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41. Demolisher class: H/L slot - in General Discussions [original thread]
Lynn Beck wrote: *glares longingly at Biscuit's Melee tanking build.* A longing glare. Now that definitely sets the psychotic tone.
- by Arx Ardashir - at 2014.04.18 01:53:00
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42. Demolisher class: H/L slot - in General Discussions [original thread]
You forgot to say the "why" the game needs it.
- by Arx Ardashir - at 2014.04.17 17:26:00
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43. Respecs are needed in 2.0 (next evolution of dust) - in General Discussions [original thread]
hello jpg wrote: --/{o}\-- What is this and why do I have a lingering feeling that it's not something you'd show your mother?
- by Arx Ardashir - at 2014.04.17 17:13:00
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44. JudgeRhadamanthus "Unseen" cloaking Video - in General Discussions [original thread]
That death at 1:10...ha ha, amazingly bad luck.
- by Arx Ardashir - at 2014.04.17 16:59:00
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45. Melee Tanking: Day 1 - in General Discussions [original thread]
Awry Barux wrote: 2. Have you tried using the RE melee animation, especially after dropping all the REs? It's the most pugilist-feeling setup, IMO. The melee for the Forge Gun is a nice left hook, but I guess trying to run a melee-built hea...
- by Arx Ardashir - at 2014.04.17 16:52:00
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46. Sp gaining & Active boosters - in General Discussions [original thread]
Nothing Certain wrote: This is one reason people run alts. When I cap out, I switch characters. I have so many nowadays (to see how the otherside lives), I have to triage my alts to see who gets to be played and who stays in the toybox.
- by Arx Ardashir - at 2014.04.17 01:13:00
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47. bonus after cap? - in General Discussions [original thread]
Spademan wrote: Arx Ardashir wrote: I really wish this wasn't asked everytime a multiplier event happens, but no. The cap is a hard cap, and it never changes. However, you'll only need 200wp to get the 1k SP after capping out, instead of the...
- by Arx Ardashir - at 2014.04.16 22:39:00
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48. bonus after cap? - in General Discussions [original thread]
I really wish this wasn't asked everytime a multiplier event happens, but no. The cap is a hard cap, and it never changes. However, you'll only need 200wp to get the 1k SP after capping out, instead of the usual 1000 WP.
- by Arx Ardashir - at 2014.04.16 22:28:00
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49. Should a player market allow you to sell aurum boosters for isk? - in General Discussions [original thread]
Jonny D Buelle wrote: Maken Tosch wrote: Jonny D Buelle wrote: +1 Totally agree with this. But we would need a good pricing on them. Yes I can see them becoming the PLEX of Dust, however I wouldn't want to pay 750 million isk (current av...
- by Arx Ardashir - at 2014.04.16 22:12:00
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50. Why are all minmatar suits losing their base armor rep rate in 1.8? - in General Discussions [original thread]
Racro 01 Arifistan wrote: thier wepaons are quite anoying and in some cases OP. and thier assult suit gets a retartdley sized clip for its combat rifle,mass driver, smg, flaylock pistol. They took the explosive weapons clip size bonus out be...
- by Arx Ardashir - at 2014.04.16 06:24:00
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51. Should a player market allow you to sell aurum boosters for isk? - in General Discussions [original thread]
deepfried salad gilliam wrote: Joseph Ridgeson wrote: deepfried salad gilliam wrote: yes but not aurum dropsuits, that would make fw useless Not really. FW would be a way for you to save ISK rather than buying it from a player. Or you c...
- by Arx Ardashir - at 2014.04.15 20:32:00
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52. Why hasnt the LP store been updated yet? - in General Discussions [original thread]
I would rather they redo the LP store to reflect EVE's LP store. Items have higher stats than the base item, but are more expensive. That way the AUR items and the LP items don't overlap as they currently do.
- by Arx Ardashir - at 2014.04.13 19:02:00
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53. Hey FGers you know that glitch that you hate ? - in General Discussions [original thread]
Everyone (should) already know that it's a singular glitch of skills applying client side but not server side.
- by Arx Ardashir - at 2014.04.13 18:59:00
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54. change to needle mechanics - in Feedback/Requests [original thread]
Currently MLT needles are best for farming WP. I agree that there needs to be an incentive to use better grade in general pub matches, as winning isn't as important in those.
- by Arx Ardashir - at 2014.04.12 22:12:00
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55. Minmatar Heavy is a "Free Kill" / Gallente & Amarr lac... - in General Discussions [original thread]
+1 to Alldin Kan for not chest beating despite the uninformed challenging his skill level. Most players who do well shout it at any provocation (or any opportunity, really) but Alldin has done no such thing but instead refuted points with numbers ...
- by Arx Ardashir - at 2014.04.12 21:48:00
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56. Burst HMGs - in General Discussions [original thread]
But if you miss the burst or only get partial connection, you can get into some trouble. But yes, it kills and it kills well. Loved it the first time I tried it on an alt.
- by Arx Ardashir - at 2014.04.12 20:58:00
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57. The Great Destiny Migration - in General Discussions [original thread]
It was my understanding that Destiny was all PvE. Was I wrong in this assumption?
- by Arx Ardashir - at 2014.04.12 20:04:00
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58. used an incubus with a blaster turret today. - in General Discussions [original thread]
Yes, in theory a blaster incubus should be like this . In practice, it's very underwhelming.
- by Arx Ardashir - at 2014.04.12 20:03:00
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59. dropship collision damage - in General Discussions [original thread]
I recently was practicing with an Incubus on my vehicle alt (as the ADS skill is multiracial, allowing the alt to fly it but without any of the racial bonuses) and saw a red gorgon follow a friendly gorgon (or Grimnses/whatever) under the overhang...
- by Arx Ardashir - at 2014.04.12 19:08:00
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60. Commando - in General Discussions [original thread]
You don't know the power of Commando melee if you didn't play Commando prior to 1.8. 250 base damage.
- by Arx Ardashir - at 2014.04.12 12:58:00
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