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981. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
So long as the free LAVs (or whatever they may be replaced with) aren't worth selling on the market, I support this idea. If someone ejects from a ship in EVE and someone else hops in, it's all theirs until they sell it/get it blown up. Should wor...
- by Arx Ardashir - at 2013.05.15 20:59:00
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982. [Feedback] Length Measurement System - in Feedback/Requests [original thread]
Yes, most definitely.
- by Arx Ardashir - at 2013.05.15 20:37:00
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983. [Feedback] Annual Respeccing - in Feedback/Requests [original thread]
The difference is that EVE players don't get all the SP back to suddenly stuff into supers for a year. Also, if by "what was better in the past" you mean "what was possibly OP and broken in the past" because hopefully even though DUST is changing...
- by Arx Ardashir - at 2013.05.15 11:56:00
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984. Has anyone tried the 'Assault Scrambler Rifle'...? - in General Discussions [original thread]
The first time I heard an assault variant being fired, all I could think was "wtf was that!?!" Sounded like one of the guns ran through the Pack-a-Punch machine in National Sozialistische Deutsch Arbeiter-Partei Zombies. Interesting to note that ...
- by Arx Ardashir - at 2013.05.15 11:22:00
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985. I'm gonna go full LAVs on respec - in General Discussions [original thread]
In the week-long waiting period after the respec but before the new weapons came out, I was just running around with a militia swarm and a scrambler pistol and doing quite well for myself. With the new hp buff, that might not be too possible, but ...
- by Arx Ardashir - at 2013.05.15 11:06:00
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986. Gallente Logi backpack... - in Feedback/Requests [original thread]
It is my *hope* that the current logistic suit models are just place holders until they get a design they like. Hopefully what happened is that they wanted to get the logisuits into the game but hadn't settled on a final look, and so just reskinne...
- by Arx Ardashir - at 2013.05.15 10:54:00
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987. When was the last time anyone in a PUB match got revived? - in Feedback/Requests [original thread]
I was once magically revived in front of the guy who had just killed me, when we were the only two people around for at least 100 meters. He promptly killed me again. I did not appreciate it.
- by Arx Ardashir - at 2013.05.15 10:50:00
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988. Changes to salvage - in Feedback/Requests [original thread]
CCP Nothin wrote: If you have strong opinions that are backed with science on what you'd want to see in the loot tables, feel free to express them below. Made me do the lol. Arramakaian Eka wrote: You are not seeding the economy for free...
- by Arx Ardashir - at 2013.05.15 10:47:00
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989. [IDEA] Racial Grenades - in Feedback/Requests [original thread]
Azri Sarum wrote: Well, you got the racial flavors a bit switched, but otherwise its a good idea. Think about it this way, amarr ships deal primarily EM damage, which is the most effective at cutting through shields. That sounds like a flux to ...
- by Arx Ardashir - at 2013.05.15 09:40:00
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990. [IDEA] Racial Grenades - in Feedback/Requests [original thread]
KING CHECKMATE wrote: I like your ideas. For the AMARR, the effect of overheating should last 2-3 seconds. 5 is way too much. Though if affected with 2 or more time could accumulate. The 5 seconds was just for the HMG, because around that is...
- by Arx Ardashir - at 2013.05.15 02:22:00
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991. [IDEA] Racial Grenades - in Feedback/Requests [original thread]
We already have the Minmatar grenade, a brute-force concussive blast. We have the Caldari grenade, the Flux, likely made to counter and control Caldari dissendet groups that would be using Caldari technology (since they're heavy shield tankers). ...
- by Arx Ardashir - at 2013.05.15 02:13:00
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992. [REQUEST] CCP - Please confirm the TYPES of weapons - in Feedback/Requests [original thread]
If anything, it's almost as if the Amarr bonuses are expressely for the Scrambler Rifle. You can fire 80% of a Laser Rifle's battery (aka magazine) before it'll overheat on you, and that's if you're firing it nonstop. The SR? You get maybe 6 shots...
- by Arx Ardashir - at 2013.05.15 02:00:00
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993. [REQUEST] CCP - Please confirm the TYPES of weapons - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Well a LOT of people that play DUST 514 have NEVER played EVE I was just giving my theory of why it may have fallen through the cracks on CCP's to-do list. They've been dealing with it so long it's just second nature. T...
- by Arx Ardashir - at 2013.05.15 01:48:00
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994. [REQUEST] CCP - Please confirm the TYPES of weapons - in Feedback/Requests [original thread]
Hybrid weapons are blasters and rails (aka Plasma cannons, shotguns, sniper rifle). Laser weapons would be any (and probably all) of the Amarr weapons, which right now are the Laser Rifle and Scrambler Rifle (since the Scrambler pistol doesn't ov...
- by Arx Ardashir - at 2013.05.15 01:38:00
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995. [Request] - Stat info on merc pack items , in advance. - in Feedback/Requests [original thread]
I would request that screenshots/pictures be shown as well. A lot of these items, especially the suits, are for vanity purposes as well as any fitting or permanence bonus, so it'd be cool to see just what the "Dren" heavy looks like (though at lea...
- by Arx Ardashir - at 2013.05.15 00:54:00
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996. Buff Plasma Cannon clip size, increase reload speed, increase magazine size - in Feedback/Requests [original thread]
Wait, you want the clip and magazine size increased?
- by Arx Ardashir - at 2013.05.15 00:46:00
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997. Ammo skills and low ammo weapons - in General Discussions [original thread]
Weapons with a low max ammo amount don't gain a benefit from every level of the +5% max ammo skills. Swarm Launcher Base Max Ammo: 6 Max Ammo per Level of Skill: 6.3 / 6.6 / 6.9 / 7.2 / 7.5 Even if rounded up, the Swarm Launcher will ever onl...
- by Arx Ardashir - at 2013.05.14 22:29:00
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998. The GEK problem - in Feedback/Requests [original thread]
Zyrus Amalomyn wrote: For the record, my primary weapons are the shotgun and laser rifle. AR is too short ranged for my tastes. Emphasis added.
- by Arx Ardashir - at 2013.05.08 20:00:00
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999. bullets disappearing - in General Discussions [original thread]
5aEKUXeRJGJ27kCDnDVYak5q wrote: I think someone at CCP is just lazy the game at this stage doesn;t even make sense... bullets disappearing for your "RPG" reasons... Actually, it's "science" reasons. If the bullets disappeared because the ma...
- by Arx Ardashir - at 2013.05.07 19:40:00
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1000. [Request] Weapon Range Indicator - Please! - in Feedback/Requests [original thread]
I haven't noticed if they removed it from the game with Uprising, but in Chromosome when I was using the laser rifle, the weapon efficiency would stay a 0% until the target was in range. It was a good way for me to not broadcast my position with m...
- by Arx Ardashir - at 2013.05.07 19:33:00
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