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21. tank turret skill tree could use an adjustment - in Feedback/Requests [original thread]
Pvt Numnutz wrote: So large missiles take the most skill to use and are extremely weak against shields. Why is it that it is the most sp intensive too? It makes no sense. That's much better than "easy street gets when you get more SP." Missil...
- by Arx Ardashir - at 2014.03.04 02:36:00
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22. [Weapon Idea] Gallente Neutron Rifle - in Feedback/Requests [original thread]
Aeon Amadi wrote: that's a lot of room for error whereas this Neutron Rifle has... none. Well one of the things from the doc was that the projectile expands. So while what you say is true, I'd like to take a bit of the edge off with what loo...
- by Arx Ardashir - at 2014.03.03 17:21:00
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23. MLT Of all Chromosome Items but... - in Feedback/Requests [original thread]
Soldier Sorajord wrote: Aren't there ever going to be MLT items of Non- Old School weapons? How about the Combat Rifle, for Instance? Or a mass driver? I didn't want to add anything, but just point out that the Mass Driver is an 'old school'...
- by Arx Ardashir - at 2014.03.03 00:24:00
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24. [Request] Make the PS Move a viable alternative to DS3 and KB/M - in Feedback/Requests [original thread]
What is "KB/TB?"
- by Arx Ardashir - at 2014.03.03 00:06:00
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25. Ideas for easy to make game modes to please players - in Feedback/Requests [original thread]
PLAYSTTION wrote: no mcc skirmish would not be ambush, it would be ambush with null cannons, but since there is no mcc for them to destroy it could be zones you have to capture, and ambush dosnt have mccd And what would the zones do, if there...
- by Arx Ardashir - at 2014.03.03 00:03:00
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26. Dropship exit point - in Feedback/Requests [original thread]
+1
- by Arx Ardashir - at 2014.03.02 22:19:00
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27. [Idea] Persistant Matches - in Feedback/Requests [original thread]
TL;DR: Never ending matches. So there's three ways to do an online multiplayer game, right? Lobbies Big Open World (Like PS2 or WoW, even though there are mirrors) Multiple Smaller Worlds (Think like Day of Defeat or Team Fortress) We've got the...
- by Arx Ardashir - at 2014.03.02 22:18:00
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28. [Idea] Spawn attached to an RDV - in Feedback/Requests [original thread]
If CCP ever implements spawning as a vehicle, I think it'd be neat if you could pick your vehicle fitting from the spawn screen and then select either the "base spawn" or the MCC for a spawn point, then when you spawn onto the map you're in your...
- by Arx Ardashir - at 2014.03.02 13:58:00
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29. Potential Logi Dropship uses if/when they return. - in Feedback/Requests [original thread]
White-Lion wrote: I have recently been talking to a few people on the roles of dropships, we've agreed that assault dropships are for fighting and should not be used as transport of groups due to the fact that putting on extra turrets on the si...
- by Arx Ardashir - at 2014.03.01 21:25:00
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30. Giving actual flavor to the different weapon types. - in Feedback/Requests [original thread]
Blasters in EVE are a nice green color. @ OP The "auto" designation wouldn't work for the Combat and Rail Rifle versions, as they're already automatic to begin with. They just lose range and gain RoF for the "assault" variant. Perhaps something e...
- by Arx Ardashir - at 2014.03.01 21:01:00
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31. [PROPOSAL] Reps Leashes - in Feedback/Requests [original thread]
The nanites are delivered within the beam emitted from the Rep Tool. How would they get to the target if the LoS is broken by an object (thus breaking the beam). I sould understand you wanting to be able to lock on and then look around and being ...
- by Arx Ardashir - at 2014.03.01 17:26:00
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32. [Idea] "Counter-Doctrine" Weapon Category. - in Feedback/Requests [original thread]
This is mostly a "food for thought" kind of thread just to explore possibilities, so don't get too worked up. TL;DR: 1 weapon for each race that runs counter to their usual MO. So we've got Nova Knives, the Caldari racial knife, and they work. ...
- by Arx Ardashir - at 2014.03.01 16:20:00
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33. The ground work as been laid - in Feedback/Requests [original thread]
I just wanted to say that my first DUST Character was Caiphas Coreolanus, and that he was biomassed after about a month because I mispelled both Cai a phas and Cor i olanus. I then went with the more Persian/Sassanid name Ardashir (because the Ama...
- by Arx Ardashir - at 2014.03.01 00:32:00
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34. Disappointed with Amarr Faction Pack (Where's the Gold?) - in Feedback/Requests [original thread]
True Adamance wrote: How can I upload them to this forum? Upload to Imgur (or any other free image hosting service), link here.
- by Arx Ardashir - at 2014.02.28 23:17:00
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35. Disappointed with Amarr Faction Pack (Where's the Gold?) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Pics, or vid please. This, True. C'mon man, I'd even settle for cell phone pics of screens! Crude crayon drawings! Anything!
- by Arx Ardashir - at 2014.02.28 21:13:00
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36. Damn murder taxies - in Feedback/Requests [original thread]
Stinker Butt wrote: I've been trying to rack up some kills for this event because I was unable to play last week. I've also switched to a mouse temporarily and it seems to be very OP. I've been very frustrated with small aim adjustments using...
- by Arx Ardashir - at 2014.02.28 21:08:00
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37. What would you think of removing the SP Cap Community? - in Feedback/Requests [original thread]
With a comma, it's a question asking for reasoned debate about SP caps. Without a comma, it's a proposal for genocide.
- by Arx Ardashir - at 2014.02.22 22:10:00
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38. [Idea] Possible Tracking Disruption Implementation - in Feedback/Requests [original thread]
Sole Fenychs wrote: Randomly messing with a player's control is not fun. That's why people suggest a flat turn speed decrease. That's a disadvantage that a tanker can out-skill. Random effects can't be out-skilled. That's a valid point. If...
- by Arx Ardashir - at 2014.02.22 17:55:00
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39. [Idea] Possible Tracking Disruption Implementation - in Feedback/Requests [original thread]
TL;DR: Random tracking speed changes (vehicles only) and loss of crosshairs (for both vehicles and infantry) There have been other threads that discussed tracking disruption, and they were either: a) Slows down turret traversal (affects vehicles ...
- by Arx Ardashir - at 2014.02.22 14:03:00
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40. [Idea] Gallente equipment - Profile Amp - in Feedback/Requests [original thread]
Neat idea, would +1 again. Could either set it up in a remote area that you'd scan with an active scanner (like popular sniper nests) or lay it at your own feet to help detect any dampened Med suits or unskilled scouts. Since they're a deployabl...
- by Arx Ardashir - at 2014.02.22 13:00:00
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