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1301. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
I'd like to see 2 things: 1) I'd like to see CCP do some more great stuff with DUST 514 involving (But not limited to) the connection of EVE Online and DUST itself. 2) I'd like to see (For possibly a very large sum of Loyalty Points) BPOs that w...
- by Artificer Ghost - at 2013.10.19 01:10:00
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1302. CCP thanks for the game - in The Locker Room [original thread]
This product is Ghost-Approved. You're goin' places, Niuvo.
- by Artificer Ghost - at 2013.10.16 22:25:00
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1303. The Learning Coalition (Attention, all new players!!!) - in Rookie Training Grounds [original thread]
I'm pretty happy to see the Learning Coalition growing. I've actually publically announced how proud I am whenever I see 10+ people in the chat. Too bad I can't 'Like' people in-game. I would like all of you. Like, REALLY LIKE. <3
- by Artificer Ghost - at 2013.10.16 22:14:00
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1304. The Learning Coalition (Attention, all new players!!!) - in Rookie Training Grounds [original thread]
Right, right. He tried to put me in an Amarrian Logi. The horrors... And that's true, Lillica is pretty great at teaching. Certainly better than me. Like I said, with me it boils down to rage and stupidity. Although, last night I was playing sol...
- by Artificer Ghost - at 2013.10.15 14:21:00
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1305. Increase Melee hit usefulness - in Feedback/Requests [original thread]
I'd like the Gallente melee weapon to be a pair of 'power gauntlets' for lack name. Very low range, VERY high damage, and the ability to knock people back. To the moon. In the daytime. That's a long ways. Seriously though. Maybe an exoskeleton t...
- by Artificer Ghost - at 2013.10.15 14:09:00
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1306. 'Logi' Warpoint Farming - Dispelling Myths and Suggesting Solutions. - in Feedback/Requests [original thread]
Ferindar wrote: I'll rez ya to use ya as a human shield. Just saw this. Funny thing, I do the exact opposite. If I'm rezzing someone that just got sniped, I turn my back towards where I think the sniper is. 99% of the time, someone tries to...
- by Artificer Ghost - at 2013.10.14 23:03:00
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1307. 'Logi' Warpoint Farming - Dispelling Myths and Suggesting Solutions. - in Feedback/Requests [original thread]
Right, right. I could see why you think they are OP. But really, if you play it for a while, and hard-core it up, spec into advanced Logi, you'll see that we're balanced. Because even with that extra health, we CAN die just as quick. But in 1v1, i...
- by Artificer Ghost - at 2013.10.14 23:01:00
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1308. 'Logi' Warpoint Farming - Dispelling Myths and Suggesting Solutions. - in Feedback/Requests [original thread]
To the guy above... I just wanted to point this out. Using the Gallente as an example, you can't get the Gallente Assault to more than a Gallente Logistics. Do the math if you'd like, but you can't make a Proto-Assault more Tanky than a Proto-Log...
- by Artificer Ghost - at 2013.10.14 22:31:00
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1309. The More You Know: Arkham Edition - in The Locker Room [original thread]
So I was running around Batman: Arkham City, and I was reading bios, and you know. Doing the end-game. Generally not giving a crap about anything. And I found out something about the particular inmate: Victor Zsasz. For those of you who haven't r...
- by Artificer Ghost - at 2013.10.14 04:09:00
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1310. Increase Melee hit usefulness - in Feedback/Requests [original thread]
Rei Meix wrote: It would actually take typically 2 Commando hits for a scout. Sorry for not specifying, I meant an unfit scout, or low-fit scout. Any scout that is stacking armor plates and shields will need some more. But I did melee a Cald...
- by Artificer Ghost - at 2013.10.14 00:22:00
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1311. On what planet was this ever going to be a fair match? - in Feedback/Requests [original thread]
Shoutout to R 0 N 1 N. And the others.
- by Artificer Ghost - at 2013.10.13 23:21:00
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1312. Increase Melee hit usefulness - in Feedback/Requests [original thread]
A lot of people don't know this, because they don't look at statistics, but here's an interesting fact. The Commando does 240 damage on a melee hit, because (In order to hold 2 light weapons) it has more strength in the arms than in say, the tors...
- by Artificer Ghost - at 2013.10.13 23:17:00
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1313. Request - Make breach weapons bypass natural vehicle/installation resist. - in Feedback/Requests [original thread]
I actually support this, and I might have a rant prepared, so sorry if your eyes bleed... This is going to be terrible to code, but it could definitely become really cool (After maybe hiring a couple people that can do good coding for this type o...
- by Artificer Ghost - at 2013.10.13 20:22:00
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1314. Sometimes it's the little things. - in Feedback/Requests [original thread]
When I started up my Dropship character, I spent the entirety of Academy (Pretty much one battle, given my skill and the fact that they're new to the game) outside my ship and on the ground, doing my free-fit thing. The entire team, and I mean li...
- by Artificer Ghost - at 2013.10.13 20:14:00
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1315. Suggestion: Make Repair Tools take up a Light Weapon slot - in Feedback/Requests [original thread]
Mortedeamor wrote: Being a good logi is not easy. You have less firepower, less attack power, less HP...The only exception to firepower being the Amarrian Logi... And they have less HP. Hello! I just wanted to say that I agree with pretty mu...
- by Artificer Ghost - at 2013.10.13 20:03:00
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1316. Suggestion: Make Repair Tools take up a Light Weapon slot - in Feedback/Requests [original thread]
I stopped reading around the part where we started hitting the OP. Here's my opinion as a professional Gallente Logistics Officer. The Logistics is supposed to be very combat efficient, as a capsuleer from EVE, you should know that already. Remov...
- by Artificer Ghost - at 2013.10.13 19:05:00
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1317. Sometimes it's the little things. - in Feedback/Requests [original thread]
No problem, bud, I try my best. :)
- by Artificer Ghost - at 2013.10.13 17:49:00
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1318. Sometimes it's the little things. - in Feedback/Requests [original thread]
I went into a match with the squad-mates and said I was going. Of course, I get the bull about not being a real valuable asset to the team, and so I tell them basically what I said in this thread. After being laughed at a little bit more, we head...
- by Artificer Ghost - at 2013.10.13 17:28:00
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1319. Sometimes it's the little things. - in Feedback/Requests [original thread]
The sniper is easily the most important class of the game, but not without it's squad-mates. Being able to spot enemies for your Assaults to point their silly little guns at should be #1 priority. The only reason people hate them is because they c...
- by Artificer Ghost - at 2013.10.13 03:27:00
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1320. The Learning Coalition (Attention, all new players!!!) - in Rookie Training Grounds [original thread]
Michael Al'ter wrote: I made this character the night before last, and have no idea what I am doing, I will be checking out your channel later tonight. Hopefully it will start an excellent relationship for the future. Glad to have you! I'll ...
- by Artificer Ghost - at 2013.10.13 03:05:00
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