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201. Able to use Aurum to extend your SP Cap? - in Feedback/Requests [original thread]
Maken Tosch wrote: Boosters already extend your max weekly cap to as much as over 200,000 SP. Seeing as how the weekly cap is 190,000 SP to begin with, extending it to over 200,000 SP isn't hard. It does, however, make you able to reach 28...
- by Arx Ardashir - at 2014.03.08 15:01:00
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202. The dual tanking conundrum - What is it, problems, and how to solve ... - in General Discussions [original thread]
I support a lot of this except for the moving of tank support modules like armor reppers and shield rechargers. I understand what you're trying to do, but I don't think that letting someone stack a lot of HP and then stack a lot of regen on top is...
- by Arx Ardashir - at 2014.03.08 13:37:00
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203. Requesting confirmation from CCP about Gallente Commando and PLC - in General Discussions [original thread]
It better.
- by Arx Ardashir - at 2014.03.08 13:17:00
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204. Proficiency changes - in General Discussions [original thread]
Zeylon Rho wrote: If that Gallente Assault dispersion bonus made [the plasma cannon] fly straight and faster, it might be more usable... I like that idea. The assault bonuses that affect weapons should affect all light weapons of that race....
- by Arx Ardashir - at 2014.03.08 13:14:00
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205. Would a ROF buff help the AR in 1.8? - in General Discussions [original thread]
If the AR doesn't get a slight boost, the assault variants of the other weapons need a nerf. And I say that as a purely Amarrian weapon user. My Assault Scrambler Rifle shouldn't out perform the Gallente Assault Rifle (except for range), it should...
- by Arx Ardashir - at 2014.03.08 12:24:00
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206. TANKS! - Single Small Turret Placement on a HAV - in Feedback/Requests [original thread]
Yes please.
- by Arx Ardashir - at 2014.03.08 01:16:00
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207. CR vs shields - in General Discussions [original thread]
People that say that the CR will be bad against shields with the new proficiency bonuses are either woefully or willfully ignorant.
- by Arx Ardashir - at 2014.03.07 13:58:00
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208. PG/CPU Question - in General Discussions [original thread]
What exactly is "all [you] ever wanted?"
- by Arx Ardashir - at 2014.03.07 13:48:00
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209. Redo on the damage nerf - in General Discussions [original thread]
The following post is purely informational and contains no opinions. With the new proficiencies, we have the following results: Blaster: +25% shield, -10% armor Laser: +35% shield, -20% armor Projectile: -5% shield, +25% armor Rail: -10% shield,...
- by Arx Ardashir - at 2014.03.07 13:43:00
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210. Come 1.8, the Assault Combat Rifle will really be the best rifle - in General Discussions [original thread]
Echoist wrote: I can't wait till this game actually gets recoil for the guns, would also like a weapon jamming system like the HMG and lasers. I mean firing a 60 round clip continously has got to heat up the barrel of the gun no matter what amm...
- by Arx Ardashir - at 2014.03.07 13:27:00
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211. OB really needs to do more damage - in General Discussions [original thread]
Obodiah Garro wrote: Actually its kinda weird, because the ships in space use 125 - 150mm weapons to fire at the ground, thats less than the size of the blaster turret How big is the blaster turret,? I know it uses 80GJ to power it, but wha...
- by Arx Ardashir - at 2014.03.07 13:09:00
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212. Come 1.8, the Assault Combat Rifle will really be the best rifle - in General Discussions [original thread]
I would rather see projectiles changed to a -5/+5% profile instead of becoming another -10/+10%. We already have that in rails. This would make it the most "neutral" profile, where you're basically doing the damage listed on your weapon. Or it w...
- by Arx Ardashir - at 2014.03.07 12:29:00
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213. The Weaponry and their Racial bonus - in General Discussions [original thread]
Monkey MAC wrote: As such he now fights with fhe minmatar, adding a final insult to the death of every Amarrian Solider he kills. And for that, Monkey MAC, he will die .
- by Arx Ardashir - at 2014.03.07 11:57:00
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214. Stop the 1.8 QQ - in General Discussions [original thread]
Based on the format of the OP, I thought it was going to be a poem. I left disappointed.
- by Arx Ardashir - at 2014.03.07 11:42:00
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215. Announcement:Upcoming Changes to PC and FW in EVE:Rubicon 1.3 - in Announcement and Events [original thread]
You can't fix PC yet, CCP, I haven't gotten my chance to farm ISK yet.
- by Arx Ardashir - at 2014.03.07 11:30:00
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216. "1.8 will ruin this game" - in General Discussions [original thread]
Sinboto Simmons wrote: Iron Wolf Saber wrote: Having problems light armed fatties? counter with tank. Give me a Matar tank and I'll run er all day. Matari tanks will be the only ones that you can't tell are dead or not when still.
- by Arx Ardashir - at 2014.03.06 15:23:00
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217. The future is now! - in General Discussions [original thread]
nexus davion wrote: Auris Lionesse wrote: The pyramids were 35,000 years ago in another galaxy. That is what they want you to believe. But guns without variable scopes or nightvision, recoil assist, etc. Defo this game takes place in our...
- by Arx Ardashir - at 2014.03.06 03:15:00
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218. Russia dun goofed - in General Discussions [original thread]
Disturbingly Bored wrote: But man has he signed off for some crazy spec ops ****. Obama loves him some DEVGRU. Heh
- by Arx Ardashir - at 2014.03.06 03:13:00
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219. In-game languages - in General Discussions [original thread]
Well as True posted, Amarr script looks to be similiar to Arabic. The Caldari language is an amalgamation of Finnish and Japanese, at least in sound. God knows what their alphabet looks like. I can't tell you what Gallente or Minmatar looks like...
- by Arx Ardashir - at 2014.03.06 03:07:00
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220. In-game languages - in General Discussions [original thread]
When you say "looks like," do you mean how the characters of their alphabet look, or just the words themselves, if written in English (with accent marks where necessary)?
- by Arx Ardashir - at 2014.03.06 02:45:00
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