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441. I love this game, thank you CCP. - in General Discussions [original thread]
I would like to add that this is the most fun I've ever had in a game where I consistently get my **** kicked in on a regular basis. It can be -highly- frustrating to play sometimes, but when you can find a good squad even going 0 - 6 can be a f...
- by Avallo Kantor - at 2015.03.02 15:57:00
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442. [Feedback] Kills vs Assists - in Feedback/Requests [original thread]
Maybe you could adjust War Points on Kills to work like this: Assist: 25 WP Kill: 40 WP Most Damage: 10 WP This if the killer is the one who did the most damage, they still get their 50 WP, but if the one who did the most damage was an assist ...
- by Avallo Kantor - at 2015.03.02 04:41:00
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443. [Suggestion] Logi Nades - in Feedback/Requests [original thread]
This idea is to add new grenades to the game that are specifically tailored toward Logistical purposes. These Logi Grenades would provide effects similar to certain equipment but on a "burst" effect, allowing a Logi to deploy immediate effects t...
- by Avallo Kantor - at 2015.02.27 18:52:00
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444. pilot suits the right way - in Feedback/Requests [original thread]
One idea I am interested in with Pilot suits is the idea of multiple pilot suits in a single vehicle. Will it be possible to have pilot skills added to vehicles when a pilot suit sits in a valid gunner turret as well. If this was possible, it wo...
- by Avallo Kantor - at 2015.02.27 18:31:00
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445. Tug-o-war (Suggestion) - in Feedback/Requests [original thread]
Another potential enhancement to the idea is to have all the points but the middle already hacked by their respective teams, so that both sides have some initial state to be pushed back to without being redlined. For example A = Red, B = Neutral...
- by Avallo Kantor - at 2015.02.26 21:47:00
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446. [Suggestion] Conversion Chamber - in Feedback/Requests [original thread]
Currently we are getting large quantities of AUR Gear from EoM Salvage / Lockboxes, something I am quite happy to get. The problem comes in with trying to use mass numbers of these fittings (mostly because I suck and die alot) it becomes trouble...
- by Avallo Kantor - at 2015.02.26 17:52:00
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447. They fix sniping yet? - in General Discussions [original thread]
Is it possible to give Snipers a selection of Zooms? (Rather like some old FPS games) Aka: Hitting zoom once zooms to 2x, again for 3x, then 4x ? (Spit balled numbers mind you)
- by Avallo Kantor - at 2015.02.25 23:10:00
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448. The depth of Star Citizen and what CCP should pay intention too - in General Discussions [original thread]
Eruditus 920 wrote: Boundless Kin wrote: Ew EVE lore is better/Ccp games are addictive You can't play lore. Something Star Citizen Trailers have in common.
- by Avallo Kantor - at 2015.02.24 02:49:00
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449. So does anyone know how.....(Weapon Efficiency) - in General Discussions [original thread]
Not really. It's very straight forward math. What -is- troublesome for a game to calculate is advanced physics / calc equations, or costly Database calls, or especially messy recursion. Multiplication and additions on single numbers is trivial.
- by Avallo Kantor - at 2015.02.23 21:38:00
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450. In today's gaming world, I can be happy with Legion's silenc... - in General Discussions [original thread]
Over the last few months, or perhaps the last few years depending on your perspective, I've seen development and gaming studios fall into greater and greater pits over overcommitments, and unrealistic promises. The big, triple "A" studios make lar...
- by Avallo Kantor - at 2015.02.20 21:19:00
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451. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Would it be possible to add passive modules that increase the err... "hardness" of that single hardener module? The basic idea is something akin to the Shield Boost Amplifier from EVE. Link: https://wiki.eveonline.com/en/wiki/Shield_Boost_Ampli...
- by Avallo Kantor - at 2015.02.17 06:21:00
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452. If you stop to think... - in General Discussions [original thread]
Nobody will ever see a more inaccurate fight. We'll likely run out of ammo before we can score a solid skill. ...I really suck at this game.
- by Avallo Kantor - at 2015.02.17 06:13:00
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453. I just waited a total of 14 minutes - in General Discussions [original thread]
I was getting multiple "failed to join match" and "you have been kicked from the match" errors earlier today when trying to queue for random battles. Maybe it's just some bugs in the code. Other than that player numbers according to EVE Offline ...
- by Avallo Kantor - at 2015.02.16 03:24:00
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454. Pay to Win is a mistake - in Feedback/Requests [original thread]
Godin Thekiller wrote: See, there's two general P2W definitions: 1: The one you used Avallo 2: A modification of it to where it adds that if it takes a extremely long time to get critical things for endgame content, in which the lab definitel...
- by Avallo Kantor - at 2015.02.13 23:43:00
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455. Pay to Win is a mistake - in Feedback/Requests [original thread]
DarthPlagueis TheWise wrote: someone told me you get passive damage boosts from it Yes, you are able to get passive damage boosts from it (up to 5%) Again though, that is not pay to win as you are claiming. A non-playing player can still...
- by Avallo Kantor - at 2015.02.13 23:30:00
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456. Pay to Win is a mistake - in Feedback/Requests [original thread]
I'm going to disagree with you here. Nothing about the Warbarge is "pay to win" By that I mean that anything the warbarge offers can be purchases in game via in game routes. The Warbarge offers nothing that is "AUR Only" (which would be pay ...
- by Avallo Kantor - at 2015.02.13 23:20:00
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457. [Suggestion] Give Academy Unique Salvage Pool - in Feedback/Requests [original thread]
With the recent moves of various low-skill suits to salvage, I feel now would be a great time to adjust the academy salvage pool to be different from regular matches. The basic idea is this: While in Academy you have a higher chance of getti...
- by Avallo Kantor - at 2015.02.13 22:10:00
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458. Boo - in General Discussions [original thread]
CCP Rattati wrote: I hope someone might actually say "hey, I should just skill into these and try them" I actually got some of the Caldari Heavy suits today, and decided to throw them into my fittings for a rainy day some time ago. Today w...
- by Avallo Kantor - at 2015.02.13 03:36:00
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459. CCP, when did you add this new outpost? - in General Discussions [original thread]
DUST Fiend wrote: CCP Rattati wrote: it was a little bit of an experiment and we were ready to pull it if necessary. On the topic though. The outpost with the Medium socket and the 5 square buildings forming a V, vehicle repair facility or ...
- by Avallo Kantor - at 2015.02.11 21:48:00
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460. CCP, when did you add this new outpost? - in General Discussions [original thread]
CCP Rattati wrote: it was a little bit of an experiment and we were ready to pull it if necessary. On the topic though. The outpost with the Medium socket and the 5 square buildings forming a V, vehicle repair facility or depot, has amazing pe...
- by Avallo Kantor - at 2015.02.11 14:40:00
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