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1441. The Caldari Assault Ck.0 - in General Discussions [original thread]
axis alpha wrote: Well my fellow mercs its does seem like we are closing in on the final adjustments pertaining to racial bonuses for all suits(current suits espeacially). At least thats what some pics has shown us from singularity. If those pi...
- by BL4CKST4R - at 2014.01.19 05:15:00
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1442. CCP, I just had a mental epiphany about how to buff shields - in General Discussions [original thread]
Quote: Agreed. The main reasons people armor tank now are- 1. Armor provides a ludicrous amount of hp at any level of module, whereas the only shield extender that provides a meaningful bonus is prototype level 2. The penalties are completel...
- by BL4CKST4R - at 2014.01.19 05:11:00
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1443. CCP, I just had a mental epiphany about how to buff shields - in General Discussions [original thread]
No
- by BL4CKST4R - at 2014.01.19 04:57:00
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1444. 1.8 Respec PSA - in General Discussions [original thread]
low genius wrote: what have they changed to warrant a respec? did they remove modules? are they rebuilding the skilltrees? something has to be removed for sp to be refunded. What I bought with my skills will not be the same anymore. And thus...
- by BL4CKST4R - at 2014.01.19 04:56:00
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1445. CCP - AMARR ASSAULT BONUS vs Gallente - in General Discussions [original thread]
I agree with you, but only if the 5% per level is removed from the Gallente AND the Caldari, then have that bonus given to the Amarr and the Gallente get a rep bonus and the Caldari a Idk bonus
- by BL4CKST4R - at 2014.01.18 23:53:00
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1446. Any Gallante Scouts Unhappy About The Bonus? - in General Discussions [original thread]
Fizzer94 wrote: 20 GÇó 1.25 = 25 16 GÇó 1.50 = 24 25>24 Its a buff. Stop crying. 20 x 1.5 = 25 but what about 25 x dampener bonus whatever it might be. If its the old bonus then its 20 x 1.25 = 25 x 1.5 = 37.5 If its a new bonus of l...
- by BL4CKST4R - at 2014.01.18 19:58:00
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1447. Straight definition of domination. 75/4 Representing TPF - in General Discussions [original thread]
Fire2MyBlunt wrote: IMG_20140118_115450.jpg Wow that truly is Dominance, o7
- by BL4CKST4R - at 2014.01.18 19:55:00
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1448. Armor repairs - in General Discussions [original thread]
I think there needs to be some module distribution to provide both shield and armor LOGICAL options for both high and low slots... I have suggested that armor reps move to the highs because in reality losing that armor for that extra rep is not ev...
- by BL4CKST4R - at 2014.01.18 18:25:00
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1449. Herp a derp names for the sake of derp - in General Discussions [original thread]
D3RPST4R amidoinitrite?
- by BL4CKST4R - at 2014.01.18 17:12:00
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1450. native gallente armour repair point. - in General Discussions [original thread]
Cody Sietz wrote: BL4CKST4R wrote: low genius wrote: BL4CKST4R wrote: low genius wrote: this one seems like a really useful bonus. does anyone think that there's a better racial 'native bonus' than that? do the others even compare?...
- by BL4CKST4R - at 2014.01.18 16:41:00
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1451. It is pretty obvious what the problem with Tank/Infantry balance is ... - in General Discussions [original thread]
I think the Blaster turret should be changed to an auto cannon, low ROF explosive rounds similar to what is fired from an APC in BF4. It can still kill infantry but the low ROF would be easy to dodge that its main purpose would be to shred tanks t...
- by BL4CKST4R - at 2014.01.18 16:38:00
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1452. emm.. CCP.. can you show how looks new weapons?))) - in General Discussions [original thread]
CRYPT3C W0LF wrote: Yummmy, I cant wait to carve through dropsuit armor with my Gallente Nova knives Except they aren't coming out in 1.8
- by BL4CKST4R - at 2014.01.18 16:28:00
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1453. Cant we try and fix Snipers? - in General Discussions [original thread]
Get a Thales sniper rifle with 3 damage mods. Then consider posting this again.
- by BL4CKST4R - at 2014.01.18 16:27:00
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1454. Non-round numbers bother me. - in General Discussions [original thread]
Nope just the only way to take the time to do the math and find this out.
- by BL4CKST4R - at 2014.01.18 16:26:00
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1455. native gallente armour repair point. - in General Discussions [original thread]
low genius wrote: BL4CKST4R wrote: low genius wrote: this one seems like a really useful bonus. does anyone think that there's a better racial 'native bonus' than that? do the others even compare? do you guys think that the fitting (mods...
- by BL4CKST4R - at 2014.01.18 16:12:00
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1456. native gallente armour repair point. - in General Discussions [original thread]
low genius wrote: this one seems like a really useful bonus. does anyone think that there's a better racial 'native bonus' than that? do the others even compare? do you guys think that the fitting (mods and cpu/pg) counterbalance the native bo...
- by BL4CKST4R - at 2014.01.18 16:01:00
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1457. Bolt pistol - in General Discussions [original thread]
Yoma Carrim wrote: BL4CKST4R wrote: It has a rof for 2.5 shots per second, a charge up time of 0.4 seconds, and a DPS of 337.5. Seems pretty standard but what makes this gun stand out is the high Alpha damage at 135 per shot at 40 meters it ...
- by BL4CKST4R - at 2014.01.18 15:53:00
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1458. character reset - in General Discussions [original thread]
I would go for a Character avatar reset but definitely not willing to lose my SP.
- by BL4CKST4R - at 2014.01.18 15:51:00
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1459. Bolt pistol - in General Discussions [original thread]
It has a rof for 2.5 shots per second, a charge up time of 0.4 seconds, and a DPS of 337.5. Seems pretty standard but what makes this gun stand out is the high Alpha damage at 135 per shot at 40 meters it makes it a great starter and finisher to a...
- by BL4CKST4R - at 2014.01.18 15:46:00
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1460. So, the Gallente heavy will be the best overall armor tanker - in General Discussions [original thread]
Depending on where the weapon balance sits, damage modifiers Plasma rifle and grenades, in 1.8 I might go either Gallente or Minmatar with Caldari weapons. I love the Gallente heavy though, it's a true stand and deliver suit vs the usual mow every...
- by BL4CKST4R - at 2014.01.18 14:51:00
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