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2281. EWAR ish idea - in General Discussions [original thread]
Draxus Prime wrote: in MAG if you have a acoustic amplifier you can see where shots are being fired via a arrow indicator thats white like the red arrow you see in most games, also If you're getting shot at but the shots don't connect you bet a...
- by BL4CKST4R - at 2014.01.16 02:22:00
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2282. Reasons to AFK in a match... - in Feedback/Requests [original thread]
Redline guarded by tanks that are impossible to kill To expensive to push back Snipers from the other side of the field picking you off Enemy placing uplinks near your red line Leaving the match is a potential loss of ISK and SP and sometimes ...
- by BL4CKST4R - at 2014.01.16 02:16:00
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2283. Overzealous Logi's - in Feedback/Requests [original thread]
THE-C-O-B-R-A wrote: WOW!! I never thought of that, very good idea, I guess I should retract my post, thanks for the tip....LOGI :P Your welcome. Also if you get revived by a logi who actually knows what he is doing don't run away from him ...
- by BL4CKST4R - at 2014.01.15 23:54:00
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2284. Overzealous Logi's - in Feedback/Requests [original thread]
THE-C-O-B-R-A wrote: I am so tired of these gung ho logi's picking everyone up no matter where they may be, can we not get a bleed out button or a button that gives permission to pick someone up? I want control over my deaths, I don't want a lo...
- by BL4CKST4R - at 2014.01.15 23:43:00
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2285. Request:a possible solution to slayer logis - in Feedback/Requests [original thread]
Meee One wrote: As a true logibro i understand there is abuse. Eg. caldari logi ck.0 with a sniper rifle and 5 complex damage mods. gallente gk.0 with 5 complex armor mods. I have tried talking to those who abuse them as such but usually get la...
- by BL4CKST4R - at 2014.01.15 23:38:00
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2286. Shouldnt the Rail Rifle have terrible hipfire? - in General Discussions [original thread]
Reiki Jubo wrote: Its recoil is really noticeable but I noticed the other night that its actually better if you hip-fire it. Its a long range weapon, right? shouldnt the hipfire be horrible then? I like the weapon but its another tac ar if the ...
- by BL4CKST4R - at 2014.01.15 23:27:00
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2287. logibro...the thankless job - operation "logistical nightmare" - in General Discussions [original thread]
ADAM-OF-EVE wrote: underappreciated logibros unite. the thankless job of logibro is taken up by only a special few. while we work very hard to keep others in the fight we receive nothing but scorn from most of the people we save. they attack o...
- by BL4CKST4R - at 2014.01.15 23:21:00
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2288. What exactly is the point of a missile gunnlogi? - in Feedback/Requests [original thread]
Operative 1171 Aajli wrote: It'd be nice to either get more range for ranged fights or get more damage and better reload for CQ. The rail turret is great at CQ with it's burst function. The rail turret is great at long range. The blaster is gr...
- by BL4CKST4R - at 2014.01.15 15:05:00
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2289. try this proto galogi build - in General Discussions [original thread]
Repe Susi wrote: jerrmy12 kahoalii wrote: 1 complex plate 4 complex reps Fill highs with extenders, maybe 1 damage mod Adv combat rifle Adv scqnner, if invalid drop scanner Feedback Let's just say... wat. Wat are you trying to accomplish...
- by BL4CKST4R - at 2014.01.15 11:46:00
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2290. For the First time ever.... - in General Discussions [original thread]
I-Shayz-I wrote: I personally think the best way to go right now is dual tanking. I run a suit with 258 shield and 380 armor that does exceptionally well. My main proto minmatar logi is 330 shield and 523 armor at 6.78 sprint. Along with a com...
- by BL4CKST4R - at 2014.01.15 11:11:00
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2291. try this proto galogi build - in General Discussions [original thread]
So 22 armor rep per second... but very low HP. How about 5 complex armor modules and a wyrm.hive.
- by BL4CKST4R - at 2014.01.15 11:06:00
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2292. Side Arm Respec for scouts - in General Discussions [original thread]
Outer Raven wrote: So since according the CCP Remnant, it would seem that scouts namely GA, AM, CA are going to have no side arm. Will the current Gallente scouts that are probably skilled into several side arms get a small respec to correlate ...
- by BL4CKST4R - at 2014.01.15 00:54:00
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2293. Conceptual Design for Tiericide - in General Discussions [original thread]
BL4CKST4R wrote: He is asking for making every suit act differently rather than merging then in a soup of monotony. His suggestion means that when you go from Gallente Assault 1 to Gallente assault 3 you don't unlock a better suit but rather...
- by BL4CKST4R - at 2014.01.15 00:06:00
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2294. Conceptual Design for Tiericide - in General Discussions [original thread]
Pokey Dravon wrote: BL4CKST4R wrote: Seems fair but you make every module a "rock, paper, scissor" balance so using modules to negate other modules just leads to a 0 net gain in effectiveness. Also your ferroscale plates such :< armor rep...
- by BL4CKST4R - at 2014.01.14 19:49:00
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2295. Conceptual Design for Tiericide - in General Discussions [original thread]
Pokey Dravon wrote: Gemini Reynolds wrote: Pokey Dravon wrote: DROPSUITS Dropsuits of the same class should have identical Base HP, attributes, and Slot Configuration, regardless of tier. PG and CPU increase with tier. I'm not g...
- by BL4CKST4R - at 2014.01.14 19:46:00
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2296. Conceptual Design for Tiericide - in General Discussions [original thread]
Seems fair but you make every module a "rock, paper, scissor" balance so using modules to negate other modules just leads to a 0 net gain in effectiveness. Also your ferroscale plates such :< armor repair rate is low enough.
- by BL4CKST4R - at 2014.01.14 19:40:00
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2297. Proper highslots? - in General Discussions [original thread]
Might as well copy the EVE formula for low and mid slots to... applying what your suggesting with our current system would break the game.
- by BL4CKST4R - at 2014.01.14 19:35:00
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2298. Equipment > Sidearm - in General Discussions [original thread]
Son-Of A-Gun wrote: Knight Soiaire wrote: Daxxis KANNAH wrote: Because you are going to dream up all sorts of fanciful stuff that may take years to materialize in a game where the main point in the game is still to kill the enemy. Th...
- by BL4CKST4R - at 2014.01.14 19:16:00
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2299. Equipment > Sidearm - in General Discussions [original thread]
Knight Soiaire wrote: Cloak + REs Cloak + Uplinks REs + Nanohives Scanners + REs Anyone who'd rather a Sidearm over an EQ slot doesn't know what they're talking about, Scouts rely on alpha damage, and you shouldn't have to switch up weapons...
- by BL4CKST4R - at 2014.01.14 19:10:00
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2300. [Feedback/Request] Assault Rifles - in Feedback/Requests [original thread]
DeathwindRising wrote: Assault rifle are superior over other rifles "assault" variants. its just that everyone shield tanked waaaay way back so everyone used it. then armor tanking got buffed and everyone started armor tanking to defeat the as...
- by BL4CKST4R - at 2014.01.14 13:46:00
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