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941. REMOVE JIHAD JEEPS!!!! - in General Discussions [original thread]
howard sanchez wrote: BL4CKST4R wrote: After you fix the terrible AV, jihad jeeps are the only way to AV right now. Edit: I realize people cannot read or think outside the box so... The emphasis is on terrible AV and posting out that jihad ...
- by BL4CKST4R - at 2014.03.17 18:58:00
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942. REMOVE JIHAD JEEPS!!!! - in General Discussions [original thread]
Maken Tosch wrote: Lorhak Gannarsein wrote: I bolded the important bit. You lost me still. The title of this thread suggests that the OP just wants the Jihad Jeeps to be removed in general even after fixing AV. Even after AV is fixed (ie...
- by BL4CKST4R - at 2014.03.17 18:57:00
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943. REMOVE JIHAD JEEPS!!!! - in General Discussions [original thread]
Read the edit because apparently some people cannot read >.>
- by BL4CKST4R - at 2014.03.17 17:07:00
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944. REMOVE JIHAD JEEPS!!!! - in General Discussions [original thread]
Maken Tosch wrote: No. It's a legitimate tactic. Just like camping in the redline, camping objectives, camping uplinks, camping CRUs, etc. You didn't read all of it did ya?
- by BL4CKST4R - at 2014.03.17 17:00:00
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945. REMOVE JIHAD JEEPS!!!! - in General Discussions [original thread]
After you fix the terrible AV, jihad jeeps are the only way to AV right now. Edit: You really don't read do you? The emphasis is on terrible AV and posting out that jihad jeeps is the only properly working AV....
- by BL4CKST4R - at 2014.03.17 16:58:00
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946. Guess the final clone kill total from this weekend, Win 20 Mil ISK!! - in General Discussions [original thread]
2385922
- by BL4CKST4R - at 2014.03.17 10:18:00
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947. Caldari Assault vs Logi Maths - in General Discussions [original thread]
Heavy can clock in at 1400-1800 HP a Logistics clocks in 1000 HP in extreme cases on average 800 HP at max, I don't think it will be a problem...
- by BL4CKST4R - at 2014.03.16 22:45:00
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948. Caldari Assault vs Logi Maths - in General Discussions [original thread]
[quote=Bendtner92]@Blackstar So losing 1-2 high/low slots will mean Logis lose all their tank? Yes basically, instead of removing the slots give 1-2 slots to the Assaults... it's basically the same just a reverse nerf. Logis are not supposed to...
- by BL4CKST4R - at 2014.03.16 22:37:00
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949. Caldari Assault vs Logi Maths - in General Discussions [original thread]
Joseph Ridgeson wrote: BL4CKST4R wrote: Just a general thought. The Logistics need their tank, but if that's the only problem then just give the Assaults the same slots also. Why do the Logistics need their tank? They are not meant to be ...
- by BL4CKST4R - at 2014.03.16 22:17:00
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950. amarr scout bonuses (new) - in General Discussions [original thread]
DozersMouse XIII wrote: 10% to scan radius per level 10% to precision per level 10% to profile per level 10% to speed and movement per level 10% to hacking and melee damage per level 5% to stamina and stamina regen per level this should d...
- by BL4CKST4R - at 2014.03.16 21:52:00
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951. Caldari Assault vs Logi Maths - in General Discussions [original thread]
Funkmaster Whale wrote: BL4CKST4R wrote: Instead of nerfing the logistics buff the Assault, unless you want TWO under performing suits, then by all means need the crap out of it. I never called for a nerf to Logistics. I'm just pointing o...
- by BL4CKST4R - at 2014.03.16 21:32:00
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952. Caldari Assault vs Logi Maths - in General Discussions [original thread]
Instead of nerfing the logistics buff the Assault, unless you want TWO under performing suits, then by all means need the crap out of it.
- by BL4CKST4R - at 2014.03.16 21:26:00
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953. Why does Caldari and Gallente Assault suit have similar ehp amounts? - in General Discussions [original thread]
calisk galern wrote: once you equip mods the gal will have more hp. Not if you try to rep tank you get less HP and less repair.
- by BL4CKST4R - at 2014.03.16 16:46:00
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954. Caldari Assault questions - in General Discussions [original thread]
Scott Knight wrote: Its not just about the shield numbers. You have to account for the fact that if you run armor you can also run damage mods, if you run shields you can't run damage mods. The imbalance between shields and armor occurs for thi...
- by BL4CKST4R - at 2014.03.16 15:45:00
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955. Caldari Assault questions - in General Discussions [original thread]
Xirian Fin wrote: Ive seen a couple of threads about how the caldari assault suits are not going to be that great, and i have heard ppl in the game in chat saying the same thing. what im having trouble understanding is why? i know they are shie...
- by BL4CKST4R - at 2014.03.16 13:42:00
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956. When CCP Finally fix shields and balance them v armor - in General Discussions [original thread]
Cody Sietz wrote: It's funny how people think all armour suits stack plates. Fun fact, most shield tankers fit 2-3 plates in their lows. A shield based suit can get as much armour as a armour tanker, but a armour based suit can never get as ...
- by BL4CKST4R - at 2014.03.16 13:20:00
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957. When CCP Finally fix shields and balance them v armor - in General Discussions [original thread]
Tectonic Fusion wrote: Shields need to have their penalty at 2-3-5 just like the armor penalty, while also having more shield HP. That penalty is negligible they need something that affects them just as bad as the armor penalty affects us.
- by BL4CKST4R - at 2014.03.16 13:02:00
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958. Scouts, they aren't assaults - in General Discussions [original thread]
Faquira Bleuetta wrote: The Amarr should be the ******* scout hunter not Caldari , +5% bonus to dropsuit scan radius per level and +19% bonus to Complex Precision Enhancer per level( yes 19% bonus bcuz Amarr lacks high slot) ,,base dropsuit sta...
- by BL4CKST4R - at 2014.03.16 11:29:00
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959. VIDEO OF 1.8 HEAVY LEAKED - in General Discussions [original thread]
Somebody posted a very funny video Referring To The Heavy Earlier Today But For The Life Of Me I Cant Find It :(
- by BL4CKST4R - at 2014.03.16 03:54:00
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960. Whats the clone count at right now? - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: Calgoth Reborn wrote: DUST 514 GÇÅ@dust514 -+ 6h As of 18:10UTC, the current kill count stands at 1,128,923. Great work guys what time is it in UTC right now? Look at the time this was posted. Your welcome.
- by BL4CKST4R - at 2014.03.16 02:26:00
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