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1801. 1.5 - in General Discussions [original thread]
Anmol Singh wrote: CCP, if your trying to make vehicles fun, then just stop before you make most vehicle drivers quit... A prime example of a fun weapon: NOVA knife.. is it good no, does it make money for you-no... This game is about surviving...
- by BL4CKST4R - at 2013.08.28 00:17:00
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1802. 1.5 questions about direction of vehicles. - in General Discussions [original thread]
Quote: Armor vs. Shields The low HP, constant regen rate of vehicle shields previously used offered no real pros/cons. Vehicles now have much higher shield recharge rates than before, but to compensate they also have higher shield recharge del...
- by BL4CKST4R - at 2013.08.27 23:23:00
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1803. SP respec after every patch till the end of time... - in General Discussions [original thread]
Now stop spamming.
- by BL4CKST4R - at 2013.08.27 22:49:00
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1804. SP respec for 1.4? - in General Discussions [original thread]
He wants to switch to FOTM Caldari dual tank with a Mass driver. # every letter.
- by BL4CKST4R - at 2013.08.27 22:29:00
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1805. Finite ammo. It will be fine. - in General Discussions [original thread]
N1ck Comeau wrote: Quote: Turrets will now have finite ammunition. Vehicle vs. vehicle combat generally boils down to two vehicles parked opposite one another firing until someone pops. This is not fun. Finite ammunition allows us to make tu...
- by BL4CKST4R - at 2013.08.27 21:25:00
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1806. Why must I be a Math Major - in General Discussions [original thread]
Aisha Ctarl wrote: To play DUST? Yes I know how to do it, and I do do it, but why can't modified values when skills or modules that grant bonuses just be shown? For example, if you use a complex damage modifier that grants 10% extra to your w...
- by BL4CKST4R - at 2013.08.27 18:52:00
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1807. Time until Uprising 1.4 (September 3rd) - in General Discussions [original thread]
I am looking forward to everything in this update except the scanning changes and the Mass Driver spam. Mass driver spam is obvious but the scanning changes is a two edged sword. It will allow for more tactical play and bring usage to the active s...
- by BL4CKST4R - at 2013.08.27 15:42:00
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1808. For blasters on dropships... - in General Discussions [original thread]
Roldrage wrote: I currently have a damage +7% mod (which will at some point be +10%) and an active heat sink on my eryx but I want to replace one for a jovian fusion powerplant, which is the best slot to replace for this so that my gunners are ...
- by BL4CKST4R - at 2013.08.27 11:34:00
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1809. What you want in 1.6? - in General Discussions [original thread]
THE TRAINSPOTTER wrote: Porto tnaks? nerft smarms? lezz grenat dmagae? butf back LAV'z? niw weponz? scob for Forj Gan? invizibalae scut? wat? Yea what? I think 1.6 will be: Dropsuit balance (1.4 didn't do much of it) Equipment ...
- by BL4CKST4R - at 2013.08.27 11:27:00
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1810. Curious as to your hypothesis... - in General Discussions [original thread]
dustwaffle wrote: Seymor Krelborn wrote: DUST 514 Player 12345678914 wrote: Why did Dust number essentially crash today? I'm curious as to whether any of my learned forum co-inhabitants have any insights. http://eve-offline.net/?server...
- by BL4CKST4R - at 2013.08.27 11:24:00
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1811. Quick question about damage. - in General Discussions [original thread]
Spademan wrote: So, as we all know damage is affected by many things, my question will only deal with two, head shot and shield efficiency. Say I have a scrambler rifle that does 70 damage (it's somewhere nearish that) It's a laser with 120% e...
- by BL4CKST4R - at 2013.08.27 11:15:00
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1812. heads up for some armour and movement updates - in General Discussions [original thread]
Because armor was UP shields aren't.
- by BL4CKST4R - at 2013.08.27 10:27:00
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1813. Why is the Shotgun... - in General Discussions [original thread]
Aisha Ctarl wrote: ...the only weapon that is constantly plagued by hit detection issues? Yes it happens with the other weapons, but it is a rare occurrence. I'd say only once out of every 15 or so matches will an AR, or SCR, or SMG get the...
- by BL4CKST4R - at 2013.08.27 02:30:00
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1814. How Do You Wear Your Gallente Assault? - in General Discussions [original thread]
Roy Ventus wrote: It's to my knowledge that the Gallente Assault Suits are underpowered compared to the rest of the assault dropsuits. Well at least before September 2nd. Anyways, before the change, I wanted to know how people currently run the...
- by BL4CKST4R - at 2013.08.27 01:48:00
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1815. CCP, what are we supposed to do? - in General Discussions [original thread]
CCP bug fixing.
- by BL4CKST4R - at 2013.08.26 22:12:00
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1816. Time until Uprising 1.4 (September 3rd) - in General Discussions [original thread]
Bittersteel the Bastard wrote: bumping is a forum offense... ...bump Well I am excited for this patch :)
- by BL4CKST4R - at 2013.08.26 21:23:00
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1817. Time until Uprising 1.4 (September 3rd) - in General Discussions [original thread]
bump
- by BL4CKST4R - at 2013.08.26 21:16:00
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1818. Reasons why the Forge Guns are NOT overpowered. - in General Discussions [original thread]
Master Jaraiya wrote: To use a FG you must use a Heavy Dropsuit. The Heavy Dropsuit is by far the Easiest dropsuit to counter in the game because of our very large hitbox and very slow Movement/Sprint Speed. FG (and other) Heavies require inte...
- by BL4CKST4R - at 2013.08.26 20:22:00
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1819. The Melee Glitch and What Other Companies Did. - in General Discussions [original thread]
I agree with this but CCP refuses to punish players who abuse the game. I guess its the New Eden mentality.
- by BL4CKST4R - at 2013.08.26 20:15:00
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1820. Its not cheating - in General Discussions [original thread]
calvin b wrote: No BL4CKST4R I am not. I am a sniper, heavy, and a logi. So no I am not, I do not use the juice. But I am the victim of poor distance rendering, A weapon(HMG) that could not tear a wet paper bag, and a rep tool that fails to hea...
- by BL4CKST4R - at 2013.08.26 11:03:00
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