double the total ehp. It's not an issue of is sp...
 - by BL4CKST4R - at 2014.04.01 01:43:00
 
 
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        | 1335. Infantry Armor: Nerf Plates/Buff Reps - in Feedback/Requests [original thread] Sarus Rambo wrote:    Mordecai Sanguine wrote:    Mobius Wyvern wrote:  I'll make this really simple.  Cut armor plate HP by 1/4, and double repair amounts for armor repairers.  This would help combat the rash of brick-tanking and make repair mo...
 - by BL4CKST4R - at 2014.04.01 01:23:00
 
 
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        | 1336. 0.2 m/sec = slower than a turtle! - in General Discussions [original thread] TYCHUS MAXWELL wrote:    BL4CKST4R wrote:  What about minnie scout with nova knives armor tanked and side armdamage modifiers?  Going from a Gallente logi to minnie scout there is a huge speed difference specially running both completely decked ...
 - by BL4CKST4R - at 2014.04.01 01:16:00
 
 
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        | 1337. 0.2 m/sec = slower than a turtle! - in General Discussions [original thread] TYCHUS MAXWELL wrote:    BL4CKST4R wrote:    TYCHUS MAXWELL wrote:    BL4CKST4R wrote:    The Terminator T-1000 wrote:  CCP seems to think that 0.2 m/sec faster speed gives someone an advantage. For example minmatar commando gets 0.2 m/sec faste...
 - by BL4CKST4R - at 2014.04.01 00:43:00
 
 
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        | 1338. 0.2 m/sec = slower than a turtle! - in General Discussions [original thread] TYCHUS MAXWELL wrote:    BL4CKST4R wrote:    The Terminator T-1000 wrote:  CCP seems to think that 0.2 m/sec faster speed gives someone an advantage. For example minmatar commando gets 0.2 m/sec faster speed than the caldary or gallante. Or the ...
 - by BL4CKST4R - at 2014.04.01 00:30:00
 
 
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        | 1339. 0.2 m/sec = slower than a turtle! - in General Discussions [original thread] The Terminator T-1000 wrote:  CCP seems to think that 0.2 m/sec faster speed gives someone an advantage. For example minmatar commando gets 0.2 m/sec faster speed than the caldary or gallante. Or the minmatar assault is 0.3 m/sec faster the cald...
 - by BL4CKST4R - at 2014.04.01 00:24:00
 
 
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        | 1340. CCP: Hit-Detection, Stun-Locking and Speed Tanking - in General Discussions [original thread] One thing that bothers me is that CCP tries to keep speed tanking a serious tactic in a big shooter, maybe if this was a tiny map COD style or arena shooter it would make some sense but in a serious shooter it's just silly. In some cases it's just...
 - by BL4CKST4R - at 2014.04.01 00:14:00
 
 
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