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601. Can Dust survive Destiny, ps2, and bf4? - in General Discussions [original thread]
ZDub 303 wrote: I guess it all comes down to whether or not CCP is currently in the black on this game, and if it goes/stays in the red, how long will they continue to support it. It would be a little naive to think FF14, BF4, PS2, and Destiny...
- by Asirius Medaius - at 2013.07.20 08:35:00
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602. A desperate message to CCP, from a veteran dropship pilot. - in General Discussions [original thread]
KING SALASI wrote: No matter what CCP does this game will never be balanced. Just make it an all vehicle game. Foot soldiers are not needed turn into a mini EVE. It will be balanced, eventually... As a ADS and Logi dropship pilot user, HAV u...
- by Asirius Medaius - at 2013.07.17 18:41:00
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603. Do you afk? If so, why? - in General Discussions [original thread]
DJINN leukoplast wrote: I still don't like the concept of AFKing, but I will admit to doing it quite a bit lately (not so much MCC AFK, but ambush AFK, which is more rewarding but it doesn't work all the time). Why am I doing it? Quite simply...
- by Asirius Medaius - at 2013.07.17 00:57:00
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604. DUST 514 looking good - in General Discussions [original thread]
Cenex Langly wrote: Alpha 443-6732 wrote: I want it to be a serious tactical MMO where teamwork is valued above personal gun skill. There is a lot of work that needs to go into this, but otherwise, it has improved on this point since ch...
- by Asirius Medaius - at 2013.07.16 21:49:00
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605. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Cass Caul wrote: status? Of what? I hope you aren't talking about the status of fixing all the sights of everyone in Dust 514, cause that was gone when Chromosome left us. I don't foresee this happening within this year. Trust me, as a s...
- by Asirius Medaius - at 2013.07.16 03:23:00
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606. Tank Petition - in General Discussions [original thread]
Void Echo wrote: Killar-12 wrote: Well we could use something from EVE like Damage type-specific Hardeners (high resistance vs explosives, Raiguns, etc) Also fixing the PG skill would help if it gave the 5% increse to PG per level too. the...
- by Asirius Medaius - at 2013.07.15 17:54:00
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607. 300 Death record. - in General Discussions [original thread]
ICECREAMK1NG wrote: I thought I would keep track of 300 deaths in game. These are the results. 132. By sniper. 87. Run over. 38. By tank. 43. By every other weapon in game, from grenades to knives. Over 85% of these deaths were to 3 weapo...
- by Asirius Medaius - at 2013.07.12 13:11:00
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608. A possible new fix in balance by introducing some "specific-reinforcement p... - in General Discussions [original thread]
Azri Sarum wrote: Vyzion Eyri wrote: Wow, and this opens up a whole new branch of modules. Toggling modules with their own energy supply. In fact... this might be better than current modules... mother of God, we have stumbled upon a gold min...
- by Asirius Medaius - at 2013.07.12 12:14:00
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609. A possible new fix in balance by introducing some "specific-reinforcement p... - in General Discussions [original thread]
Vavilia Lysenko wrote: So you sit on a hill in the redline, facing forward, with extra shields at the front of your vehicle. Is that really what you are suggesting? To be honest, it isn't like you are able to kill them regardless, unless you...
- by Asirius Medaius - at 2013.07.12 02:00:00
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610. A possible new fix in balance by introducing some "specific-reinforcement p... - in General Discussions [original thread]
Really? 12 views but no replies? Surely someone has an opinion about this. There might be tidbits in here that may be better for future balancing.
- by Asirius Medaius - at 2013.07.12 01:51:00
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611. A possible new fix in balance by introducing some "specific-reinforcement p... - in General Discussions [original thread]
Well, here's the main issues that we face on both the HAV drivers and the AV side of Dust 514: As HAV, you want to be able to become a viable asset to the field, decimating all buildings and installations, and becoming a visible threat to those w...
- by Asirius Medaius - at 2013.07.12 00:11:00
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612. Dropship module for "gunnery"-filled dropships and/or Logi idea (Maybe... - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Btw, my LAV needs them too. I can't see how that couldn't be arranged. It would be cool to drive around while having an automated turret protect your every movement. It could be controlled to attack when someone isn...
- by Asirius Medaius - at 2013.07.11 00:29:00
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613. Dropship module for "gunnery"-filled dropships and/or Logi idea (Maybe... - in Feedback/Requests [original thread]
SickJ wrote: Yes. There could be a different versions of the module too - one that shoots only a vehicles, on that shoots installations, one for infantry, etc. It would have to eat up a huge amount of CPU/PG, to keep people from crying nerf, b...
- by Asirius Medaius - at 2013.07.10 21:10:00
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614. The LAV solution; jetbikes! - in General Discussions [original thread]
Bubba Brown wrote: free LAVs is fantastic from a game perspective, it allows for quick battlefield mobility. problem is they're just too damn good at running people over, since you receive no damage for roadkills the solution is already planne...
- by Asirius Medaius - at 2013.07.10 20:22:00
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615. Dropship module for "gunnery"-filled dropships and/or Logi idea (Maybe... - in Feedback/Requests [original thread]
I was thinking about a module that may take up a low or high slot, but which gives an AI to a specific turret on the ship, whether it be to a dropship turret or a HAV turret for people that like close encounter situations without random blues ente...
- by Asirius Medaius - at 2013.07.10 19:41:00
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616. Make your own bounty - in General Discussions [original thread]
Pregnancy-leave rituals wrote: Doesn't really make any sense to put bounties on undead clones which are technically equivalent to "remote combat drones" where the person controlling it cannot die. Have to agree with this. The mindset of the ...
- by Asirius Medaius - at 2013.07.10 02:31:00
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617. killing LAV drivers - in General Discussions [original thread]
Declan Dayne wrote: Heck, I got shot out driving a Saga2 by an unmanned turret. Same here, and twice in one game with my alt. Funny too, cause I was actually using the Logi LAV for something else other than making hood ornaments, and when I...
- by Asirius Medaius - at 2013.07.09 04:08:00
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618. Selling clay pigeons -I mean Dropships- Starting as low as 1 million ISK! - in General Discussions [original thread]
Nguruthos IX wrote: Felix Faraday wrote: Quote: ...quickly... If you learn only one thing... learn this. NOTHING ccp does is "quick". They've made posts over 6 months ago about changes they are thinking about for dropships... some as ...
- by Asirius Medaius - at 2013.07.08 06:09:00
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619. Announcement:Tripe SP Event fix, Extended server downtime - 7/5/13 - in Announcement and Events [original thread]
Promethius Franklin wrote: Asirius Medaius wrote: Promethius Franklin wrote: Asirius Medaius wrote: Meconium Blue wrote: Since its very clear CCP can not manage SP. Can they give a 30 day omega to all who capped on Wednesday? That ...
- by Asirius Medaius - at 2013.07.05 22:11:00
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620. Announcement:Tripe SP Event fix, Extended server downtime - 7/5/13 - in Announcement and Events [original thread]
InsidiousN wrote: Why don't you just start these triple XP weeks on Wednesday when the cap is reset, CCP? Stop wasting time by creating problems unnecessarily that you then have to fix. Have you ever heard of the KISS principle? Keep It Simple ...
- by Asirius Medaius - at 2013.07.05 21:41:00
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